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Is Dragon Age 2 that bad?


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#451
macrocarl

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It's a personal taste thing. My wife and I loved it! The story DLC improves on some issues we had with the game (recycled areas and wave combat to be specific)

#452
Meris

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vallore wrote...
Most are criticizing specific features, like the ones you included here, not to just criticize everything about the game but because those are relevant issues for them.

Disliking some of those features, subjective as it may be, may greatly hamper the enjoyment of the game. So it is no minor issue, even if another player enjoys them, or finds them of little relevance for his fun.

Fact is, the reasons for liking or disliking those features may be subjective, ( and I would desagree that the reasons for disliking some of them are so), but regardless, if a large part of the audience dislikes them, then that becomes an objective problem. Any company that ignores it would risk losing a significant part of their audience next game.


You too are misunderstanding me, I am not minimizing the personal complaints. I am challenging the foolish notion that they are any more than personal: to say that the game is crap is not just pointing its objective flaws, since all games are flawed, but also claiming that the presentation is inherently flawed.

For that to be considered a fact, you either must have an inflated sense of entitlement (hence why I also call those overblown complainers 'fanboys', as opposed to labelling only those who see no faults with whatever BioWare makes) or, even worse, expect people to believe that you have ways to objectively quantify those of the audience who share those personal complaints and therefore reached the conclusion that they stand on the majority. An ability that I believe is beyond even BioWare but I'm certain is of your average forum goer.

#453
Phyresh

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I told earlier about my opinion on DA2 in this thread, and i said that i will try DA:O. Well, im now back from DA:O. I played it about 28hours and then i got bored. Its a good game, but in my opinion DA2 is so much better.

I couldnt get "closer" into DA:O's story, mostly because of the fact that Warden havent his/her own voice like in DA2. I cant tell other reasons why i prefer DA2 over Origins, but they are both great games and im looking foward to see what new or old things DA3 will have.

Now im going to start DA2 again, this time on Warrior, so see ya! :)

Modifié par Phyresh, 30 décembre 2011 - 03:27 .


#454
orionshield

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Phyresh wrote...

I told earlier about my opinion on DA2 in this thread, and i said that i will try DA:O. Well, im now back from DA:O. I played it about 28hours and then i got bored. Its a good game, but in my opinion DA2 is so much better.

I couldnt get "closer" into DA:O's story, mostly because of the fact that Warden havent his/her own voice like in DA2. I cant tell other reasons why i prefer DA2 over Origins, but they are both great games and im looking foward to see what new or old things DA3 will have.

Now im going to start DA2 again, this time on Warrior, so see ya! :)


        You should really play the first game at least twice! The reason you can't enjoy the first game cause DA 2 has spoiled you to where you can't endure DA:O that started a great following! I already invested 1000 hours into DA:O and I still like to play it! Then you will think in the context of DA:O! Then you will see why those who played the first game had our expectations not met!
        The fan base for Dragon Age 2 has polarized greatly! Doesn't that reveal whats at stake here? Doesn't that say something is not right? Do other games have the same issue here? Name a game or two and tell me why. Its because of the fans who bought and invested in the first game why you are able to indulge in DA 2! Its cause of us why Bioware decided to continue the franchise!
        But now Dragon Age 2 has had mixed reviews. So playing DA:O for only 28 hours is not fair. If everybody was like you back in 2009, i doub't you would of had to play dragon age 2. No instead you would play Skyrim, cause that game is kicking Dragon Ages 2 behind for the time being. no im not mad at you! im trying to recruit you to embark on a journey as a grey warden and take fereldan back from the dark spawn! Untill you meet the dwarves, the elfs, and arls of ferelden and defeat the arch demon and have read every book and seen every cave, forest, tower, and taveran, performed every spell, talent, and skill, and pieced every armor set, and digged well in the story with great music! You will have a true awakening!......MAKERS BREATH....and BY ANDRASTE!!!
        

#455
Sylfschiffer

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Personally, I think that the critic on IGN is the best one. People were expecting WAY TOO MUCH from this game. It's a pretty good game and I remember seeing another critic saying so. It's like there's horrific mistakes.

People states: "OMG they're using map over over over and over CHEEEAAAAPP"
Well, a lot of games do this and some are great, don't you remember it? It can be yes a little annoying but seriously is this THAT much horrible?

I personally think that DAII is better than Origins, because what I like the most is the relationship between the characters and the main character's background, not really a huge "save the world" story. I was really surprised that a lot of people didnt like DAII, because when I played the demo, I was so excited about it, it was the best demo I've ever played in my life, seeing the darkspawns again, talking about Lothering and Ostagar and that beautiful main char... wow =D
I loved DAO so much (+350 hours of gameplay...) and DAII totally beat it in my heart, it was more than I would expect.

Modifié par Sylfschiffer, 02 janvier 2012 - 04:23 .


#456
HiroVoid

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I think it was the wave combat that really killed it for me, and the repetitiveness of the side-quests. That should NEVER return.

#457
TEWR

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I don't think it's fair to say people were expecting too much from a game when in reality they were expecting what was promised to them in both marketing and dev comments.

#458
billy the squid

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@ Sylfschiffer

Well I was expecting a game which wasn't a rushed mediocre mess, I was disappointed. Reuse of maps was only symptomatic of the above problem, it extends into design, story, characters, and mechanics, Many of which I found to be boring, irritating or simply found myself indifferent towards.

Is it a terrible game? No, in that it is actually playable, but considering I have had no inclination to ever pick it up again after a single playthrough and I don't remember anything which I really enjoyed in it, it's not a ringing endorsement of the game.

#459
Sylfschiffer

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The Ethereal Writer Redux wrote...

I don't think it's fair to say people were expecting too much from a game when in reality they were expecting what was promised to them in both marketing and dev comments.

Maybe to you, my personal expectations was close to nothing (I think that for every game, movie, etc), so I was really happy and worth my money.
It's just change from people to people, as everyone says. Still, I would like to see some persons who says they didn't like the game to at least say something positive. (and yeah it's kinda idiot but I don't see any default in this game... really. Maybe I'm a strange girl gamer, hating Skyrim but loving DAII from the bottom of my heart...)

#460
TEWR

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Sylfschiffer wrote...

The Ethereal Writer Redux wrote...

I don't think it's fair to say people were expecting too much from a game when in reality they were expecting what was promised to them in both marketing and dev comments.

Maybe to you, my personal expectations was close to nothing (I think that for every game, movie, etc), so I was really happy and worth my money.
It's just change from people to people, as everyone says. Still, I would like to see some persons who says they didn't like the game to at least say something positive. (and yeah it's kinda idiot but I don't see any default in this game... really. Maybe I'm a strange girl gamer, hating Skyrim but loving DAII from the bottom of my heart...)


List of positives that come to mind, but by no means is a complete list (IMO):

Merrill
Varric
Isabela
Aveline
Dog
VA for the PC
new combat animations
Genlocks in Legacy DLC

probably more, but it's hard to find much. I criticize how Bioware handled pretty much every aspect of DAII. They went about the "hero that doesn't save the day" approach all wrong for a lot of the gamers. For a movie, what they did would probably be fine, but that's a problem. We don't like to watch, we like to play. We like to shape our characters, not have them shaped for us.

I tried to like it at first, and for a while I did. Then... I eventually came to hate the majority of what DAII is.

#461
Sylfschiffer

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The Ethereal Writer Redux wrote...

Sylfschiffer wrote...

The Ethereal Writer Redux wrote...

I don't think it's fair to say people were expecting too much from a game when in reality they were expecting what was promised to them in both marketing and dev comments.

Maybe to you, my personal expectations was close to nothing (I think that for every game, movie, etc), so I was really happy and worth my money.
It's just change from people to people, as everyone says. Still, I would like to see some persons who says they didn't like the game to at least say something positive. (and yeah it's kinda idiot but I don't see any default in this game... really. Maybe I'm a strange girl gamer, hating Skyrim but loving DAII from the bottom of my heart...)


List of positives that come to mind, but by no means is a complete list (IMO):

Merrill
Varric
Isabela
Aveline
Dog
VA for the PC
new combat animations
Genlocks in Legacy DLC

probably more, but it's hard to find much. I criticize how Bioware handled pretty much every aspect of DAII. They went about the "hero that doesn't save the day" approach all wrong for a lot of the gamers. For a movie, what they did would probably be fine, but that's a problem. We don't like to watch, we like to play. We like to shape our characters, not have them shaped for us.

I tried to like it at first, and for a while I did. Then... I eventually came to hate the majority of what DAII is.

Oh! I totally see your point there =D Probably the first person to make me understand a "hate" opinion... thanks xD EDIT: But I wonder, did you like the DLCs? '-'

Modifié par Sylfschiffer, 02 janvier 2012 - 05:02 .


#462
orionshield

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Yeah But who thought the things we have loved to see in DA:O wouldn't show up in DA 2! There was a lot of things some of us assumed that would be in Dragon AGe 2 like customisation of companion's wardrobe, what ever happened to morrigan or flemeth, or revisiting ferelden to see where our decisions had major cause and effect.
I did keep up with DA 2 on the GDC and E3 events and liked that they improved a lot of things and farmost I read almost every article about DA 2 leading up to their march 2011 release, but the chemistry wasn't the same between the story lore and the environment in DA 2! Where was the exploration? they didn't admit on taking that out until we bought the game and had recycled maps and also less customisation on many things like weapons and armor! I mean isn't that important as an Renown RPG?? Arnt Rpg all about that? or are we talking about Hybrid Rpgs here and I need to forget why i being a dragon age fan really started when DA:O started.

#463
orionshield

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I have a doctorates degree in dragon age games and I read every article i can find! Just ask me anything I dare you! :)

#464
Sylfschiffer

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Oh my God o_o So much passion in this... I love you :D
Yep, I agree with you by saying we didn't see much about our choices in DAO but I thought that DAO and DAII were 2 separated paths being linked in DA3 so there would be a big BOOM \\o/

#465
billy the squid

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I saw it as someone kicked out on stage to tell stalling anecdotes while the main play is prepared, more of a holding pattern whilst they developed ME3 and TOR and cashed in on its predecessor.

#466
orionshield

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I mean I understand why the age of the dragon has a sense where that every dragon age game will have to take place within that age and the circle tower and their plot was bound to end the way it did, but my excessive codex reading tells me that every blight contracts closer every time and since there are 7 tevinter gods and 7 dragons, perhaps two blights are left but they become one and brother Genitive thinks that if each dragon is slain maybe the blights would end or morrigan's you know who will be the 8th arch demon or an ally, since i did hear laidlaw say that there would be ultra blights in the coming game! my theory is that if the Divine decides to declare an exalted march on the black divine but now the ultra blights will break out where the all thedas will unite and the once again the grey wardens will be needed at a micro scale. theres som many ways this can go and it would be real exciting what others theory they may have. please tell DA fans, I would like to know!!

#467
DreamwareStudio

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The Ethereal Writer Redux wrote...

I don't think it's fair to say people were expecting too much from a game when in reality they were expecting what was promised to them in both marketing and dev comments.


Agreed.

I bought DA 2 along with DA:O, thus missing the marketing hype of DA 2 and possessing no expectations of it succeeding Origins.  I tried DA 2 shortly after starting my initial Origins play through, playing DA 2 before leaving Ostagar.

The results?

DA 2 is perhaps the worst game I've ever played.  I doubt I will return to it.

Origins, on the other hand, has turned out to be absolutely stellar.  I have trouble staying away from it.

Modifié par google_calasade, 02 janvier 2012 - 07:53 .


#468
Sacred_Fantasy

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Sylfschiffer wrote...

People were expecting WAY TOO MUCH from this game. It's a pretty good game and I remember seeing another critic saying so. It's like there's horrific mistakes.

Expect way too much? I expect what have been promised. I expect to play my character as stated that, "You are refuge from Loitering bla bla blah. You rise to power bla bla bla. How you become a champion is entirely up to you bla bla bla..." Does it? Nope. I don't have a character to play. I get to choose among one of the 3 dominant personality instead. I don't get to shape the story. Instead I am given 3 completely useless choices that don't matter no matter what. Where is Rise to Power theme? Where are the options to be the Champions? How can I be the refugee from Loitering, rise to power and shape my path as Champion of Kirkwal when eveything is just an illusion of the past. A story being told. An imagination. And in the end where does it all lead to? Nowhere. Nothing. All gone. You know what "gone" is? It means there is no Companions. No Hawke. No dragons. No accomplishment. No progression. Nothing.  That's right, the enitre time there is only Varric, Cassandra and Leliana but I never even have the chance to see my character. So how is it expecting too much? The story is the most awful roleplaying story I have ever played. Completely absent from any self inserted element and even then I can't even make a simple third person character like Alistair.

Sylfschiffer wrote...
People states: "OMG they're using map over over over and over CHEEEAAAAPP"
Well, a lot of games do this and some are great, don't you remember it? It can be yes a little annoying but seriously is this THAT much horrible?

And you forgeting, "Changes over time." Seeing the city never develop is not what it promises as changes over time. Personally I don't think it's much an issue even if the city never changes provided they allow a lot more "open world" functions like GTA did. Brothels, hookers, casinos, vehicles, bar, clubs, armory, mafias etc . You can crash the cars. You can race. You can gamble. You can murder any one and even wage one man war against security forces. All this serve as distractions. But it didn't. It merely offer more side quests and when it's done at the same locations over and over again, resulting the map look so tiresome and boring instead of "artful". That's why it's horrible.

Modifié par Sacred_Fantasy, 02 janvier 2012 - 08:17 .


#469
lobi

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Your worried there will not be a sequel because the current release was not up to expectation?  MGS, DMC, Fallout, Final Fantasy, Sonic, TES, Tomb Raider, Mario, heard these names before? I wouldn't worry.

Modifié par lobi, 02 janvier 2012 - 08:31 .


#470
jcainhaze

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google_calasade wrote...

DA 2 is perhaps the worst game I've ever played.  I doubt I will return to it.

Origins, on the other hand, has turned out to be absolutely stellar.  I have trouble staying away from it.



Me too.  Mostly because I don't play bad games and I actually played DA2 through to the end.  So that would make it one of the worst games I've ever played since I don't normally bother with bad ones. 

In all honesty though, the first couple hours of DA2 I was so happy.  Mostly because the first thing that stands out are the graphical improvements.  That and I was just glad to be playing more Dragon Age anything.  I was kinda convinced by DA Origins that DA2 would be a guaranteed grand slam.  So initially it was bliss.

It didn't take long to realize something was wrong though.  I was waiting for the world to fill up and expand but it never did.  It felt like....empty sets....vacant characters....anorexic story.....

I liked some aspects of DA2 but even the things I liked lacked the depth that would have made me love them.  The story was a good concept but once again it lacked depth and never really got my attention.  It just seemed to sorta fizzle along then run outta gas. 

I say run out of gas because it felt very limited compared to DAO.  It felt really really short.  I kept expecting to leave that city.......but it never happened.  Then it was just kinda over.  I was like, what?  Where are the other characters?    Where are the other places I'm supposed to go?  This is only the first place I'm going right?

I remember getting sick of the game early on and thinking to stick it out because it would get better since this was just the beginnning and I'll be going somewhere else cool soon to find out the main story.  LOL

It was just very short with limited content.  Seems more like a DLC to me.  A DLC stuffed full of alot of reused areas to hopefully fool you into thinking it was a full game. 

Modifié par jcainhaze, 02 janvier 2012 - 09:06 .


#471
Mark of the Dragon

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Sylfschiffer wrote...

The Ethereal Writer Redux wrote...

I don't think it's fair to say people were expecting too much from a game when in reality they were expecting what was promised to them in both marketing and dev comments.

Maybe to you, my personal expectations was close to nothing (I think that for every game, movie, etc), so I was really happy and worth my money.
It's just change from people to people, as everyone says. Still, I would like to see some persons who says they didn't like the game to at least say something positive. (and yeah it's kinda idiot but I don't see any default in this game... really. Maybe I'm a strange girl gamer, hating Skyrim but loving DAII from the bottom of my heart...)



You are definitly not strange lol. I am just like you... well except for the girl part because well... I am definitly not a girl. 

Anyways moving on, I really did not like Skyrim or any of The Elder Scrolls games for that matter. I did however enjoy Dragon Age 2. The thing about Skyrim is that I feel there is no personal development and the story is to detached where as DA has a strong story and I feel like my character is more defined. I'll admit DA2 was not as good as Origins, in my opinion at least, but there was a lot to love. Even more so DA2 introduced a lot of mechanics and ideas that I think can be improved on to make DA3 better then both DA games so far.

Anyway you are not so strange. Believe it or not their are a few of us out their who actually dont like Skyrim. Not many but a few.

As for the OP's question I for one think it was worth the money. A let down in some ways but an improvement in others. I feel like it was the first step in making something bigger and better. Even the story seemed to be the set-up for something big to come. I just really hope DA3 blows everyone away.

#472
DreamwareStudio

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jcainhaze wrote...

In all honesty though, the first couple hours of DA2 I was so happy.  Mostly because the first thing that stands out are the graphical improvements.  That and I was just glad to be playing more Dragon Age anything.  I was kinda convinced by DA Origins that DA2 would be a guaranteed grand slam.  So initially it was bliss.

It didn't take long to realize something was wrong though.  I was waiting for the world to fill up and expand but it never did.  It felt like....empty sets....vacant characters....anorexic story.....

I liked some aspects of DA2 but even the things I liked lacked the depth that would have made me love them.  The story was a good concept but once again it lacked depth and never really got my attention.  It just seemed to sorta fizzle along then run outta gas. 

I say run out of gas because it felt very limited compared to DAO.  It felt really really short.  I kept expecting to leave that city.......but it never happened.  Then it was just kinda over.  I was like, what?  Where are the other characters?    Where are the other places I'm supposed to go?  This is only the first place I'm going right?

I remember getting sick of the game early on and thinking to stick it out because it would get better since this was just the beginnning and I'll be going somewhere else cool soon to find out the main story.  LOL

It was just very short with limited content.  Seems more like a DLC to me.  A DLC stuffed full of alot of reused areas to hopefully fool you into thinking it was a full game. 


I came into DA 2 having played the Witcher 2 and a bit of Skyrim.  For me, the graphics in DA 2 never looked that promising.

Modifié par google_calasade, 02 janvier 2012 - 07:37 .


#473
Jimuth

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I don't understand the hate for DA2

I got into DA via ME - and had *****BIG**** problems with my DA:O warden not speaking. Didn't play it for about 6 months after just getting to pre-battle of Ostagar: to go back to ME2 and LOTSB etc. etc. Picked up DA2 cheap from Amazon a few months ago, and thought I'd give DA:O another try.

2nd time around, loved DA:O - really did, sunk some stupid amount of hours into it. Felt it really dragged in Orzammar but the final third was brilliant. Really enjoyed Awakenings as well, but felt it would have been good to expand the "warden as arl" part.

Have spent a ridiculous amount of my holiday time playing and just completing DA2, and it's probably been my favourite gaming experience since playing ME1 (and the final quarter of ME2)... I applaud Bioware for what they've done: they've seen the DA series as a series and have been very brave to do the sequel in 1 city. New characters and new challenges, but still retaining the familiarity of DA:O. The bookending with the unreliable narrator is genius - I've not seen that before in games (new to RPGs!) and actual LOL comedy: some brilliant writing.

Found it really noticeable how differences between ME1 + ME2 were very similar to differences between DA:O and DA2. Some of these good, some bad: I prefer ME1 to ME2, but enjoyed playing DA2 over DA:O - maybe it's because I don't have a console and play games with "bosses" etc. - this is a first for me?

I **did** see the reuse of assets issue (deja vu dungeon) etc. etc. and was still bugged but for me a Bioware game is always STORY STORY STORY - a film you control that takes 30 hours to finish. On this level DA2 definitely delivers.

If being a console-type game can bring on the haters then I think that story-wise, ME1 to ME2 pale to DA:O to DA2 so for me seem better. Instead of a "hate Cerberus-work for Cerberus" Shepard - seems that some of the plot to ME3 may make ME2 seem even more pointless - my Warden + Champion both end up telling complimentary great stories that were fun to write/"play".

p.s. I love Merill. There's never enough Welsh characters in games. :wub:

#474
yaw

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yesikareyes wrote...

I never played origins because I found it hard to play it in the console version but in DA 2 the combat was faster and it was simplified.  


My point is, BG and Origins (advertised as the spirtual sucessor to BG) both have tactic based combat designed for a PC, with a  mouse and keyboard. Lots of pauses, assigning characters, traps, item use and use of terrain with a set number of enemies. 

If you want to make a game that scraps this, replacing it with fast, simplified action based combat more suited to consoles, with corridors and waves of enemies... why just not make a new game altogether?

And even if you wanted to make it within the Dragon Age universe, how about naming it something like Hawke, still set within the DA universe but not a direct sequel?

What pisses me of is that Bioware has obviously just wanted to make a new and "innovative" game, and done that on the back of Dragon Age and BG's success in order to rake in a big audience and quick $$$. People see Dragon Age, they think Origins, they think Baldur's Gate. What they get is something completely different.

Look at Morrowind > Oblivion > Skyrim.
Look at BG > Origins > DA2.

One company did it right, the other did it wrong. Simples.

#475
Sylfschiffer

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Sacred_Fantasy wrote...

Sylfschiffer wrote...

People were expecting WAY TOO MUCH from this game. It's a pretty good game and I remember seeing another critic saying so. It's like there's horrific mistakes.

Expect way too much? I expect what have been promised. I expect to play my character as stated that, "You are refuge from Loitering bla bla blah. You rise to power bla bla bla. How you become a champion is entirely up to you bla bla bla..." Does it? Nope. I don't have a character to play. I get to choose among one of the 3 dominant personality instead. I don't get to shape the story. Instead I am given 3 completely useless choices that don't matter no matter what. Where is Rise to Power theme? Where are the options to be the Champions? How can I be the refugee from Loitering, rise to power and shape my path as Champion of Kirkwal when eveything is just an illusion of the past. A story being told. An imagination. And in the end where does it all lead to? Nowhere. Nothing. All gone. You know what "gone" is? It means there is no Companions. No Hawke. No dragons. No accomplishment. No progression. Nothing.  That's right, the enitre time there is only Varric, Cassandra and Leliana but I never even have the chance to see my character. So how is it expecting too much? The story is the most awful roleplaying story I have ever played. Completely absent from any self inserted element and even then I can't even make a simple third person character like Alistair.

Sylfschiffer wrote...
People states: "OMG they're using map over over over and over CHEEEAAAAPP"
Well, a lot of games do this and some are great, don't you remember it? It can be yes a little annoying but seriously is this THAT much horrible?

And you forgeting, "Changes over time." Seeing the city never develop is not what it promises as changes over time. Personally I don't think it's much an issue even if the city never changes provided they allow a lot more "open world" functions like GTA did. Brothels, hookers, casinos, vehicles, bar, clubs, armory, mafias etc . You can crash the cars. You can race. You can gamble. You can murder any one and even wage one man war against security forces. All this serve as distractions. But it didn't. It merely offer more side quests and when it's done at the same locations over and over again, resulting the map look so tiresome and boring instead of "artful". That's why it's horrible.


I don't really understand this point, though I can a little oO
Still, what would you expect by "change over time"? Do you mean the buildings? Because in the "mentality", the city actually change to me. The Qunari with the Qun changed people, the tension between mages and templars brought a lot of conflicts. But for the normal citizens, I understand they won't take part in those "internal" conflicts, afraid of probably being killed (like if someone cry out loud that every mage must be killed, something bad could happen to him...).

For the open world, if they said so, yeah it's kinda awkward because it's as open as DAO :blink: That's why I don't actually trust 100% what the announcements says because it's publicity, just like trailers, they make everything looking awesome. Thinking of GTA, I just hope you didn't expect really to kill everyone "easily", because it would kinda break mood of DA and turn it in a kind of AC/Fable :P But yeah, the open world... you make a point. I personaly think that the map was well done. A normal city who's going to live so much... the "boring" made it lovely to me xD

Mark of the Dragon wrote...

Sylfschiffer wrote...

The Ethereal Writer Redux wrote...

I
don't think it's fair to say people were expecting too much from a game
when in reality they were expecting what was promised to them in both
marketing and dev comments.

Maybe to you, my personal
expectations was close to nothing (I think that for every game, movie,
etc), so I was really happy and worth my money.
It's just change from
people to people, as everyone says. Still, I would like to see some
persons who says they didn't like the game to at least say something
positive. (and yeah it's kinda idiot but I don't see any default in this
game... really. Maybe I'm a strange girl gamer, hating Skyrim but
loving DAII from the bottom of my heart...)



You
are definitly not strange lol. I am just like you... well except for the
girl part because well... I am definitly not a girl. 

Anyways
moving on, I really did not like Skyrim or any of The Elder Scrolls
games for that matter. I did however enjoy Dragon Age 2. The thing about
Skyrim is that I feel there is no personal development and the story is
to detached where as DA has a strong story and I feel like my character
is more defined. I'll admit DA2 was not as good as Origins, in my
opinion at least, but there was a lot to love. Even more so DA2
introduced a lot of mechanics and ideas that I think can be improved on
to make DA3 better then both DA games so far.

Anyway you are not
so strange. Believe it or not their are a few of us out their who
actually dont like Skyrim. Not many but a few.

As for the OP's
question I for one think it was worth the money. A let down in some ways
but an improvement in others. I feel like it was the first step in
making something bigger and better. Even the story seemed to be the
set-up for something big to come. I just really hope DA3 blows everyone
away.

Thanks for the -er- "support"? xD Happy to see I'm not alone in this world. Now I can tell my friends that not everyone like Skyrim 8D

Jimuth wrote...

I don't understand the hate for DA2

I
got into DA via ME - and had *****BIG**** problems with my DA:O warden
not speaking. Didn't play it for about 6 months after just getting to
pre-battle of Ostagar: to go back to ME2 and LOTSB etc. etc. Picked up
DA2 cheap from Amazon a few months ago, and thought I'd give DA:O
another try.

2nd time around, loved DA:O - really did, sunk some
stupid amount of hours into it. Felt it really dragged in Orzammar but
the final third was brilliant. Really enjoyed Awakenings as well, but
felt it would have been good to expand the "warden as arl" part.

Have
spent a ridiculous amount of my holiday time playing and just
completing DA2, and it's probably been my favourite gaming experience
since playing ME1 (and the final quarter of ME2)... I applaud Bioware
for what they've done: they've seen the DA series as a series and have
been very brave to do the sequel in 1 city. New characters and new
challenges, but still retaining the familiarity of DA:O. The bookending
with the unreliable narrator is genius - I've not seen that before in
games (new to RPGs!) and actual LOL comedy: some brilliant writing.

Found
it really noticeable how differences between ME1 + ME2 were very
similar to differences between DA:O and DA2. Some of these good, some
bad: I prefer ME1 to ME2, but enjoyed playing DA2 over DA:O - maybe it's
because I don't have a console and play games with "bosses" etc. - this
is a first for me?

I **did** see the reuse of assets issue (deja
vu dungeon) etc. etc. and was still bugged but for me a Bioware game is
always STORY STORY STORY - a film you control that takes 30 hours to
finish. On this level DA2 definitely delivers.

If being a
console-type game can bring on the haters then I think that story-wise,
ME1 to ME2 pale to DA:O to DA2 so for me seem better. Instead of a "hate
Cerberus-work for Cerberus" Shepard - seems that some of the plot to
ME3 may make ME2 seem even more pointless - my Warden + Champion both
end up telling complimentary great stories that were fun to
write/"play".

p.s. I love Merill. There's never enough Welsh characters in games. [smilie]../../../images/forum/emoticons/love.png[/smilie]

That's why I prefer DA to ME, because of the character's complexion. I didn't really like the Renegade/Paragon thing, I wanted a grey Shepard =( 99,999999% I buy a game for the story, I just don't care if the gameplay is horrible xD (aka the Witcher... yeah I don't like the gameplay). I can't hope in ME3 to remove this black/white side of Shepard, because it's a pillow in the game.

yaw wrote...

yesikareyes wrote...

I never
played origins because I found it hard to play it in the console version
but in DA 2 the combat was faster and it was simplified.  


My
point is, BG and Origins (advertised as the spirtual sucessor to BG)
both have tactic based combat designed for a PC, with a  mouse and
keyboard. Lots of pauses, assigning characters, traps, item use and use
of terrain with a set number of enemies. 

If you want to make a
game that scraps this, replacing it with fast, simplified action based
combat more suited to consoles, with corridors and waves of enemies...
why just not make a new game altogether?

And even if you wanted to make it within the Dragon Age universe, how about naming it something like Hawke, still set within the DA universe but not a direct sequel?

What
pisses me of is that Bioware has obviously just wanted to make a new
and "innovative" game, and done that on the back of Dragon Age and BG's
success in order to rake in a big audience and quick $$$. People see
Dragon Age, they think Origins, they think Baldur's Gate. What they get
is something completely different.

Look at Morrowind > Oblivion > Skyrim.
Look at BG > Origins > DA2.

One company did it right, the other did it wrong. Simples.

I don't really see it like everything was for the money. When I'm playing a game, I always see a team of developers working on their computer for hour and hour to make a game. If it's for money or not. DAO was very slow motion battle, a lot boring (runscript killallhostile ftw) to me. The basic attack was always the same thing...
When they said it will have faster battle, I didn't expect to see something like Fable or the Witcher (I prayed for not being like that). I was like "Faster battle, but still strategic? How could this be?". Everything is in the animation and it finally looks like a real fight and I was so happy THE MAGES DON'T ALWAYS DO THE SAME *** MOVE WITH THEIR STAFF :D (and they don't seem so girly anymore *what my boyfriend said, being so relieved*).
Also, the skills are way more situational to me. Like the one to stun the enemies is faster, making the combos more fluent and everything. I was happy I still felt the same DAO feeling in those battle ^_^

I won't start arguing about the companies though, as I said earlier, and probably not everyone will agree with me, I always think that every has a passionate team behind this. Because being in front of a computer and during more than 5 hours straight to create textures (exemple) is not that easy