Aller au contenu

Photo

Junk Items. Is there any purpose?


  • Veuillez vous connecter pour répondre
62 réponses à ce sujet

#51
sleepyowlet

sleepyowlet
  • Members
  • 265 messages

Tarquin Melfea wrote...

Huh, I had assumed that some of those junk items would be used as quest items, for crafting or as gifts. Now I'm reading here that they are just saleable loot and that is all.

I already thought this game was utter rubbish. Now I find that it is even more rubbish than I already thought. Incredible. I feel robbed.


Why, do you feel like they sold you .... junk?

Sorry, couldn't resist.

#52
PinkShoes

PinkShoes
  • Members
  • 1 268 messages
I liked the idea, some of them were actually quite funny.

Not everything in a game has to have a grand reason.

#53
sleepyowlet

sleepyowlet
  • Members
  • 265 messages

Shazzie wrote...

And it's even better when one of your quest rewards  goes straight into the Junk bin. Yay, BioWare! Your quests are junk!

(Yes, I'm still bitter about that one. <grumble>)

Though, on a positive note, I liked the DA:O (and other) easter eggs in the junk loot. They made me smile!  I just wish it wouldn't have been icon-less, text-less crap, and had actual descriptions and the like.


Dammit, yes! I wanted to read that book! I thought it would at least give me a codex entry ... but then again the devs didn't really take a lot of time for the codex entries. Most of what I found was recycled from DA:O - even if it didn't fit the current lore anymore (Cardinal Rules of Magic vs. teleporting mages, anyone?)

#54
Guest_casa de morte_*

Guest_casa de morte_*
  • Guests
What could possibly be more rewarding than spending the entire game getting your rogue up to level 40 cunning to open a master chest for a raven feather and a moth-eaten scarf? Not only did Bioware feel giving less money for selling equipment was a good idea, they also felt getting junk out of chests was something you would spend hours enjoying.

When Bioware adds a junk section in the inventory maybe, just maybe, they should rethink some choices made in development. Many people refer to items found in a game as loot and loot is supposed to be good not a broken longsword or opal fragment.

In all my days of playing RPGs, that's starting from Nintendo's Dragon Warrior and Final Fantasy, I've never had a section of my inventory titled junk. Next time just title the section 'lazy' since that's what this whole game seems to be.

What should have been done with the junk is if you collect certain items you could build something cool, instead the developers thought lazy would be cooler. So there is the purpose, hours of fun collecting completely useless items to sell for next to nothing. Man, I am having fun just thinking about it (insert massive amounts of sarcasm).

Modifié par casa de morte, 09 avril 2011 - 10:41 .


#55
ChickenDownUnder

ChickenDownUnder
  • Members
  • 1 028 messages
Originally thought there was some sort of purpose to all the junk items. Like certain items could have been combined to make special armor/weapons.

But no. :(

#56
suprhomre

suprhomre
  • Members
  • 1 671 messages

JalenTigh wrote...

They are junk, hence the sell all junk button. No purpose whatsoever but to take up space and make you visit the vendors more often to get rid of all the crap.


yep exactly.

#57
Black Raptor

Black Raptor
  • Members
  • 1 114 messages
Not every monster you kill is going to have a perfect new weapon with slightly higher stats than your current one. Nor are they all going to drop bags and bags of gold. It's an alternative to money that means you do have to visit vendors occasionally, but without the hassle of having to sift through a list of items to figure out which ones are actually useless.

#58
Xewaka

Xewaka
  • Members
  • 3 739 messages

Anci3nt0n3 wrote...
THE biggest aspect of an RPG is lore, always has been, always will be. Adding description to junk could be used to present lore to the players. Kinda like how oblivion had those notes that were pointless but added a sense of atmosphere.
You will read it at least once if they didn't have the "Sell All Junk" button.

Problem is, there is no description attached to the junk items. Nor to the usable items.

#59
Aaleel

Aaleel
  • Members
  • 4 427 messages
I thought the whole junk thing was a waste. Too many times you open a locked chest in someones house and get junk. I know I don't keep junk in my safe. It just cluttered the inventory.

I also found it strange that they put so much time into naming the junk. But when I get to a vendor I have to spend time going through 5 items called 'ring', another 6 called 'belt' and a few more all called 'ornate amulet'.

The delivery quest thing was a waste of time too. If I'm not getting a task from someone to complete, just make the loot valuable so I can sell it with the rest of the stuff. Not have to go to the merchant and then go find someone to say 'oh you dropped this'. If no one asked you to find something, how would you know who to return it to, and where they are?

#60
1000questions

1000questions
  • Members
  • 439 messages

casa de morte wrote...

What could possibly be more rewarding than spending the entire game getting your rogue up to level 40 cunning to open a master chest for a raven feather and a moth-eaten scarf? Not only did Bioware feel giving less money for selling equipment was a good idea, they also felt getting junk out of chests was something you would spend hours enjoying.

When Bioware adds a junk section in the inventory maybe, just maybe, they should rethink some choices made in development. Many people refer to items found in a game as loot and loot is supposed to be good not a broken longsword or opal fragment.

In all my days of playing RPGs, that's starting from Nintendo's Dragon Warrior and Final Fantasy, I've never had a section of my inventory titled junk. Next time just title the section 'lazy' since that's what this whole game seems to be.

What should have been done with the junk is if you collect certain items you could build something cool, instead the developers thought lazy would be cooler. So there is the purpose, hours of fun collecting completely useless items to sell for next to nothing. Man, I am having fun just thinking about it (insert massive amounts of sarcasm).


I guess this is the way they wanted to CHALLENGE themselves, take new direction, new approach.
The way to forward is STREAMLINING, see how all the junk gets collected to JUNK section automatically ... thats what gr8 programming and STREAMLINING is !!!!!!!!!! oh yeah....
and then the best part , "BUTTON AWESOME" , the moment you click the button awesome to sell all the junk , it vanishes giving you coins in ONE GO.... you pressed the button and something awesome happened ! :P

One more thing , words doesnt properly convey sarcasm, you need pictures to do that..... it is not me but someone with gr8 vision said :P

#61
1000questions

1000questions
  • Members
  • 439 messages

Aaleel wrote...

I also found it strange that they put so much time into naming the junk. But when I get to a vendor I have to spend time going through 5 items called 'ring', another 6 called 'belt' and a few more all called 'ornate amulet'.

The delivery quest thing was a waste of time too. If I'm not getting a task from someone to complete, just make the loot valuable so I can sell it with the rest of the stuff. Not have to go to the merchant and then go find someone to say 'oh you dropped this'. If no one asked you to find something, how would you know who to return it to, and where they are?


Come on , that is STREAMLINING for you :P 

#62
Yrkoon

Yrkoon
  • Members
  • 4 764 messages
speaking of junk items... forget torn trowsers, vials of darkspawn blood and opal fragments. Yesterday while playing, I found a gall bladder. That's right, a gall bladder.

Modifié par Yrkoon, 10 avril 2011 - 12:00 .


#63
cotheer

cotheer
  • Members
  • 726 messages

Yrkoon wrote...

speaking of junk items... forget torn trowsers, vials of darkspawn blood and opal fragments. Yesterday while playing, I found a gall bladder. That's right, a gall bladder.


If you take into consideration the exploding bodies, no surprise there. :bandit:
I wouldn't be surprised if they added a kidney stone or two.
Just imagine you pick up someones "junk" LOL

Hawke: "Excuse me sir, i've found this penis, is it yours"
Some random person: "Thank the Maker, i thought id never see it again. Here is 5s for the effort"

Modifié par cotheer, 10 avril 2011 - 12:20 .