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High dragon


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#51
Apathy1989

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XOGHunter246 wrote...

More like a Low Dragon compared to DAO.


Depends. If you don't have fire resists on everyone, it kicks your butt.

DAOs dragon was always hard, DA2s dragon is harder if you aren't prepared, but easy otherwis.

Its nice being able to reach 100% resistence. In DAO you max out at 80% iirc.

#52
ULTIMATEAGENERALSHEPARD

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i at the part in the game where there is a big fight right before you enter the gallows to meet the knight commander in the third act that big weird creature kills me ever time cannot name him but which party members are best

#53
ULTIMATEAGENERALSHEPARD

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does anyone have any suggestions or strategic advice for defeating the pride demon in act three including which party members are best and potions equipment etc.

#54
ULTIMATEAGENERALSHEPARD

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does anyone have any suggestions on defeating the pride demon including party members to bring potions strategic suggestions how to combat etc. you guys havd done me good this far don't fail me now

#55
Bari9060

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Shepard, forgive me, I am not typing out your name in all those caps, you might want to make a new post asking for help. It is also good if you list what your Hawke is, and what group you have been using during act 3. Don't forget any companions who might have left/not been recruited as it makes it easier to compose strategies.

#56
ULTIMATEAGENERALSHEPARD

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my hawke is warrior i normally take a mage either anders or Merrill Aveline as tank and a rogue and i have all companions expect Bethany she died in the chantry second to last quest and as of now i only have Merrill anders i had to kill . at the beginning of last straw

#57
ent1

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How was DAO's high dragon hard? Taunt, forcefield, taunt, forcefield... stand there and shoot it.

#58
jxd73

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ULTIMATEAGENERALSHEPARD wrote...

does anyone have any suggestions on defeating the pride demon including party members to bring potions strategic suggestions how to combat etc. you guys havd done me good this far don't fail me now


I suggest you use better punctuation and English.

#59
ken_newville

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When any of you beat the high dragon, did you find any remaining pieces of my party? I had to put this game down for a day.... Playing with a Mage Hawke, brought Verric, Anders and Avaline... no matter, he ate me like popcorn.

#60
wowpwnslol

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Reno_Tarshil wrote...

Anyone else get roflstomped a few times by this guy and his multitude of adds? I have to say in terms of challenges this game does not let up.


Never.

#61
FoggyEthan

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This was a very frustrating battle, and reading all the comments here makes it seem like there are two different versions of the game. Some dodged the fireballs, but others couldn't. I couldn't usually; I think it only worked if I was already in motion before the fireball was thrown. Having a magic safety spot is a cheap trick.

And how can I keep aggro on my tank when all the things are spawning? Miss Fireball Spouter didn't seem to care, and most of my tactics for redirecting aggro to my tank all have range limits. Meanwhile she's up on a hill.

So if I know what's coming I can get new runes. Except that Anders can't take runes and he seemed to be the dragon's favorite target. Aveline and Varric all could get good runes, but my DW rogue Hawke always gets abysmal benefits from runes, and all I could get him at was 25% resistance.

But truthfully, after more than 30 minutes of the battle on Hard without fire runes and with the fireballs really hurting, the battle was lost. And constantly dodging fireballs made it as miserable a slog as the rock wraith. I went back and did it again on "casual" since the idea is to have fun, right? This wasn't fun.

#62
sonsonthebia07

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So I haven't read through these, but I put fire res runes on everyone's gear and had my whole party at at least 86% fire resistance, and I summoned the mabari which kept the dragon's attention like 75% of the time at least when it wasn't attacking Aveline, and I had 3 mages doing their thing,

I found this to be one of the easiest boss fights in the game on Nightmare. I even had more difficulty with the Ancient Rock Wraith.

edit: Actually I do not believe Anders had a rune yet, but with two people capable of healing he was never in too much danger - he got hit a few times by fireballs but I just healed it back up.

Modifié par sonsonthebia07, 05 avril 2011 - 09:16 .


#63
Sabotin

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As far as I could tell the fireballs were homing while any of the helpers were alive, but didn't when there were none.

#64
Maleficent

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Why would you need a blind spot when you have wide open ground.This fights was more fun than difficult.The adds are not to bad to deal with if you micromanage well.First team I beat him down on was
Hawke/rogue archer,Merril/debil,Anders/healer nuker and Aveline.2nd team through out Merrill for Fenris.Both times the adds didn't cause to much trouble except for the 3rd phase where there are 2 dragons just tie one down or kite until your gang beat the other one senseless.As for the homing fireballs,stack fire rune warding.Fun fight.

#65
HolyWarrior21

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Reno_Tarshil wrote...

Anyone else get roflstomped a few times by this guy and his multitude of adds? I have to say in terms of challenges this game does not let up.


Don't know if this has been mentioned, but the High Dragon is a she, not a he.  Female dragons are the only ones with wings in Dragon Age lore.

"High dragons are venerable female dragons. They are the great
monsters of legend and the rarest and most powerful of all dragonkind.
The high dragon will excavate a massive lair for herself in order to
accommodate her harem of drakes, eggs, and dragonlings. Its scales are
purple rather than green in contrast to other dragons.

High dragons rarely leave their lairs; they prefer to spend their
time sleeping, mating, and living off the prey their drakes bring back.
However, roughly once every century, the high dragon will prepare for
clutching by taking wing. Commonly known as a rampage, she will fly far
and wide for weeks, eating hundreds of animals, to support her growing
dragonlings. Leaving devastation in her wake, she then returns to her
lair to lay her eggs, restarting the cycle of dragons
" Codex entry: High Dragon

Modifié par HolyWarrior21, 06 avril 2011 - 02:12 .


#66
CyberSnakeME2

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I call shananegains on the fireballs, I saw that live stream when they fought the High Dragon and they could move away from where the fireballs goes, I play against it the first time and see fireballs doing curves.

#67
22nd MadJack

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Several rules to make this a piece of ******

1.  Buy Fire resistance runes for chest piece, at least one per party member you are going to take.
2.  Hold command, and control the tank yourself.  Space out 3 ranged.  Tank is to run in, taunt, then go out of melee range, she will not follow.  Dodge left and right her fireballs.  Repeat taunt.
3.  Pause every time she leaps into the air, select all your party and move them back to the entrance area.  Adds do not spawn there, and any pulled will advance on you from one direction.  Taunt the mature dragons especially with your warrior while the range hangs back (spaced out).  The homing fireballs of the High Dragon will be severely dissipated by one chest fire ward which is about 1300 resistance.

Compared to the Ancient Rock Wraith, this is a walk in the park.

CyberSnakeME2 wrote...

I call shananegains on the fireballs, I saw that live stream when they fought the High Dragon and they could move away from where the fireballs goes, I play against it the first time and see fireballs doing curves.


Down on the ground, her balls do not home.  Up on the bluff however, they do.

Modifié par 22nd MadJack, 06 avril 2011 - 10:45 .


#68
FoggyEthan

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The summary of all these responses seems to be fire resistance runes. The basic strategy of the fight isn't very complicated if you've played a few of these games before. But the utility of fire res runes depends upon which characters you have, which armor your main character can wear, and what armor upgrades your allies have achieved.

"The homing fireballs of the High Dragon will be severely dissipated by one chest fire ward which is about 1300 resistance."

Yes, for Varric. But the same rune for me on Aveline only provided half that, and on my rogue Hawke was half again. So V and A were not a problem, but Hawke only had 25% resist and Anders had 0%. And you can't taunt the High Dragon onto your tank when she's up on the hilltop. Maybe the best thing would've been to pull Anders out of the fight and have him do absolutely nothing, so he would be ignored.

#69
Apathy1989

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FoggyEthan wrote...

The summary of all these responses seems to be fire resistance runes. The basic strategy of the fight isn't very complicated if you've played a few of these games before. But the utility of fire res runes depends upon which characters you have, which armor your main character can wear, and what armor upgrades your allies have achieved.

"The homing fireballs of the High Dragon will be severely dissipated by one chest fire ward which is about 1300 resistance."

Yes, for Varric. But the same rune for me on Aveline only provided half that, and on my rogue Hawke was half again. So V and A were not a problem, but Hawke only had 25% resist and Anders had 0%. And you can't taunt the High Dragon onto your tank when she's up on the hilltop. Maybe the best thing would've been to pull Anders out of the fight and have him do absolutely nothing, so he would be ignored.


You should have found most the upgrades for everyone, so most should have rune slots. Anders should have 1 slot, giving him 90% fire resistence. Avaline can compensate for lower resistences by running elemental aegis.

Modifié par Apathy1989, 07 avril 2011 - 05:19 .


#70
FoggyEthan

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Apathy1989 wrote...
You should have found most the upgrades for everyone, so most should have rune slots. Anders should have 1 slot, giving him 90% fire resistence. Avaline can compensate for lower resistences by running elemental aegis.


I found the high dragon very early in Act 3, so perhaps I have yet to get all those upgrades. And yes about Aveline -- she was not a problem at all. When I first found the high dragon I didn't realize what was coming, so I wasn't prepared with fire runes at all, and (on hard) I survived into the final wave of the battle, but the fireballs took out everyone, potions had run dry, and it was a FAIL. With runes, it would have just been Anders to worry about, with a bit of Hawke.

#71
ussnorway

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I'll just add that fire damage is pointless against her... use ICE!

#72
jxd73

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I had to finish the 2nd to last main quest so Anders gets a chest rune slot, but I couldn't find a single appropriate level armor for my rogue with a rune slot, so basically I said f it and went with 0%. I also saved all the cooldowns for the dragons that get summoned.

The most annoying part was the tail whip could kill my rogue instantly it seems, so I used a bow most of the times during the ground phase, but that's not the hard part anyway.

You can "dodge" the fireball if you move before it leaves the dragon's mouth, I think.

#73
wiskeylab

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well the way i did it was to stock up on elfroot, health and restoration potions. also make sure you have at least 8 lifeward potions 12 if you count the ones you should use just before it. then there is a potion you can order from grenades and poisons in your estate, which revives fallen players. if you have any rune slots on your parties armor fill em with fireward runes. then on tactics with your 3 other party members put self-health 25% use item health potion/elfroot/restoration potions at #1. i didn't bother using a mage to fight the dragon. i used me as rogue, aveline, fenris and varric and just for an extra advantage i called my dog. i had no problem my first time round on hard difficulty.

#74
FoggyEthan

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jxd -- I managed with my rogue to backstab/teleport in, then get in an assassinate and twin fangs, then use the (I forget the name) clone/twin ability to leave behind a fake Hawke, then ran as fast as I could. 8-) But yes, in general my rogue Hawke had to stay far away. But that makes sense, given the amount of damage the dragon could dish out via melee, that you'd want to minimize the number of people exposed.

wiskey -- if I'd stocked up with those potions and the runes it would have been no problem my first round on hard difficulty. But I stumbled onto it unprepared with the usual handful of standard potions and no fire runes. And after trying for 30+ minutes and still losing I couldn't bring myself to go through it again on hard.

#75
BanditGR

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It is very possible to kill the dragon on Hard with 0 fire runes (wouldn't recommend it on nightmare though), if you bring enough potions and have invested a bit in constitution, plus having Anders in the group. If worse comes to worst, simply loot some of the adds during the flight phases, to replenish your potions (assuming you dropped below the threshold at which point enemies will start dropping them again). Everything else has already been mentioned.