DA_Joran wrote...
Wow, it really is hard to read through this whole thread. I only got so far before I couldn't take it anymore. My sense is people posting in this topic are over the age of 20 and upwards to their 40's. First off, it's a game. I think people seem to forget that small fact. Second, each of you are not dealing in "facts". You are dealing in opinions. That's it. You each have an opinion and some happen to agree with one another. Get over it.
My Opinion: Having recently played Two Worlds II and being a long time player of Demon's Souls, I have to say "combat" (if you want to call it that) in DA:O and DA2: demo sucks. It's outright horrid. You're a warrior that cannot use his shield to block attacks (-- it's given this happens). All blocks and attacks are calculated and display the appropriate animation. You have no control over this. There is no looking for an enemy's weakness or striking at the right moment. It's all done with a simulated role of the die -- and it's dull. It's hard to remain engaged when you don't even control your character. All you're required to do is set up the right tactics, engage the enemy, and watch the result. The previous is a true statement -- as long as your party has enough health potions.
Maybe I'm the only one here that wants to be in control of what happens. I want to press a block button. I want to press an attack button. I want to press special attack buttons.
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First off, I'm 33. Thanks for making me feel like an old a**hole.
Secondly, this obviously isn't the side of the genre for you. Its not meant to be an action RPG where you are in direct control of the combat, it comes from the D&D tradition (I guess you weren't born yet) where everything is decided by die-rolls. In fact, RPG's where you DO have direct control are a relatively new innovation, starting probably with The Elder Scrolls games.
Try learning a little something about the genre and keep your mouth shut untill you're out of puberty.
God this game has put me in a bad mood...




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