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Deactivate tactic broken?


88 réponses à ce sujet

#26
Kepha

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There's someone who's gotten it to work over in this thread and they're on the PC. http://social.biowar.../9/index/561823

Can you please stop bumping this thread now?

Modifié par Kepha, 08 janvier 2010 - 05:31 .


#27
VenomStriker

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Np crusty. ;)


Kepha wrote...

There's someone who's gotten it to work over in this thread and they're on the PC. http://social.biowar.../9/index/561823

Can you please stop bumping this thread now?

I read that solution and wondered how it could possibly work when the things I've tried have not, but I tried it anyway and it didn't work; I honestly wouldn't want my sustained things deactivating when the mobs are at 10% health or less anyways (after the fights over or gtfo imo, lol). :?

It's a nice try, but neither the creator of that thread or me have yet to find a solution to this problem. -_-

Modifié par VenomStriker, 08 janvier 2010 - 07:55 .


#28
Eshme

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Doesnt work. Thats it. Never use it.

#29
VenomStriker

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Would like to see a response from Allan again tbh, to know if they've looked into the problem at all. =]

#30
VenomStriker

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Bumpity!

#31
VenomStriker

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Bumpumpityump!

#32
VenomStriker

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Would be nice to see more people confirm this as a problem in their version of the game btw.



/bump

#33
Xetrill

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Well, if you where playing the on a PC I'd recommend using Advanved Tactics, feature and bug-fixed-wise.

But since you cannot use it, I guess you just have to wait for an official fix.

#34
VenomStriker

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Icwutudidthar. :P


But srsly now; have you confirmed that this mod fixes the deactivate tactic for PC players then? Or are you just suggesting it as something that might fix it? :police:

#35
VenomStriker

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bump

#36
VenomStriker

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bumpity

#37
MOTpoetryION

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bump

#38
VenomStriker

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Ker-bump!

#39
Will_Balthazor

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Xetrill wrote...

Well, if you where playing the on a PC I'd recommend using Advanved Tactics, feature and bug-fixed-wise.

But since you cannot use it, I guess you just have to wait for an official fix.


I've tried this mod, and it doesn't seem to fix the broken 'deactivate' action on some modes, like Captivating Song.

#40
VenomStriker

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Ta for the extra info will. :)

/bump

#41
VenomStriker

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bumpity

#42
VenomStriker

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kabumpin

#43
anakin5

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Will_Balthazor wrote...

Xetrill wrote...

Well, if you where playing the on a PC I'd recommend using Advanved Tactics, feature and bug-fixed-wise.

But since you cannot use it, I guess you just have to wait for an official fix.


I've tried this mod, and it doesn't seem to fix the broken 'deactivate' action on some modes, like Captivating Song.


Feign Death, Blood Magic, Captivate, Pain and Berserk are the 5 abilities are not allowed to keep out of combat. Not because it is bugged but because it is was what devellopers wanted to do. It's propably because it is not realist to have these abilities activated out of combat.

#44
Will_Balthazor

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anakin5 wrote...

Will_Balthazor wrote...

Xetrill wrote...

Well, if you where playing the on a PC I'd recommend using Advanved Tactics, feature and bug-fixed-wise.

But since you cannot use it, I guess you just have to wait for an official fix.


I've tried this mod, and it doesn't seem to fix the broken 'deactivate' action on some modes, like Captivating Song.


Feign Death, Blood Magic, Captivate, Pain and Berserk are the 5 abilities are not allowed to keep out of combat. Not because it is bugged but because it is was what devellopers wanted to do. It's propably because it is not realist to have these abilities activated out of combat.


We're talking about different behavior in this thread.  The problem behavior is when attempting to deactivate select modal abilities mid-combat using tactics (i.e., Self:Surrounded by no enemies -> Deactivate Captivating Song.)  Some abilities just can't be turned off using tactics currently. 

Many modal abilities deactivate just fine.  There are only a few problem ones, like Captivating Song, and a few others mentioned in this thread.

#45
VenomStriker

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Bump. =]

#46
VenomStriker

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bumpity

#47
VenomStriker

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/bump

#48
VenomStriker

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bumpin'

#49
VenomStriker

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bump

#50
VenomStriker

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Smiley bump! =]