I have a really strange problem. When a character is close to the camera, his/her textures are blurred. This is approximately the distance of the 2-3rd closest zoom on Hawke. Characters farther away look sharp and good.
Anyone experiencing the same?
Settings:
Catalyst 11.4 defaults.
DX11 - everything enabled, Very High Texture pack installed, 4xAA, 16xAF
Hardware:
AMD 6970
i5 2500K
