Modifié par Rurik_Niall, 15 mars 2011 - 01:35 .
showing skin in vaccum !!!
#101
Posté 15 mars 2011 - 01:34
#102
Posté 15 mars 2011 - 01:46
Jigero wrote...
InvincibleHero wrote...
Through the armor you say. how come Mordin recruitment he holds his omnitool and says I have dose of medigel right here? So you can dispense omnigel to revive a squadmate 50 feet away but believe you have to wear armor to do it. LOL.
Dear god you're an idiot. Read the codex, it says the on board computer in Hard suits tells the wounded persons armor to apply Medi Gel to the wound, When he uses the Omni tool he is telling their Hard Suit to apply medi gel and to start it's automatic resesatation abilities.
You didn't answer how you revive them 50 feet away during combat no less. It appears you can magically dispense medi-gel through the air via gameplay and cutscene application. My point was you don't even need armor because everyone apparently has it. It is also a shared pool or is Shepard's armor the only reservoir. Either way the medigel moves at lightspeed or it is somehow on/in people like Jack despite not wearing armor and his omnitool just activates a signal to their dispensery. Jack has no hard suit so we know that isn't right. Therefore the armor is extraneous to medi-gel application. Simple isn't it.
Your explanation also does not explain giving it to the batarian. It is going to be from Shepard to the batarian. His omnitool would not be talking to his armor to dispense it. If the batarian had medi-gel he would have used it himself.
You're lucky I don't have thin skin or your insult would be reported to a mod. So please start being respectful towards others.
#103
Posté 15 mars 2011 - 01:56
#104
Posté 15 mars 2011 - 03:07
Rurik_Niall wrote...
And speaking of medi-gel, how come everyone else can drop dead as often as they want and Shepard can just revive them good as new, but if Shepard falls they can't do the same for him? Earning Tali's trust and loyalty isn't enough to get her to send a little medi-gel his way?
Well his armor might have the only supply and I guess they can't get to you in time. Commander controls the assets.
#105
Posté 15 mars 2011 - 03:14
Modifié par Rurik_Niall, 15 mars 2011 - 03:14 .
#106
Posté 15 mars 2011 - 03:36
Modifié par InvincibleHero, 15 mars 2011 - 03:38 .
#107
Posté 15 mars 2011 - 03:40
#108
Posté 15 mars 2011 - 04:31
Phategod1 wrote...
can someone site the actual instance where skin is exposed in space in ME2
Derelict Reaper, after the barriers go down.
Not a hard vacuum, but likely not life-sustaining in the Heretic base
Possibly on the surface of the Collector base.
Certain N7 missions definitely have some with toxic atmospheres that you should avoid skin contact with.
Modifié par iakus, 15 mars 2011 - 04:34 .
#109
Posté 15 mars 2011 - 05:49
iakus wrote...
Phategod1 wrote...
can someone site the actual instance where skin is exposed in space in ME2
Derelict Reaper, after the barriers go down.
Not a hard vacuum, but likely not life-sustaining in the Heretic base
Possibly on the surface of the Collector base.
Certain N7 missions definitely have some with toxic atmospheres that you should avoid skin contact with.
The reaper the only time your exposed is when ship is crashing, and you jump from the reaper to the Normandy 2, The Hertic Base had minimalized oxygen and gravity but it was not exposed to the vaccum of space. and Im pretty sure the Collectors wouldn't want there prisoners exploding so its safe to assume there is an atmosphere control of some sort, and the vaccum is the one thing I wanted instances of not toxic atmospheres.
#110
Posté 15 mars 2011 - 06:11
iakus wrote...
Certain N7 missions definitely have some with toxic atmospheres that you should avoid skin contact with.
N7:Blood Pack Comm Base.
I don't know about those alien frogs croacking all over the place, but Miranda should have gone permanently blind in that chlorine swamp within a minute.
#111
Posté 15 mars 2011 - 06:29
#112
Posté 15 mars 2011 - 12:38
#113
Posté 15 mars 2011 - 01:10
iakus wrote...
Phategod1 wrote...
can someone site the actual instance where skin is exposed in space in ME2
Derelict Reaper, after the barriers go down.
Not a hard vacuum, but likely not life-sustaining in the Heretic base
Possibly on the surface of the Collector base.
Certain N7 missions definitely have some with toxic atmospheres that you should avoid skin contact with.
And Joker at the very begining. The escape pod is outside of the cockpit force field seal and Joker spends about 3 minutes in total vacum wearing just a T-shirt.
Fredvdp wrote...
After the movie 2001 came out many people
asked the same question. Someone from Nasa said you won't explode, you
won't freeze, etc. You can stay out in space for ten to fifteen seconds
and then you pass out. After a minute you start getting brain damage.
After two minutes you're dead.
Makes you wonder why the need for big bulky space suits then and not just a scuba tank?
Modifié par Orkboy, 15 mars 2011 - 01:12 .
#114
Posté 15 mars 2011 - 01:40
radiationMakes you wonder why the need for big bulky space suits then and not just a scuba tank?
#115
Posté 15 mars 2011 - 02:14
#116
Posté 15 mars 2011 - 02:19
Zulu_DFA wrote...
iakus wrote...
Certain N7 missions definitely have some with toxic atmospheres that you should avoid skin contact with.
N7:Blood Pack Comm Base.
I don't know about those alien frogs croacking all over the place, but Miranda should have gone permanently blind in that chlorine swamp within a minute.
I thought she was perfect in every way...?
#117
Posté 15 mars 2011 - 03:33
You know that is this is a place where you should not have your eyes or any skin uncovered, you see how hazardous it is (the reason for the shadow broker ship choosing that planet) and the next moment that sense of danger is completely obliterated. Nothing can hurt me, it's just a game...there goes the tension.
#118
Posté 15 mars 2011 - 03:36
Zulu_DFA wrote...
iakus wrote...
Certain N7 missions definitely have some with toxic atmospheres that you should avoid skin contact with.
N7:Blood Pack Comm Base.
I don't know about those alien frogs croacking all over the place, but Miranda should have gone permanently blind in that chlorine swamp within a minute.
hehe can we spell "melting eyeballs*
#119
Posté 15 mars 2011 - 03:40
all in the name of science of course
#120
Posté 15 mars 2011 - 09:10
ScepticMatt wrote...
radiationMakes you wonder why the need for big bulky space suits then and not just a scuba tank?
Fair enough, I've never been able to see how a couple of layers of thick cloth can block radiation but that's neither here or there.
What I want to know is what prevents the radiation from effecting the ME2 characters?
it's not mass effect , kinetic or biotic fields as they don't block radiation or anything like that, so even if you disregarded the enviromental effects such as clorine gass, cold and vacum, they would all be effected by radiation at the very least.
There is no reason acceptable that would make the risk of not wearing an environment suit worth it. You would wear one just to be on the safe side. And If I were Shepard, anyone that refused to wear one would be classed a liability and not allowed off the ship.
Modifié par Orkboy, 15 mars 2011 - 09:14 .
#121
Posté 15 mars 2011 - 09:16
#122
Posté 15 mars 2011 - 09:31
#123
Posté 16 mars 2011 - 12:06
#124
Posté 16 mars 2011 - 12:29
As far as medi gel goes, i dont think the sqaud mates actually die. they just become incapapacitated which is why theyre able to get back up. When shepard dies, he dies. Thats why you cant just get back up and subtract 1 medigel. sending you back to a save point is like saying 'hey remember that time you screwed up and got yourself killed? dont do that again'. If you could just revive yourself at the point of death, not a lot of people would consider strategy and theyd just rush into every battle situation like idiots.
if we're talking about things that dont make sense, how could someone whos suffocated in the vacuum of space and went through the process of re entering a planets atmosphere, including landing on that planet, be completely brought back to life after being dead for 2 years? regardless of how accurate that is is irrelevant. its still crazy. Yet I dont really care. At least in halo 3 there are reasons why mc didnt die when he crash landed at the beginning of the game. and NO NO NO NO NO i am not saying halo is better in any way, shape or form.
#125
Posté 16 mars 2011 - 12:47
If you don't try to hold your breath, exposure to space for half a minute or so is unlikely to produce permanent injury. Holding your breath is likely to damage your lungs, theory predicts -- and animal experiments confirm -- that otherwise, exposure to vacuum causes no immediate injury. You do not explode. Your blood does not boil. You do not freeze. You do not instantly lose consciousness.
Various minor problems such as sunburn, the bends, and some mild, reversible, swelling of skin start after ten seconds or so. At some point you lose consciousness from lack of oxygen. After perhaps one or two minutes, you're dying due to asphyxiation. The limits are not really known.
You do not explode and your blood does not boil because of the containing effect of your skin and circulatory system.
You do not instantly freeze because, although the space environment is incredibly cold, heat does not transfer away from a body quickly due to the lack of a transfer medium. Loss of consciousness occurs only after the body has depleted the supply of oxygen in the blood. If your skin is exposed to direct sunlight without any protection from its ultraviolet radiation, you can get a very bad sunburn.
TL;DR: Exposing skin in space will not result in any permenant, detrimental effects. Total body exposure can be bad after about half a minute when you lose conciousness.
Modifié par Dark Star, 16 mars 2011 - 12:48 .





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