Not a bad game, more like an unfinished but potentially good game.
The thing about games that are clearly unfinished is that its not a question about being good or bad, since its not far enough along to tell. It has the potential to be either but only when its finished. Right now, DA2 is in a pretty sorry state when it comes to QA/bugs and I believe the level design and combat is underdeveloped seeing as there are way too many identical placeholder dungeons and monster closets. The feeling I got was that with 6 to 12 months extra development, these placeholders would eventually be replaced with unique dungeons and unique scripted encounters.
So no its not a bad game. I liked the game enough to finish it and then immediately start another playthrough. However I don't think it is developed enough to make the good/bad call yet. I do understand the discontent from many players though, because if players don't protest when games are released in the state DA2 was, then it sets a rather uncomfortable precedent. It could be seen as advocacy of brutally short development cycles, where the end product is a buggy, cookie cutter mess. I don't want that model to become popular. I believe it can work once for the publisher/developer but repeating it is a path that will lead to ruin eventually.
Modifié par Besetment, 11 avril 2011 - 08:16 .