Moron Purists
#51
Posté 13 mars 2011 - 04:08
#52
Posté 13 mars 2011 - 04:10
Why ?,what do you need to stand up for ?
do you think they care ?
#53
Posté 13 mars 2011 - 04:10
#54
Posté 13 mars 2011 - 04:13
Heebejeebes wrote...
The combat is fluid and fun. People are complaining about how theres not enough abilities and its too twitchy. Guess what tards? The real world is twitchy. In the real world people don't take turns swinging at each other standing in one spot because dice is rolling in the background. Continous Turn Based combat is old tech. Twitch combat in RPGs is the next step. CTB combat killed Turn Based Combat in the late 90s and now its run its course. Twitch is gonna kill CTB. Get used to it. The fact that DA:O used CTB was a little outdated to begin with. With games like Elder scrolls, Fallout 3 and Fable using twitch I was a little surprised Origins went the route they did. DA2 is following the trends of the future. If you don't like it, crawl into a hole and play some Baldur's Gate. The rest of the world is done living in 1999. DA:O might have been the spiritual successor to Baldur's Gate but that dosen't mean DA2 has to bow down to its dated tech.
It would be very helpful if, prior to posting, you actually learned about what you're trying to discuss.
1. The first commercial game was Pong, it was RT, RT is older than TB in video gaming.
2. You *really* should go and learn why those concepts existed in the first place. It never had anything to do with Tech. Gateway to Apshai in the early 80's implemented RT "Twitchy" combat in an RPG. Once again, you're "Net tech!!!" actually isn't.
3. TES: Arena implemented RT twitch based combat years before Baldur's Gate 2.
4. Noticing the trend here yet? Your "Tech" isn't new, there was a reason for the mechanics, and it would be a *really* good idea for you to go learn what you're talking about.
The game is challenging. Very challenging. The fact that people are saying you can't use strategy blows my mind. How could anyone be so stupid? The game is 10 times the difficulty of Origins. You can't potion spam anymore for instance. Maybe thats you people's problem, your only strat was to cheese through encounters by spamming health pots and now you can't, so you say the tactical aspects are broke. The scope of the encounters really make you think. You can just blind rush into a room of hurlocks anymore and expect wynne to back you up. You gotta think, something I guess a lot of people lack the ability to do.
My strategy was to bait out the enemy into a kill zone, not use potions, perhaps you're doing it wrong?
Now for gear. If you think RPGs are about stats and loot you've been playing too many MMOs. RPGs should never be about loot. The fact that you can't replace NPC armor is a step in the right direction. RPGs are about playing a character. Its about acting out a personality. Power gamers and Meta Gamers have lost touch with what their genre is all about. If they took random rolls, loot, and stats out of RPGs and left only the character development I would be a very happy man.
You'd also be playing an Adventure game. Oops.
You see, your problem here is again a complete lack of understanding. To play a Role you have to define the Role, to define the Role you have to implement some mathmatical system which deliniates what your character can and cannot do.
Failure to do so fails to define the Role or the Character, and instead makes it an Avatar for your own personality. At which point, you've failed to be Roleplaying, as you are not assuming a Role.
So I would say that you've lost touch with what is entailed in "Assuming a Role" and have instead become confused with the difference between a narrative and a role.
Which is exactly what Uncharted is, and Tomb Raider, narratives, "Character development", so it appears that the game you actually want to be playing is an Adventure game.
Go ahead and start the flame throwers. I know the ****** mob will have a hayday with this. I hope some of the real gamers out there will back me up and show these idiots what a great game they are missing.
In general, it's a pretty good sign you've no idea what you're talking about, and no counterarguement, when the only approach you can come up with is to insult people and plead for assistance.
#55
Posté 13 mars 2011 - 04:14
there is nothing wrong with exciting combat(in fact i like the combat in dragon age 2 better than origin), however all twitch no planning isn't what dragon age stand for. the many skill,spell, and character build is what makes dragon age standout from the rest. it's what made origin shine.
second, if you thought the character in dragon age origin are mere sterotypes, then you didn't interact with them enough. each companion had a very interesting background story and their action does reflect upon that. sten isn't a mere warrior, he represented the quanris and their belief.Alistar had emotional scars about being abandoned as a child and for being a bastard.
i admit the game is difficult on hard at certain point, however i think what most people complaining about is the lack of complexity in combat. the lack of spell and increased cooldown leaves one autoattacking more than half of the combat.
one thing i loved about origin is i can play any class without restarting the game. i can equip and customize every party member and play as in combat. dragon age 2 however limited this ability by reducing companion customization. RPG is still a game, and what is fun is what matters. also equipment does play a very important role in RPG, this doesn't just apply to MMOs. just character development and no gameplay element is a visual novel, not game. although that is a very interesting concept for a game, but that's not what dragon age stand for. not mentioning the much shallower and fewer NPC interaction. conversation choice is categorized into paragon, neutral, and renegade. with very poor description of what each choice actually meant, players are forced to essentially pick between paragon, neutral, and renegade instead of actually picking a response.
#56
Posté 13 mars 2011 - 04:16
I said what I said. I may have broken the rules of the forums but I felt someone needed to stand up for Bioware in a manner that would gain attention
You'll also suck Bioware's **** by the looks of you.
#57
Posté 13 mars 2011 - 04:17
#58
Posté 13 mars 2011 - 04:20
#59
Posté 13 mars 2011 - 04:22
But seriously, being civil and logical may not get a rise out of people, but being belligerent and emotional gains you as much respect as you're giving to the people who are complaining about that game: none. You'll be more noticeable, but only as yet another idiot who can't defend DA2 without resorting to Ad Hominem and Strawman arguments. That's not defending DA2, that's hurting it.
And to be fair those of us who have been tactful have been ignored by both the "haters" and the "fanboys", I don't see either side being any more or less deserving of your anger.
#60
Posté 13 mars 2011 - 04:23
Heebejeebes wrote...
The game is LONG. The amount of sidequests in the first act alone
amounts to more than the whole of any game ever made by Bethesda.
Hahaha, oh wow. Bethesda games are all about sidequests.
Don't post things you know nothing about, dude.
#61
Posté 13 mars 2011 - 04:24
#62
Posté 13 mars 2011 - 04:26

What a delightful individual you are. Still doesn't change the fact that Dragon Age 2 was a lackluster sequel.
#63
Posté 13 mars 2011 - 04:26
#64
Posté 13 mars 2011 - 04:28
It's fair.
If you want to express yourself, please do it in a civil manner.
#65
Posté 13 mars 2011 - 04:29
first, you speak as if you have some authority on gaming denied to the rest of us. you dont
second, the points you are making are rehashes of what other people have said. anyone who reads these forums knows this debate well- you are not needed in relating it..
finally, you really do make some insightful points about the direction of single player gamings and causation in shifting dynamics, but as with every moron who runs their mouth, you wouldnt listen to anyone who did not take your absolute opinion. do you work for Rush Limbaugh?
go enjoy the game like almost everyone who posts on this site, but dont call people stupid for remembering older games and wishing elements of them still existed.baldurs gate and fallout are over 10 years old and there is still a dedicated modding community and player base. as great as DA2 is,this will not be its future
#66
Posté 13 mars 2011 - 04:29
Heebejeebes wrote...
I said what I said. I may have broken the rules of the forums but I felt someone needed to stand up for Bioware in a manner that would gain attention
dont be such fanboy, is bad for your health you know!!!
#67
Posté 13 mars 2011 - 04:30
Heebejeebes wrote...
Console gamers are killing RPGs, its true.
I can't stop laughing.
#68
Posté 13 mars 2011 - 04:30
#69
Posté 13 mars 2011 - 04:30
#70
Posté 13 mars 2011 - 04:33
The game is LONG. The amount of sidequests in the first act alone amounts to more than the whole of any game ever made by Bethesda.
gahahahaha, are you saying DA 2 has more sidequest and content than morrowind?, oh god, troll harder man
#71
Posté 13 mars 2011 - 04:39
i never attack people in forums but man, you deserve it for calling an entire demographic of forum members stupid
#72
Posté 13 mars 2011 - 04:39
I said what I said. I may have broken the rules of the forums but I felt someone needed to stand up for Bioware in a manner that would gain attention
you didn't stand up for bioware, you just disgraced them by showing the kind of "players" their fanbase is having right now
ignorant trolls that can't get a point across withouth breaking their own favorite developer forums rules
#73
Posté 13 mars 2011 - 04:40
Pity...
#74
Posté 13 mars 2011 - 04:41
#75
Posté 13 mars 2011 - 04:41
breaking the rules is just a way to get a lockdown man.Heebejeebes wrote...
I said what I said. I may have broken the rules of the forums but I felt someone needed to stand up for Bioware in a manner that would gain attention
Go with all of it logically/respectfully and people wouldn't even want to flame you. Heck you might even have a moderator pitch in.
Some people would still get emotional over your point anyway, but such is the way of the internet.




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