Tripedius wrote...
- maybe a voice for the PC isnt an option (or just record everything, how hard can that be) but at least give him/her more facial expressions. Also don't like being called 'you' etc. all the time. Next time my character is going to be You.
Extremely hard if you think about. You need a minimum of 6 different voices, 3 races both with male and female, assuming a Human Warrior has a similar voice to a Human Mage (they already share the same physique which I hate). Some of the conversations have 5-6 different options you can choose, over the entire course of the game it all adds up.
For any sequel I'd like to see more racism/prejudice towards non humans and mages. Outside of the Origins I experienced very little, though my Elf hasn't gone very far yet, there is a lot of info about how Elves and Mages are treated but as a Grey Warden you hardly experience any. Why the hell weren't Templars trying to kill Morrigan every where she went.
I think that the talent/skill tree is far too simple. I'd prefer to see a more complicated one, but if they stick with such a simple system then at least get the balance right. There are still a lot of useless/poor talents/spells.
Tactics system just about works okay for Warriors, but it's not good enough for Rogues, and downright useless for Mages. Maybe a proper manual about how it works would help, but I couldn't get it work well enough that I basically disabled it for everything expect the most basic actions. I don't mind micromangement but it did get tedious with two mages in the party.
Numbers on everything. I don't need to see the formula of how spellpower or strength increase the damage done, but I do want to see the numbers on talents/spells that change as I equip new equipment so I know how +1 strength changes my damage versus how +1 dexterity changes my hit chance. So I can make a properly informed choice about how to distribute my stats and what gear to equip.
Modifié par Katarian, 16 novembre 2009 - 03:10 .