Beginner question, but how do I mod in DA2?
#1
Posté 13 mars 2011 - 01:34
I do however, want to have a career in the gaming industry and I plan to learn programming/take classes in the near future.
Seeing as there isn't a toolset for DA2 (I'm correct, am I not?) how do you mod Dragon Age 2?
Thank you in advance for your replies, am looking forward to it.
#2
Posté 13 mars 2011 - 01:51
this tool
http://social.biowar...ect/1936/#files
and these threads
http://social.biowar...7/index/6422183
http://social.biowar...7/index/6416767
http://social.biowar...7/index/6462779
#3
Posté 13 mars 2011 - 02:14
kaiki01 wrote...
Depends on what you want to do. A good starting place is
this tool
http://social.biowar...ect/1936/#files
and these threads
http://social.biowar...7/index/6422183
http://social.biowar...7/index/6416767
http://social.biowar...7/index/6462779
Argh, half of that is beyond me... Thanks though
#4
Posté 13 mars 2011 - 03:56
As far as programming learning basic syntax and functionality in C++, JAVA or python will help you out. If you want to start programming- C# is a fun way to start. apphub (used to be called XNA) was how I got started.
http://create.msdn.com/en-US/
If you are a student microsoft's dreamspark provides great tools.
Once you are familiar with the basics you can begin modding with confidence. Of course you can ignore all of this and start experimenting with the DA:O modding if you would prefer. Have fun and hope it works out for you.
#5
Posté 13 mars 2011 - 03:57
As far as programming learning basic syntax and functionality in C++, JAVA or python will help you out. If you want to start programming- C# is a fun way to start. apphub (used to be called XNA) was how I got started.
http://create.msdn.com/en-US/
If you are a student microsoft's dreamspark provides great tools.
Once you are familiar with the basics you can begin modding with confidence. Of course you can ignore all of this and start experimenting with the DA:O modding if you would prefer. Have fun and hope it works out for you.
#6
Posté 13 mars 2011 - 04:11
#7
Posté 13 mars 2011 - 04:39
#8
Posté 13 mars 2011 - 07:01
#9
Posté 14 mars 2011 - 05:03
#10
Posté 15 mars 2011 - 02:49
tallthunder wrote...
Hey Zorph! I would start the modding with DA:O since there are already a bunch of threads detailing the specifics.
As far as programming learning basic syntax and functionality in C++, JAVA or python will help you out. If you want to start programming- C# is a fun way to start. apphub (used to be called XNA) was how I got started.
http://create.msdn.com/en-US/
If you are a student microsoft's dreamspark provides great tools.
Once you are familiar with the basics you can begin modding with confidence. Of course you can ignore all of this and start experimenting with the DA:O modding if you would prefer. Have fun and hope it works out for you.
Thanks for the advice! I'll look into some C# to start doing some basic things.
#11
Posté 15 mars 2011 - 04:24
-Zorph- wrote...
kaiki01 wrote...
Depends on what you want to do. A good starting place is
this tool
http://social.biowar...ect/1936/#files
and these threads
http://social.biowar...7/index/6422183
http://social.biowar...7/index/6416767
http://social.biowar...7/index/6462779
Argh, half of that is beyond me... Thanks though
There's pretty much tutorials for any worthwhile thing right now on dragonagenexus.com forums. Do the tutorials and try to get creative yourself after that. I'm absolutely clueless about modding but I can follow a tutorial
#12
Posté 15 mars 2011 - 04:31
#13
Posté 16 mars 2011 - 01:32
This not make me feel good. Make me want smash. Like Hulk. >
#14
Posté 15 mai 2011 - 08:35
WoTfan13 wrote...
Ugh. Wish I'd found this forum BEFORE I lost the DA:O CD... and now I find that Bioware "might" modify the DA:O modder (heh, irony...), but no promises, and not even possibly until AFTER all planned DA2DLC.
This not make me feel good. Make me want smash. Like Hulk. >
If you lost the DA:O cd just download the ea download manager, pop in your cd key, vada boom or whatever they say! Digitally enhanced





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