Aller au contenu

Photo

Support for Logitech G15 GamePanel?


  • Veuillez vous connecter pour répondre
6 réponses à ce sujet

#1
xioth

xioth
  • Members
  • 64 messages
 Hello all,

For one reason or another the search function isn't working for me, so I'm gonna have to rely on you guys!

Has Bioware made any announcement on whether or not they are providing support for Logitech's G15 GamePanel?

#2
GT-500

GT-500
  • Members
  • 43 messages
Mine did not kick in on the character creator... I know that does not mean anything, but I am leaning toward a no.




#3
AngelofDeth99

AngelofDeth99
  • Members
  • 77 messages

Modifié par AngelofDeth99, 28 octobre 2009 - 10:20 .


#4
Smoken75

Smoken75
  • Members
  • 1 messages
I've got the G15 V2 and mine shows the name, health and armour of the person you are controlling.

#5
exorzist

exorzist
  • Members
  • 411 messages
Yep. The ones we received as a gift back in london work properly with DAO showing Character's name, health and mana (AFAIK)

#6
DeeZaster

DeeZaster
  • Members
  • 6 messages
Its useless the way it currently works. It only shows the one character you are controlling atm. None of the buttons are functional (at least on my G19). It would be nice to have the directional buttons working to switch between stats, characters, inventory, tactics, come on, make full use of it.



What I've been slowly working on is only for the G19 but I've been taking all the maps and editing them to show up on the G19's colour LCD. Currently, because there is no zoom feature in any picture viewers for the G19, I have the map of the area showing and you then hit the right button for the LCD and it will then show the legend of that map. So a bit of back and forth but once you know the # from the legend, you don't really need to go back to it unless your changing your destination.

#7
Nhomis the Dark

Nhomis the Dark
  • Members
  • 15 messages

Smoken75 wrote...

I've got the G15 V2 and mine shows the name, health and armour of the person you are controlling.


Same for me, but where is it stored? I mean: if I try to create a macro activating when DAOriginsLauncher.exe is called, it does not launch. Seems that the G15 is activated from a script within the game, that overrules everything else...