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Dragon Age, roleplayers and the Turing test


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#1
Vornaskotti

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Dragon Age, roleplayers and the Turing test -
http://blog.wolfbyte...he-turing-test/

A view on why Dragon Age: Origins NPCs feel more like real people than most MMORPG-characters that are being role-played by... well, real people.

Modifié par Vornaskotti, 16 novembre 2009 - 10:35 .


#2
Blindandbloody

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Probably because script writers are really good at their job aswell as voice actors. I still can't get that "DON'T KILL MY BABY!!" scene out of my head.... I still did it ofcourse. But damn, dark.

#3
Lughsan35

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Well the NPCs here actually voice complete sentences with diction and don't say, "LOL Whut?"



*rollseyes* lol as if lol is the new period....



*sigh*

#4
Blindandbloody

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Lughsan35 wrote...

Well the NPCs here actually voice complete sentences with diction and don't say, "LOL Whut?"

*rollseyes* lol as if lol is the new period....

*sigh*



So it is settled then, yes? The internet must die.

#5
Vornaskotti

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Lughsan35 wrote...

Well the NPCs here actually voice complete sentences with diction and don't say, "LOL Whut?"


Well, people who actually do try to ROLEPLAY online are rarely in the "LOLWHUT" -group of people and they are actually trying to create believable characters - and quite often failing miserably.

#6
Mordaedil

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I've seen both types, but I tend to find MMOs are a poor medium for roleplaying, mostly because everything is really static and requires suspension of disbelief.



NWN PW's are slightly better at it, since you could have a DM that could help you actually impact the world in a meaningful way.



Heck, some PW's can even have an END, as the story comes to a close, which is important for a story.