Excuse me if this has already been posted I can't find a search function on the forums
Every since guildwars with the ranger/mesmer classes I've always loved the idea of crippling/interupting/disabling foes and I try to have a character like that in all my party based RPG, but in DA2 I've not been able to get enough juice outta the entropy tree.
Although the spells are useful, it feels like for the number of enemies I encounter and the length of cooldowns and spell costs, maybe my talent points would be better invested elsewhere for pure DPS or using other trees with similar disabling effects (brittle etc) and setting up CCC's.
So talk to me like I'm a complete nub, whats the best way to maximise the effectiveness of this tree?





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