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Auto-Resources and Other Conveniences (esp for reply)


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#1
Cambios

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I don't mind the resource system in this game, but the problem is if you hit Act III and realize you missed some, you are hosed.

I tried looking through my savedgame file with GFF but I couldn't fine where the resource values are set.

Has anyone else figured this out?

And in general, is anyone working on a really basic "replay" mod that eliminates various inconveniences like having to gather resources and recipes and such things?

Thanks!

#2
Cambios

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Anyone?

Surely someone has modded this through the save game editor, or found a console command?

#3
Thought Process

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They're plot items, @16003 -> @16211 -> look for entries that start with "gen_im_cft".

#4
Cambios

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Are you sure? And do you know which ones are which? Because there are quite a few and it is really hard to tell which is which.

Is ITEM_STACKSIZE the current value? If not, what is?

I am thinking that's wrong, because I don't have the right number of different stack sizes to match what I have in game.

Modifié par Cambios, 13 mars 2011 - 07:34 .


#5
Cambios

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I figured out a few of them:

1 (a) - elfroot
2 (j) - silverite
3 (e) - deep mush
4 (f) - deathroot
5 (B) - spindleweed
10 (i) - lyrium
12 (k) - orich
14 © - embrium
16 (g) - glitterdust
24 (l) - dragon

#6
Cambios

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I figured out a few:

1 (a) - elfroot
2 (j) - silverite
3 (e) - deep mush
4 (f) - deathroot
5 (B) - spindleweed
10 (i) - lyrium
12 (k) - orich
14 © - embrium
16 (g) - glitterdust
24 (l) - dragon

#7
Cambios

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I figued out a few:

 1 (a) - elfroot
 2 (j) - silverite
 3 (e) - deep mush
 4 (f) - deathroot
 5 (B) - spindleweed
10 (i) - lyrium
12 (k) - orich
14 © - embrium
16 (g) - glitterdust
24 (l) - dragon


(btw, I had to post this three times. It isn't showing up)