FeriIuce wrote...
So, I've finished the game today after
about 27-28 hours of play and I can now definitively say that DA:O was
better than DA2. That is not to say that DA2 is not a great game. It
most certainly is, but it has completely butchered the main element of
what made DA:O such a compelling experience: The companions and their
characterization.
In origins I spent a huge amount of time in
camp simply talking to my companions, and over the course of my ~30
hours of play I actually felt like I'd got to know and care about those
characters. I was literally heartbroken when morrigan left me in the end
to run off to wherever she went, and the moment in the camp where
leliana starts singing her beautiful song is the most vivid gaming
memory I have. I very nearly burst out in tears when I heard it the
first time.
Skip forward to DA2 (and awakening). This element has
now completely disappeared. I can now only talk to my companions when
I get a quest that specifically tells me to go talk to them, and they
mostly feel like strangers just tagging along. They could be replaced
with random mercenaries and you wouldn't really notice it that much.
When your mother die you dont really react emotionally at all either. You pretty much go "Well, that sucks I guess" and move on.
The
L.I. Substories are even worse as far as I can tell. I chose Merril as
my L.I, and all taht consisted of was basically me telling her she was
sweet and pretty a few times, then suddenly she showed up in my house,
jumped on me and then moved in. She then got a new armor and that was
the last I heard of that untill the very end before the fight with
meredith. Even aveline's romance with the guard guy was fleshed out more
than that.
Overall I'm just very disappointed with their
decision to butcher the main element of DA:O in such a way. The combat
is a lot better than DA:O, and the story is also quite interesting, but
while I did enjoy the game, I just sat back at the end and felt like
something was missing.
Well, with that rant out of the way.
Here's hoping that bioware learns from their mistakes and that DA3 will
have both great combat and great character interaction.
Companions, or why DA:O was better than DA2
Débuté par
FeriIuce
, mars 13 2011 03:48
#1
Posté 13 mars 2011 - 03:48
I think I might have posted this in the wrong subforum so I'm just going to post this here as well:





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