BiowarEA wrote...
Gamejudge wrote...
But the thing I distinctly remember from lore in origins is that blood magic is NOT common by any stretch of the imagination. It is not simply cutting your wrist and using magic. It's a complicated process that takes time and often years to learn, so how everyone knows blood magic is completely beyond me.
Exactly! In DA:O Blood Magic was supposed to be this secret, hard-to-obtain lore. You had to go bargain with daemons to even get a glimpse at it, and most mages were horrified at the concept. In DA2, blood magic happens whenever a mage - any mage - gets slightly upset. They can then decide to stab themselves, and turn into abominations while spirits and corpses rise out of the ground (even if you're indoors and there are no buried corpses within miles). By the time you reach the second half of the game, random blood mages are running around the streets at night, attacking the PC like common thugs. And don't get me started about the quest NPCs. The second you see a mage in a quest, there's at least 85% propability he'll turn out to be a blood mage before the quest is over.
Also, simply the insane amount of apostates. Kirkwalls templars has got to be the worst ones ever. The mages a held in a former prison. With one exit. HOW DO THEY ESCAPE! (if anyone says a wizard did it--- ! ) And listen to me knight-commander, even if they use magic then... well... MAYBE HAVE SOMEONE WATCH THEM!? Remember ferelden? How many apostates lived in whole ferelden? Something like a hundred if you include mercenaries on so forth. This one city has TWICE the rouge mages in the tenth of a tenth of a thenth of a tenth of the space!
tldnr; Kirkwalls templars are morons!





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