"Is it that bad?"
1:At first, I thought it looked like a very refreshing change to fighting, although after playing the game for awhile it begins to be apparently obvious combat has been butchered from unending waves of pointless enemies that ruin any strategy because enemies randomly pop out from nowhere the entire game. It was attempted to be turned into a hybrid strategy/action rpg, which strategy and action games rarly blend well. The repeated mashing of buttons doesn't appeal to me, if I was in the mood for that I'd play a real action game like god of war, or Devil may Cry
2: The entire first act is horrible, I don't have a problem with rags to riches story my problem was ok, first impression of this game. I start running from darkspawn while this dwarf gets beat up, I have no clue at all whats going. Not even 5 minutes later my sibling dies which personally didn't even bother me in the slightest because that early in the game I had never even gotten to talk to said sibling unless I have played multiple times. Then the templar dies, oh great more melodramics over characters I honestly couldn't give a **** less about. Alright it's flemeth! Well that didn't last long, two encounters and neither of them she holds any real point in the story, outside of showing me how she lives through my warden killing her. Ok, so I'm in town, now I'm doing quest that just feel generic, run around a bit collect gold. suppose I'll talk to my team try and livly this up a bit, oh wait, wtf, I can't talk to them? Well, so much for that.
3:Personally I've yet to actually grow attached to any of these characters. One of my biggest problem with awakening was the fact I couldn't just start a conversation when I felt like it, and now unless they have a quest I can't even talk to them. Really limits how well you feel you know a character, by the end of Origins I really did feel like my Warden and every member of my team really were family, I honestly had much more sense of family with all of them then I did with whats supposed to be my blood family in 2.
4: I can no longer equip armor to my party, this didn't bother me as much however it does push more towards this being an action game and not an rpg. I can no longer give my warrior the boss warrior armor of the game and instead get to watch them get pummeled in their weak gear.
5: Ok, my BIGGEST problem with this game is the lack of areas.... and not only does it lack areas, but every single one of them is a recycle. Well the graphics are nice, too bad I get the same bland scenery to look at.
6: Voice acting! Many, many, many people thought this would be plus, however I knew when I heard it that it would ruin the main reason I liked dragon age which was roleplay. It's extremly hard to play the character I -want- to play, over playing the character bioware has laid out. The wheel feels very limiting, and I'm not the only player to feel this way. The wheel vs the wall of text was THE main reason I liked dragon age over mass effect. Now that it's been changed honestly I'm leaning more towards mass effect being better.
7:I really, really, really wish more of what my Warden did had influence on anything. As is it felt like very, very, very little of the choices made were carried over. I don't think I noticed anything from doing the DLCs.
Theres other things I don't like, that list actually could go on for quit a bit but let me list the things I did like, although their arn't many
1: I like how Hawks voice will change to fit the type of character your trying to play
2:I like the new look for quanaris.
3:Graphics were as I've said, enjoyable.(I only wish I had something to enjoy over the same crate moved 5 times >_>)
4: I liked the idea the game spanned over 10 years, however I felt robbed of how much I could actually affect in the 10 years cause very little of what you do feels to have any kind of reprecussion.
Final notes: To the guy saying party tactics are new, you must be very, very young. Tactics have been in RPGs for allies since the earliest of RPGS back on nintendo, stop being ignorent. To anyone that says it's a good game, thats fine, keep your opinion. However don't come argueing with mine because
1: I don't care
2: As a customer I have full right to my opinion, just as you do yours. Personally, I wish I waited 3 months for this games price to drop to 20$
3: Rarly do those of you claiming this is an amazing game have any actual opinion to back up your claim. I've yet to see someone saying they liked this game to give the reasons of why they liked it. Before you ask and argue, yes I do like the game, however I am highly dissapointed with what I was hoping for from dragon age. As to liking the game theres still old school NES rpgs I play and like, so just liking something doesn't say much for what the quality of the product actually is.
Dragon Age Origins remains to be the best RPG ever created IMO, and it's up there by a long shot I have never had such a emotional response to any game or movie ever created, Dragon Age origins was amazing in so many ways. Dragon Age 2 it feels like I have to force myself to continue playing it, I'm just not enjoying it like DAO
Would I purchase DLC for this game? Probably not, in fact, very, very, likly not. Unless the DLC will hold major importence to DA3 then definatly not. I bought the DLCs from Origins hoping they would help somehow in 2, and none of them seemed to have any affect. That said i don't really enjoy DA2, it's ok, sure. However after playing 20 minutes straight I'm already looking for what other game I'd rather play. The problem is like, hmmm I guess I'll continue dragon age two, one mabye two continous mobs later I'm bored.