Who else found The Dragons a disappointment
#26
Posté 14 mars 2011 - 04:34
#27
Posté 14 mars 2011 - 04:47
Maybe you didn't have mage nuking dps out the *** like I did though.
I liked this fight more than in origins, it was more draining [on stamina and mana] than origins, but it was more realistic. The waves made it more interesting as well rather than the straight up tank n spank version in origins.
I will say that range dps will make any boss fight in this game easy. There isn't even a need for a tank on boss fights if you group 4 mages. This mainly due to kite ability. Perhaps they will add a summon ability to bosses in a future patch.
#28
Posté 14 mars 2011 - 04:52
#29
Posté 14 mars 2011 - 05:01
#30
Posté 14 mars 2011 - 05:27
Kajok wrote...
I'm not sure what you mean "focuses on one player". During my high dragon fight, on normal, I had to hit Hawkee's taunt ability to keep it focused on me everytime it popped.
Maybe you didn't have mage nuking dps out the *** like I did though.
I liked this fight more than in origins, it was more draining [on stamina and mana] than origins, but it was more realistic. The waves made it more interesting as well rather than the straight up tank n spank version in origins.
I will say that range dps will make any boss fight in this game easy. There isn't even a need for a tank on boss fights if you group 4 mages. This mainly due to kite ability. Perhaps they will add a summon ability to bosses in a future patch.
I never used taunt yet it was always looking at my tank all I had to do is run around kiteing it while Varrick, my Archer and Anders hit it, this was the same cause with all of them
#31
Posté 14 mars 2011 - 05:38
XOGHunter246 wrote...
Kajok wrote...
I'm not sure what you mean "focuses on one player". During my high dragon fight, on normal, I had to hit Hawkee's taunt ability to keep it focused on me everytime it popped.
Maybe you didn't have mage nuking dps out the *** like I did though.
I liked this fight more than in origins, it was more draining [on stamina and mana] than origins, but it was more realistic. The waves made it more interesting as well rather than the straight up tank n spank version in origins.
I will say that range dps will make any boss fight in this game easy. There isn't even a need for a tank on boss fights if you group 4 mages. This mainly due to kite ability. Perhaps they will add a summon ability to bosses in a future patch.
I never used taunt yet it was always looking at my tank all I had to do is run around kiteing it while Varrick, my Archer and Anders hit it, this was the same cause with all of them
Pretty much what I did. I think I used taunt once at the start and one time when my archer pull agro. I also used stonewall a few times when I knew I'd take a hit. Otherwise I was kiting.
I had two archers (with buffs, runes, etc) with rip right through it while I did some fancy footwork.
#32
Guest_Guest12345_*
Posté 14 mars 2011 - 05:39
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#33
Posté 14 mars 2011 - 05:52





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