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showing skin in vaccum !!!


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#51
Jigero

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Captain Crash wrote...

Kinetic Barriers and Mass Effect fields.

Theres always a solution when you get down to a level of knit picking of tiny aesthetic details.


that's not a solution it's a bull**** excuse.

First of all Medi Gel is applied through Armor as well as resuscitation. Jacks bare skin magically manages this?

Second Everyone in the entire galaxy wears armor but your crew? How has no one heard of applying Kinetic Barriers and Mass Effect Fields like this? How has Shepard not heard of this?

Third Haestrum Knocked out Kinetic Barriers and fried living things when they where exposed to it's sun. Again the teams bare skin magically is unaffected by this?

Lastly many things can easily knock out or negate Kinetic barriers and Mass Effect fields and the person would die instantly just because they weren't wearing a hard suit.

Bioware got lazy with some thing that would have been easy as hell to implement.

#52
Jigero

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Captain Crash wrote...

Kinetic Barriers and Mass Effect fields.

Theres always a solution when you get down to a level of knit picking of tiny aesthetic details.


that's not a solution it's a bull**** excuse.

First of all Medi Gel is applied through Armor as well as resuscitation. Jacks bare skin magically manages this?

Second Everyone in the entire galaxy wears armor but your crew? How has no one heard of applying Kinetic Barriers and Mass Effect Fields like this? How has Shepard not heard of this?

Third Haestrum Knocked out Kinetic Barriers and fried living things when they where exposed to it's sun. Again the teams bare skin magically is unaffected by this?

Lastly many things can easily knock out or negate Kinetic barriers and Mass Effect fields and the person would die instantly just because they weren't wearing a hard suit.

Bioware got lazy with some thing that would have been easy as hell to implement.

#53
xentar

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88mphSlayer wrote...
real life ain't hollywood... the difference in pressure is not such as to kill you or even damage exposed skin
the danger of exposed skin in space isn't vacuum it's the lack of an atmosphere to protect you from radiation
*edit* got beaten to the punch
the dumbness of the outfits is using them in combat, not exposure to space

Indeed, a short exposure to vacuum will not kill you but only do minor damage (with all the unpleasant consequences)... as long as you exhale. If you breathe (or hold your breath), however, you are going to have your lungs ruptured. And don't forget hostile atmospheric conditions and quarian ships.

SalsaDMA wrote...

Rurik_Niall wrote...
Meh, I assume it's simply a matter of their kinetic barriers and shields keeping them safe. Not to mention most of the squad who run around with exposed skin are either biotics, Thane, Miranda, whichever Asari you choose, and Jack, or are der über Krogan.


The problems with claiming it is shields, is that shields are tuned to only impact fast moving stuff with a high kinetic energy. That's why you don't get stuck on the floor or in doorways while moving around, and why punches can go through them (at least in the books).

Mass effect fields or some transparent material could keep a thin layer of atmosphere near the skin. However, that would make the breathing masks redundant.

PS: with all the threads about exposed boobies in vacuum, it's interesting that there are almost no complaints about sound in space which is equally offensive.

Modifié par xentar, 13 mars 2011 - 09:55 .


#54
Rurik_Niall

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Not necessarily, the breathing masks, which are probably rebreathers since I don't see any oxygen tanks, would make it so the atmosphere around the skin simply needed to be free of toxins and such.

#55
Omer D

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The Smoking Man wrote...

Tarek wrote...

will get you killed, your blood will boil and your cells explode.

sooooo, why do half my team in ME 2 walk around in thier underwear in vaccum wearing only a breathing mask??!!

ok the skin tight cloths I can undersatnd (mechanical pressure to counter the effects of vaccum) BUT why does Miranda for example show her eyes/face/hair in vaccum or hazzardous envirmonts and still live, or jack XO ??!!

WHY?

Contrary to popular belief, direct exposure to the vacuum of space won't kill you. Direct exposure to all the EM radiation flying around out there, without any atmosphere filtering it, is a problem, though. However, none of this changes the fact that the squad outfits in ME2 are incredibly stupid.

leeboi2 wrote...

Aren't vaccum's cold? wouldn't you freeze?

You won't freeze because there's nothing for the heat to be transferred to.

heat can be transferd in vacume if it woldent the sun wouldnt heat the erthe ps i think they use mass  effect filds to servive like the omega station pushes debrise and astroides out of orbit so mybe mass effect fildes can traf heat and presour

#56
JediNg

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Omer D wrote...

heat can be transferd in vacume if it woldent the sun wouldnt heat the erthe ps i think they use mass  effect filds to servive like the omega station pushes debrise and astroides out of orbit so mybe mass effect fildes can traf heat and presour


The sun transfers heat by radiation.  Radiation does not transfer heat very quickly.

Modifié par JediNg, 13 mars 2011 - 10:40 .


#57
Rurik_Niall

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Technically though heat does transfer even in space, it just does so very slowly. Eventually you'd freeze to death, but you'd have a pretty long time before you did.

#58
InvincibleHero

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Vyse_Fina wrote...

Rurik_Niall wrote...

True, but it works well enough for me to suspend my disbelief if I assume that to be the case. I can believe blue skinned alien women can create blackholes with their minds and reproduce by doing a Vulcan mind meld, not difficult for me to believe the shield technology can protect you from exposure to the elements or lack thereof.


Well i guess Bioware shouldn't have made an own codex entry about Kinetic Barriers then in which they specifically state that they don't protect from surrounding elements like toxin temperature and radiation.

From the ME Codex...

Kinetic barriers, colloquially called "shields", provide protection against most mass accelerator weapons. Whether on a starship or a soldier's suit of armor, the basic principle remains the same.
Kinetic barriers are repulsive mass effect fields
projected from tiny emitters. These shields safely deflect small
objects traveling at rapid velocities. This affords protection from
bullets and other dangerous projectiles, but still allows the user to
sit down without knocking away their chair.
The shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.


The only problem is why did the radiation on Haestrom overload your shields then in ME2. They invalidate their own codex. If it does not block rads then it should not prevent kinetic barrier from working. They can't be right in both cases.

#59
InvincibleHero

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Jigero wrote...

Captain Crash wrote...

Kinetic Barriers and Mass Effect fields.

Theres always a solution when you get down to a level of knit picking of tiny aesthetic details.


that's not a solution it's a bull**** excuse.

First of all Medi Gel is applied through Armor as well as resuscitation. Jacks bare skin magically manages this?

Second Everyone in the entire galaxy wears armor but your crew? How has no one heard of applying Kinetic Barriers and Mass Effect Fields like this? How has Shepard not heard of this?

Third Haestrum Knocked out Kinetic Barriers and fried living things when they where exposed to it's sun. Again the teams bare skin magically is unaffected by this?

Lastly many things can easily knock out or negate Kinetic barriers and Mass Effect fields and the person would die instantly just because they weren't wearing a hard suit.

Bioware got lazy with some thing that would have been easy as hell to implement.





Through the armor you say. how come Mordin recruitment he holds his omnitool and says I have dose of medigel right here? So you can dispense omnigel to revive a squadmate 50 feet away but believe you have to wear armor to do it. LOL.

#60
Rurik_Niall

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InvincibleHero wrote...

Vyse_Fina wrote...

Rurik_Niall wrote...

True, but it works well enough for me to suspend my disbelief if I assume that to be the case. I can believe blue skinned alien women can create blackholes with their minds and reproduce by doing a Vulcan mind meld, not difficult for me to believe the shield technology can protect you from exposure to the elements or lack thereof.


Well i guess Bioware shouldn't have made an own codex entry about Kinetic Barriers then in which they specifically state that they don't protect from surrounding elements like toxin temperature and radiation.

From the ME Codex...

Kinetic barriers, colloquially called "shields", provide protection against most mass accelerator weapons. Whether on a starship or a soldier's suit of armor, the basic principle remains the same.
Kinetic barriers are repulsive mass effect fields
projected from tiny emitters. These shields safely deflect small
objects traveling at rapid velocities. This affords protection from
bullets and other dangerous projectiles, but still allows the user to
sit down without knocking away their chair.
The shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.


The only problem is why did the radiation on Haestrom overload your shields then in ME2. They invalidate their own codex. If it does not block rads then it should not prevent kinetic barrier from working. They can't be right in both cases.


Technically speaking, it says they don't protect against extremes of temperature, toxins, or radiation, which means it's entirely possible they do offer some protection, though not as much as a proper envirosuit would.

#61
Captain Crash

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Jigero wrote...

Captain Crash wrote...

Kinetic Barriers and Mass Effect fields.

Theres always a solution when you get down to a level of knit picking of tiny aesthetic details.


that's not a solution it's a bull**** excuse.

First of all Medi Gel is applied through Armor as well as resuscitation. Jacks bare skin magically manages this?

Second Everyone in the entire galaxy wears armor but your crew? How has no one heard of applying Kinetic Barriers and Mass Effect Fields like this? How has Shepard not heard of this?

Third Haestrum Knocked out Kinetic Barriers and fried living things when they where exposed to it's sun. Again the teams bare skin magically is unaffected by this?

Lastly many things can easily knock out or negate Kinetic barriers and Mass Effect fields and the person would die instantly just because they weren't wearing a hard suit.

Bioware got lazy with some thing that would have been easy as hell to implement.



Nope its an answer. Your knit picking at something at far to fine a level and making a big deal of it.  A wizard did it sort of level. Does it really matter?   I can think of of a ton of more important stuff!

The reason they chose to do things like that were for aesthics simple as.  Your writing detailed answers and blowing steam over a trivial thing that isnt that important.

#62
Silmane

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Everyone in ME1 wore helmets in hazardous areas.

Why change it?

#63
Silmane

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Captain Crash wrote...

Jigero wrote...

Captain Crash wrote...

Kinetic Barriers and Mass Effect fields.

Theres always a solution when you get down to a level of knit picking of tiny aesthetic details.


that's not a solution it's a bull**** excuse.

First of all Medi Gel is applied through Armor as well as resuscitation. Jacks bare skin magically manages this?

Second Everyone in the entire galaxy wears armor but your crew? How has no one heard of applying Kinetic Barriers and Mass Effect Fields like this? How has Shepard not heard of this?

Third Haestrum Knocked out Kinetic Barriers and fried living things when they where exposed to it's sun. Again the teams bare skin magically is unaffected by this?

Lastly many things can easily knock out or negate Kinetic barriers and Mass Effect fields and the person would die instantly just because they weren't wearing a hard suit.

Bioware got lazy with some thing that would have been easy as hell to implement.



Nope its an answer. Your knit picking at something at far to fine a level and making a big deal of it.  A wizard did it sort of level. Does it really matter?   I can think of of a ton of more important stuff!

The reason they chose to do things like that were for aesthics simple as.  Your writing detailed answers and blowing steam over a trivial thing that isnt that important.


Right, because having bare skin in vacuum is totally acceptable. How is that knit picking? 

It's like Hawke pulling out a Mega-Buster and blasting enemies with it. It breaks immersion. I can't speak for all sci-fi fans, but the science part is a big factor in why I play scifi games. ME1 was REALLY good at the science part. 

You say it's knit picking, but the first time I saw Miranda without a helmet, I just stood there and looked at the screen. What...what is going on? 

Yes, it does really matter. 

#64
InvincibleHero

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Rurik_Niall wrote...

InvincibleHero wrote...

Vyse_Fina wrote...

Rurik_Niall wrote...

True, but it works well enough for me to suspend my disbelief if I assume that to be the case. I can believe blue skinned alien women can create blackholes with their minds and reproduce by doing a Vulcan mind meld, not difficult for me to believe the shield technology can protect you from exposure to the elements or lack thereof.


Well i guess Bioware shouldn't have made an own codex entry about Kinetic Barriers then in which they specifically state that they don't protect from surrounding elements like toxin temperature and radiation.

From the ME Codex...

Kinetic barriers, colloquially called "shields", provide protection against most mass accelerator weapons. Whether on a starship or a soldier's suit of armor, the basic principle remains the same.
Kinetic barriers are repulsive mass effect fields
projected from tiny emitters. These shields safely deflect small
objects traveling at rapid velocities. This affords protection from
bullets and other dangerous projectiles, but still allows the user to
sit down without knocking away their chair.
The shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.


The only problem is why did the radiation on Haestrom overload your shields then in ME2. They invalidate their own codex. If it does not block rads then it should not prevent kinetic barrier from working. They can't be right in both cases.


Technically speaking, it says they don't protect against extremes of temperature, toxins, or radiation, which means it's entirely possible they do offer some protection, though not as much as a proper envirosuit would.


Ah so it was other posters in this and  bigger threads on this topic that mischaracterized it as no protection. Except what does extreme mean. 10,000 degrees or 1 million fahrenheit. Image IPB

#65
lovgreno

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PiEman wrote...

A wizard did it.

A space wizard did it.
Only my favourites Garrus, Tali and Legion will survive it seems. A real shame Mordin had to die from decompression but I can live without  the rest.

Seriously though, the lack of decent protection was one of the sillier misstakes in ME2 but I can forgive that as the game was so great in general. I expect more from ME3 though.

#66
Captain Crash

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Silmane wrote...

Yes, it does really matter. 


Well I will take my leave to let you make an big deal out of it then.

Personally I can explain it away with kinetic barriers ect. To me as I said its a trivial issue which your making a mountain out of a mole hill.   For you and several others it seems its game breaking and ruining your play through and must be addressed!!  Hope it gets sorted for you if its that concerning.

Modifié par Captain Crash, 13 mars 2011 - 01:27 .


#67
Silmane

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Captain Crash wrote...

Silmane wrote...

Yes, it does really matter. 


Well I will take my leave to let you make an big deal out of it then.

Personally I can explain it away with kinetic barriers ect. To me as I said its a trivial issue which your making a mountain out of a mole hill.   For you and several others it seems its game breaking and ruining your play through and must be addressed!!  Hope it gets sorted for you if its that concerning.


Which is funny because I never said it was ruining my playthrough. I said it broke immersion. 

But yes, I would like Bioware to take the science more seriously in ME3. I doubt that will happen, though. 

#68
General9999

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i meantioned that in da forum
dragon age originis and mass effect 1
your team looks like real soldiers ready for combat

dragon age 2 and mass effect 2
your team looks like superheroes wear super hero suits (superman,batman,spiderman....)

#69
Tarek

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Whatever666343431431654324 wrote...

Rurik_Niall wrote...

Yeah, Shepard not being reduced to ashes broke my suspension of disbelief a lot more than the ice queen's cleavage ever did.


Actually, not being reduced to ashes isn't the problem. If we can make tiles today that can protect sensitive circuitry from any kind of heat damage, materials in the future could easily protect Shepard. Heck, my ME2 Shepard stands in a flamethrower for several seconds which can be much hotter than re-entry temperatures.

Even recovering an intact body isn't completely fantastical. Raising the dead (and Shepard was dead) is where you have to accept something fantastical.


lol yah they raise Shepard from the dead (AKA Christ style :P) and no body talks about it, but when someone sees a side boob or mentions a gay/bi shepard the world screams in rage.

humans are truly stange creatures :alien:

anyway ... and yes when you land on the chlorine toxic planet wouldn't your eyes melt if u just had a breathing mask on :P !!! and on th surface of the collector starbbase? was there atmosphere out side ???

its still a great game, but after the 14th playthrough I deserve to nag a little =]

#70
Scimal

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Tarek wrote...

will get you killed, your blood will boil and your cells explode.

sooooo, why do half my team in ME 2 walk around in thier underwear in vaccum wearing only a breathing mask??!!

ok the skin tight cloths I can undersatnd (mechanical pressure to counter the effects of vaccum) BUT why does Miranda for example show her eyes/face/hair in vaccum or hazzardous envirmonts and still live, or jack XO ??!!

WHY?


Maybe I'm just forgetting... but when are they ever exposed to the vacuum of space?

The only time I can think of is in the brief period after the Normandy crashes onto the Collector Base and they exit the airlock. Oh, and I suppose the Heretic's Base doesn't have an atmosphere - but other than those brief cases, they've always had an atmosphere.

I'd be much more concerned about the second part. Why do they walk around in breather masks only while exposed to an unknown environment? At one point you're on a planet trampsing though chlorine gas... Not good. Not good at all.

Then again, as mentioned, most of the "exposed" squad are Biotics, so maybe they have some Barriers up.

#71
Manic Sheep

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Aghh this again. Honestly I don’t care anymore, allot of things have people out in space or in places that should be hazardous without sealed suits. It is still hilarious to take Jack on Tail’s loyalty mission tho.

I’m thinking
A) Rule of cool.
B) They decided not to waste time or resources providing both casual clothes and mission clothes for each character so they just went with what fit the look and general image they wanted each character to portray rather than being restricted by trying to design everything around sealed suits.
C) They assumed people would be able to suspend belief and just go with it.
D) Most of the mission are not set where you would need to be in a sealed suit so they didn’t feel it was worth it to give them sealed suits for just a few places.

Modifié par Manic Sheep, 13 mars 2011 - 05:57 .


#72
Jigero

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InvincibleHero wrote...
Through the armor you say. how come Mordin recruitment he holds his omnitool and says I have dose of medigel right here? So you can dispense omnigel to revive a squadmate 50 feet away but believe you have to wear armor to do it. LOL.


Dear god you're an idiot. Read the codex, it says the on board computer in Hard suits tells the wounded persons armor to apply Medi Gel to the wound, When he uses the Omni tool he is telling their Hard Suit to apply medi gel and to start it's automatic resesatation abilities.  

#73
Si-Shen

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You know the easy answer for this question (which is fairly old by now), is that its a fictional game and fictional space, therefore what happens in the real world does not need to apply in this one.

#74
Tarek

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Si-Shen wrote...

You know the easy answer for this question (which is fairly old by now), is that its a fictional game and fictional space, therefore what happens in the real world does not need to apply in this one.


good fiction has a base in reality and ignoring such things as lets say eating, breathing, hearing sounds in vaccum, fire without oxygen...etc does not help the story.

sure ME is fiction BUT it does explain all the amazing tech in a logical way so that it won't insult our intelgence, walking naked on a toxic planet just seems way to silly to suspend reality for.

faster than light travel! yes if you can reduce mass it makes sense its logical, the game is build around the mass effect technology which is amazing if you ask me, it is fiction BUT if we could somehow modify the mass of matter then all the things we see as impossible now will be normal later.

#75
xentar

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Tarek wrote...
faster than light travel! yes if you can reduce mass it makes sense its logical, the game is build around the mass effect technology which is amazing if you ask me, it is fiction BUT if we could somehow modify the mass of matter then all the things we see as impossible now will be normal later.

Well, actually, it makes no sense at all and goes against existing knowledge (reducing mass will not allow ftl travel or artificial gravity but will potentialy disintegrate matter). However, it was introduced quite intelligently and consistently, and a lot more was explained than usually is in non-book sci-fi settings.

Modifié par xentar, 13 mars 2011 - 07:06 .