keep seeing low marks for GFX in reviews...?
#1
Posté 28 octobre 2009 - 09:59
now, this isnt a thread to debate whether number ranks are a viable review option.
but why are these lower marks showing up?
from what i have seen in the character creation kit, im very impressed. theres not many GFX options but one thats really important to me is anti-aliasing and that had the option of x2, x4 and x8.
i cant imagine how the rest of the game could look much worse as to spurn "dropped" scores in the GFX area. i have read about certain bland textueres of hillsides, and general evironment looking "simple".
i dont know, i mean i noticed some stuff done in mass effect that wasnt the best texture work, but all together i was so enveloped in a nice visual package i cant imagine disliking DAs looks.
anyone have an opinion as to why we might be seeing lower GFX scores?
#2
Posté 28 octobre 2009 - 10:00
#3
Posté 28 octobre 2009 - 10:02
Like you said.. this game will probably be a "nice visual package" but not necessarily "OMG! This is so life-life!"
Besides, the story > graphics.
#4
Posté 28 octobre 2009 - 10:03
The reason is that the DA Engine isn't the most current and doesn't exactly use every trick in the book (Which is one of the reasons the game has so relatively low requirements, not that I mind), art style is important and one of DA:Os strong suits from what I've seen, but the engine drags the GFX rating down.
#5
Posté 28 octobre 2009 - 10:04
Bottom line though is that DA isn't very impressive graphically. It doesn't utilize any new technology, which I guess is the price we pay for having excellent writing and characters. With slick-looking games like Crysis and the Stalker series on the market, games like DA won't be scoring 9's and 10's in the graphics department.
#6
Posté 28 octobre 2009 - 10:13
#7
Posté 28 octobre 2009 - 10:13
It isnt just engine. When you build a game this big, just getting the art assets constructed takes a long time. Imagine if the added technology requires an additional hour per asset in development time. Thats thousands or even tens of thousands of man hours.
So decent but not astounding. A 7 would be borne out by the screens and videos we have seen thus far.
#8
Posté 28 octobre 2009 - 10:18
#9
Posté 28 octobre 2009 - 10:20
Dennis Carpenter wrote...
Not worried about the graphics watched some of the tourney looks fine besides it is so reminiscent of the baldurs gate and NWN that it could just be called a Hybrid and that is fine with me. it is exactly the kind of game I have been looking for and enjoy the most to play
Agreed. It might not have the realism I prefer, but I've no doubt it will pony up where it matters. I.E, Substance.
#10
Posté 28 octobre 2009 - 10:21
#11
Posté 28 octobre 2009 - 10:23
1. No independent lighting
2. Limited shading / textures
3. Terrain tiles instead of rendered areas
Overall the graphics in this game play well to the flavor and setting. It is dark, exciting and should hopefully lend itself well to the story. But it isn't a "visual orgasm" like most modern gamers are used to in a hyped up new release.
#12
Posté 28 octobre 2009 - 10:26
#13
Posté 28 octobre 2009 - 10:27
Unreal Engine graphics may be better with scenery and armors and grittiness in atmosphere, but everything is usually so dark and reused throughout so many games that I find this refreshing.
#14
Posté 28 octobre 2009 - 10:30
Deviija wrote...
Honestly, I am quite confused about the low graphics scores. I suppose I look at graphics in a very different light, but the character creator and detail on the models quite exceeds the likes of Mass Effect 1, Fallout 3, Fable 2, and a host of other recent action and RPG games that have come out within the last year. At least, in my personal opinion.
Unreal Engine graphics may be better with scenery and armors and grittiness in atmosphere, but everything is usually so dark and reused throughout so many games that I find this refreshing.
Thanks Deviija very well said and I agree completely
#15
Posté 28 octobre 2009 - 10:31
#16
Posté 28 octobre 2009 - 10:32
#17
Posté 28 octobre 2009 - 10:39
Corkus LeBlunth IV wrote...
I'd have to agree with Deviija's opinion.
Ditto.
Better a 7 in GFX than Story or playability.
#18
Posté 28 octobre 2009 - 10:46
Personally, I don't mind at all. Gameplay and graphics are two distinctly different things. Tetris, PacMan... older games have horrid graphics when compared to cutting edge Xbox or PS3 shooters, but the it's innovative gameplay that'll keep a game getting played and talked about decades after its release, -not- a prettier blood splatter.
#19
Posté 28 octobre 2009 - 10:47
Deviija wrote...
Honestly, I am quite confused about the low graphics scores. I suppose I look at graphics in a very different light, but the character creator and detail on the models quite exceeds the likes of Mass Effect 1, Fallout 3, Fable 2, and a host of other recent action and RPG games that have come out within the last year. At least, in my personal opinion.
Unreal Engine graphics may be better with scenery and armors and grittiness in atmosphere, but everything is usually so dark and reused throughout so many games that I find this refreshing.
Disagree here. Mass Effect is 2 years old and looks at least on par with DA. Fallout 3 is over a year old, looks better vanilla and significantly better modded, and has a massive open world that DA doesn't. And none of these games really have state of the art graphics that I think would deserve 9's or 10's.
Honestly I would be afraid that Bioware had skimped on the story if the writing received the same score as the graphics for DA.
#20
Posté 28 octobre 2009 - 10:47
Craig McDermott wrote...
Deviija wrote...
Honestly,
I am quite confused about the low graphics scores. I suppose I look at
graphics in a very different light, but the character creator and
detail on the models quite exceeds the likes of Mass Effect 1, Fallout
3, Fable 2, and a host of other recent action and RPG games that have
come out within the last year. At least, in my personal opinion.
Unreal
Engine graphics may be better with scenery and armors and grittiness in
atmosphere, but everything is usually so dark and reused throughout so
many games that I find this refreshing.
Disagree here.
Mass Effect is 2 years old and looks at least on par with DA. Fallout
3 is over a year old, looks better vanilla and significantly better
modded, and has a massive open world that DA doesn't. And none of
these games really have state of the art graphics that I think would
deserve 9's or 10's.
Honestly I would be afraid that Bioware had skimped on the story if the writing received the same score as the graphics for DA.
Fallout 3 is built on the Gamebryo engine, well established middleware that has been used by every game of the past millenium, all the way back past Morrowind. DAO is built on a brand new engine from scratch.
Apples and Oranges. Besides, Oblivion & F3 were tear-inducingly bland.
Modifié par Lord_Rian, 28 octobre 2009 - 10:49 .
#21
Posté 28 octobre 2009 - 10:50
First after some hours i could blend this "shock" out and later i even enjoyed the
rendered backgrounds more then the LEGO- 3D look of NWN.
... and i saw gameplay vids of DA:O and know its okay(just like Mass Effect) for me, so
my experience will surely be positive
#22
Posté 28 octobre 2009 - 10:57
Lord_Rian wrote...
Fallout 3 is built on the Gamebryo engine, well established middleware that has been used by every game of the past millenium, all the way back past Morrowind. DAO is built on a brand new engine from scratch.
Apples and Oranges. Besides, Oblivion & F3 were tear-inducingly bland.
Why does that make it apples and oranges? We're talking purely about aesthetics here. Oblivion is a crap game but when it came out its visuals were cutting edge. Fallout 3 probably looks better vanilla than DA.
Visually, DA just isn't very impressive.
#23
Posté 28 octobre 2009 - 10:58
Modifié par Torrius, 28 octobre 2009 - 10:58 .
#24
Posté 28 octobre 2009 - 11:03
#25
Posté 28 octobre 2009 - 11:03





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