Junk Items. Is there any purpose?
#1
Posté 13 mars 2011 - 01:47
#2
Posté 13 mars 2011 - 01:50
#3
Posté 13 mars 2011 - 01:51
Great concept right!?
#4
Posté 13 mars 2011 - 01:52
#5
Posté 13 mars 2011 - 01:53
#6
Posté 13 mars 2011 - 01:53
#7
Posté 13 mars 2011 - 01:55
#8
Posté 13 mars 2011 - 01:58
#9
Posté 13 mars 2011 - 02:02
Because they add more flavor than simple cash. Most of them are humorous or fit the theme of the current adventure.
If that's really what they want they should at least give different icons to them or a small description to them. Or, they can make you able to drop it and see how it's like just as in fallout 3. But I guess that's too much to ask for given it's Bioware.
For now, junk is solely junk.
#10
Posté 13 mars 2011 - 02:07
Razcalking1978 wrote......
I love it when people who can't spell, structure sentences nor capitalize complain about things being "dumbed down". Stop "dumbing down" the English language.
Although this forum is mainly in English, many members here don't speak English natively. I'm one of them. I don't think you should blame people for improper use of language. After all, this is a gaming forum, not a grammar forum.
#11
Posté 13 mars 2011 - 02:11
Razcalking1978 wrote...
I love it when people who can't spell, structure sentences nor capitalize complain about things being "dumbed down". Stop "dumbing down" the English language.
i love it when people change the subject.. ...Stop filibustering the forum
#12
Posté 13 mars 2011 - 02:13
jelf rs wrote...
Because they add more flavor than simple cash. Most of them are humorous or fit the theme of the current adventure.
If that's really what they want they should at least give different icons to them or a small description to them. Or, they can make you able to drop it and see how it's like just as in fallout 3. But I guess that's too much to ask for given it's Bioware.
For now, junk is solely junk.
I've never been able to drop stuff in a BioWare Game... this one follows what they do. and actually it's stupid junk, not crafting material... why bothering about ''description'' for junk ? no one will read it and send it directly to the closest shop.
#13
Posté 13 mars 2011 - 02:14
#14
Posté 13 mars 2011 - 03:53
#15
Posté 13 mars 2011 - 04:28
#16
Posté 13 mars 2011 - 04:32
Vial of Darkspawn Blood.
Small Gold Bar.
Map of Occupied Ferelden.
Those should all sound familiar if you played DA:O! Sure, not all the junk items are easter-eggish like these are, and just about all junk items have ridiculously junky sales prices, but I got a lot of grins off the names of many of them. I got the Vial of Darkspawn Blood off of one of the first Darkspawn I encountered in the Prologue. I thought it was an awesome nodding tie-in to the first post-Origin quest you have to do in DA:O ... to get a vial of darkspawn blood. Then I started seeing Origin companion gifts show up in junk loot. I thought it was great.
#17
Posté 13 mars 2011 - 04:46
#18
Posté 13 mars 2011 - 04:57
#19
Posté 13 mars 2011 - 05:02
wulfsturm wrote...
Junk is junk, it doesn't have any other purpose then to be junk. That's like asking if garbage has any purpose.
ahem...
http://www.google.ca...iw=1600&bih=706
#20
Posté 13 mars 2011 - 06:12
I feel like a random skeleton would be more likely to carry a "flawed diamond" over a bag of coins.
#21
Posté 13 mars 2011 - 06:15
#22
Posté 13 mars 2011 - 06:26
wulfsturm wrote...
Junk is junk, it doesn't have any other purpose then to be junk. That's like asking if garbage has any purpose.
It's not junk. It's loot. And the purpose is to fill up your backpack so you have to empty it out. Since its primary purpose is to sell to merchants, I would rather just have the cash and save the space.
#23
Posté 13 mars 2011 - 06:34
#24
Posté 13 mars 2011 - 06:54
I already thought this game was utter rubbish. Now I find that it is even more rubbish than I already thought. Incredible. I feel robbed.
#25
Posté 13 mars 2011 - 06:59
Haristo wrote...
jelf rs wrote...
Because they add more flavor than simple cash. Most of them are humorous or fit the theme of the current adventure.
If that's really what they want they should at least give different icons to them or a small description to them. Or, they can make you able to drop it and see how it's like just as in fallout 3. But I guess that's too much to ask for given it's Bioware.
For now, junk is solely junk.
I've never been able to drop stuff in a BioWare Game... this one follows what they do. and actually it's stupid junk, not crafting material... why bothering about ''description'' for junk ? no one will read it and send it directly to the closest shop.
THE biggest aspect of an RPG is lore, always has been, always will be. Adding description to junk could be used to present lore to the players. Kinda like how oblivion had those notes that were pointless but added a sense of atmosphere.
You will read it at least once if they didn't have the "Sell All Junk" button.





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