I miss being a warden...
#1
Posté 13 mars 2011 - 02:10
Actually being neutral that what killing me in DA2 even thou I can side with templar this game HEAVLY pushes you into mage from ether A your sister B case you are a mage and should be on there side.
I hate having to pick between the two case god honestly.. Just like my warden case frankly.. BOTH SIDES ARE WRONG nether one of them are right. Yes templar can be all ruling never trusting ass hole who would kill a mage sooner then spit on them. But on the same coin mages can be just as ****ed up if not kept in check.
Overall I just miss being that one guy.. Who problem this isn't.. Who here to fight real problems and not one of power but of true good.
#2
Posté 13 mars 2011 - 03:01
That said I definitely prefer stories where the evil is clearly defined. It's more satisfying to vanquish evil than to get involved in a bloody civil war where there are no heroes.
#3
Posté 13 mars 2011 - 03:52
#4
Posté 13 mars 2011 - 04:06
#5
Posté 13 mars 2011 - 04:12
VettoRyouzou wrote...
And no I don't mean I miss being my warden I just missing being A warden, being of a true neutral standing with everyone to view every man as a ally first and a Mage ((Templar, Warrior, thief)) second. I miss being able to look at both templar and mage and go "You both are wrong and here why!" and " get over your own small problems and realize the bigger threat out there"
Actually being neutral that what killing me in DA2 even thou I can side with templar this game HEAVLY pushes you into mage from ether A your sister B case you are a mage and should be on there side.
I hate having to pick between the two case god honestly.. Just like my warden case frankly.. BOTH SIDES ARE WRONG nether one of them are right. Yes templar can be all ruling never trusting ass hole who would kill a mage sooner then spit on them. But on the same coin mages can be just as ****ed up if not kept in check.
Overall I just miss being that one guy.. Who problem this isn't.. Who here to fight real problems and not one of power but of true good.
the plot in DA2 is aiming to be more down to earth "real" problems that any society could face. But the epic lets all band together to defeat the great evil has been done a lot. I give bioware credit for going down a less travelled road. But with that said, I do hope to be a new warden in DA3. (they had nice fancy blue armor in 2)
#6
Posté 13 mars 2011 - 04:16
#7
Posté 13 mars 2011 - 04:19
Moral choices shouldn't be easy, they shouldn't be boiled down to Molyneaux like good/evil choices. That's why this civil war scenario is great, because they are hard choices. Both side has monsters, both sides have innocents, and people who mean to do good. Maybe its not "satisfying" like someone patting you on the head, telling you that you did good, but its satisying because its a deeper feeling. It may have cost blood to get to the end, but at the end, you know it is over. Maybe it wasn't ideal, but when is life ideal?
#8
Posté 13 mars 2011 - 04:22
Same goes for my human noble. My parents, nephew, and best pal all die and Duncan blackmails my dad into signing me over while he bleeds out.
#9
Posté 13 mars 2011 - 04:27
and if you did play as a grey warden then we would have virtually the same story instead of the arch demon it would be someone like the architect etc
and if it was a grey warden most people would complain saying bioware have no imagination etc.
which they have do have a fantastic imagination and make the best games around
#10
Posté 13 mars 2011 - 04:27
Being the Warden did fulfill that criteria in DA:O.
Maybe it comes down to the kind of gamer I am... I need my Brotherhood of Steel in Fallout, I need the Jedi in Kotor, and I need Cereberus in ME2. I should visit a gamer shrink.
#11
Posté 13 mars 2011 - 04:39
#12
Posté 13 mars 2011 - 04:58
#13
Posté 13 mars 2011 - 05:05
#14
Posté 13 mars 2011 - 05:23
#15
Posté 13 mars 2011 - 05:27
#16
Posté 13 mars 2011 - 05:30
#17
Posté 13 mars 2011 - 05:30
To be honest, this was my only personal complaint about the story in DA2 (and it's just that: personal preference). I wish there had been more darkspawn-related content, or that anything else of real significance from Origins carried over into the sequel. I'm sure some of the major plot points will come back up in future DLC and/or sequel(s), but DA2 felt dry of main plots from the first game.
Now, I understand part of why this is, and that Dragon Age 2 is telling a different story that is essential to Thedas. I just would have liked to see something from the Architect, Morrigan's child, Flemeth, etc. It seems like those are some pretty significant plot points to only be mentioned in passing here and there for now. In my game, I did come across a codex entry that was a letter from Avernus, which was a nice touch, but that seems like a story element that could lead to some serious revelations for the Grey Wardens.
I'm really just nitpicking for my own preferences, but I'm hoping that the coming DLC and inevitable DA3 addresses some of these. Maybe another full expansion or a new novel, but it seems like it'd be difficult to have a novel of any real significance set after Origins.
#18
Posté 13 mars 2011 - 05:31
#19
Posté 13 mars 2011 - 05:33
#20
Posté 13 mars 2011 - 05:40
you can do everything you said you wanted to do, but not on an official level which makes things more interesting. i mean Wardens pretty much have diplomatic immunity which is lame
#21
Posté 13 mars 2011 - 05:48
#22
Posté 13 mars 2011 - 05:59
#23
Posté 13 mars 2011 - 06:20
*spoilers*
There is a scene at the end of Act 2 while you are hunting the Qunari leader and you bump into a group of Wardens fighting there way out of the city. They have awesome armor and are on a secret mission they cant tell you about.
I had a big smile on my face and could not stop thinking, " i want to go with them! Thats the game i want to play!"
#24
Guest_eNINJA_*
Posté 13 mars 2011 - 07:05
Guest_eNINJA_*
..but I'm not complaining.
#25
Posté 13 mars 2011 - 07:05
Aris Ravenstar wrote...
That said I definitely prefer stories where the evil is clearly defined. It's more satisfying to vanquish evil than to get involved in a bloody civil war where there are no heroes.
I am actually the opposite - the more time I spent playing DA2, the more appealing it has become. I like the idea of - There is no good or evil, it is all a matter of perspective. History will judge ones action but again, history is not very consistent because the verdict often changes with time.





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