"The Warden" (endgame spoilers)
#26
Posté 12 mars 2011 - 11:04
#27
Posté 12 mars 2011 - 11:08
#28
Posté 12 mars 2011 - 11:18
Having 2(genders)*3(races)*6(voices) = 36 voice actors for a protagonist would be really expensive.TexasToast712 wrote...
Have the Warden be voiced by whatever voice set you chose for him in Origins. Simple.TheDarkRats wrote...
If we saw the Warden again, they would need a voice. Who would voice them? Considering the voice in-combat choices in DA:O (wise, mystical, ect..) would we just have one vanilla voice? Hmm...
#29
Posté 12 mars 2011 - 11:25
#30
Posté 12 mars 2011 - 11:28
Flemeth actually said two interesting things. For once that Morrigan is neither her daughter nor enemy. And that she doesn't know what happened to the 'other' Flemeth. As in her memory is a different one to the one the Warden kills or not. So sorta clone thing.Lil Ianiro wrote...
In the long way home quest. Flemeth said morrigan was ready or did something. She is probably referring to the Blight ending. The Warden should ,and will hopefully be back
#31
Posté 13 mars 2011 - 12:43
#32
Posté 13 mars 2011 - 12:48
JJ
#33
Posté 13 mars 2011 - 12:49
Also when you meet alistar in the campaign he says the hero of ferelden is ariving in denerim soon. So one must assume that the warden returns from whereever he went with morrigan.
#34
Posté 13 mars 2011 - 12:51
Fine then, have everyone (even the womenGisle Aune wrote...
Having 2(genders)*3(races)*6(voices) = 36 voice actors for a protagonist would be really expensive.TexasToast712 wrote...
Have the Warden be voiced by whatever voice set you chose for him in Origins. Simple.TheDarkRats wrote...
If we saw the Warden again, they would need a voice. Who would voice them? Considering the voice in-combat choices in DA:O (wise, mystical, ect..) would we just have one vanilla voice? Hmm...
#35
Posté 13 mars 2011 - 01:02
Gisle Aune wrote...
Having 2(genders)*3(races)*6(voices) = 36 voice actors for a protagonist would be really expensive.TexasToast712 wrote...
Have the Warden be voiced by whatever voice set you chose for him in Origins. Simple.TheDarkRats wrote...
If we saw the Warden again, they would need a voice. Who would voice them? Considering the voice in-combat choices in DA:O (wise, mystical, ect..) would we just have one vanilla voice? Hmm...
I think every one of those VAs did a different character as well.
#36
Posté 13 mars 2011 - 01:07
Second, sadly Bioware won't be able to give voices to the original Warden due to the fact that everyone idea of the Warden is different. The one thing they can do is have him/her partner up with one of the origins characters as a "mute" companion. Having Morrigan/oghren or even Alistar talk for him/her will be the easy way out. Sadly however, any way bioware chooses to implement this would have severe lashbacks from fans.
Still will be intresting to see what is gonna happen.
#37
Posté 13 mars 2011 - 01:21
I don't care if we ever see the warden again such as long as Alistair is heartbroken over hr loss.
<.< that would teach him for that "old ball and chain" comment. .
#38
Posté 13 mars 2011 - 04:20
JJ
#39
Posté 13 mars 2011 - 07:53
When you ask what could be more urgent, he says he can't tell but will spread the word of the Qunari attack through the Free Marches.
#40
Posté 13 mars 2011 - 09:48
#41
Posté 13 mars 2011 - 09:54
When the dialog ist result of an Origins imported flag they refer as HoF if it's caused by a Awakenings decision it's the Warden.
#42
Posté 13 mars 2011 - 09:59
#43
Posté 13 mars 2011 - 10:10
#44
Posté 13 mars 2011 - 10:23
Those worried about their love interests, I think one of the most awesome things they could do would be to have a smaller group of companions, but if our Warden or Hawke come back for a future game, one slot is their love interest. So for that game, Alistair goes "Screw it, Teagan, watch the throne, someone took my Queen and I'm going to find her." or Zevran tracks them down. Same with if we play Hawke, having Anders or Fenris show up would be awesome. Though my Warden would smack Anders upside the head and ask him what the hell he was thinking. And having our Warden meet Isabella again if she was your love interest may be... interesting considering the path most people took in the Pearl...
#45
Posté 13 mars 2011 - 10:26
#46
Posté 13 mars 2011 - 10:27
So if you died and ran her off/killed her if you were making a "goody two shoes" response like "We'll help you" instead she'd make you sound like an ass.
Or if you loved her and travelled through the eluvian with her she'd / got Alistair/Loghain to do the dark ritual and you didn't kill her, she would translate your intent.
etc.
That would be kind of quirky and cool.
#47
Posté 13 mars 2011 - 10:36
Something where Hawke and the Warden meets and does epic things for epic reasons which ends awesomely because they both rock...
#48
Posté 13 mars 2011 - 12:30
Yeah, I know it's just Merrill but still...
#49
Posté 13 mars 2011 - 01:26
As far as TONE of voice, well, DA2's dialogue trees address that issue. And "Warden can't have a voice now because he/she didn't before" doesn't hold water. Mario, Samus, Lara Croft, and numerous others all say hi.
I honestly doubt we'll see either Hawke or the Warden as PC's in the next game, though. I'm with those thinking that their active pieces of the puzzle are complete. If anything, the PC in the next game may very well be tasked with finding/rescuing them, and/or fixing the mess they made of the world.
#50
Posté 13 mars 2011 - 02:23





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