I started Nightmare first go. Chose Mage. No idea what I was doing, no respeccing, chose not to give myself any advantages (did not add black emporium, for example, even though entitled).
The result?
35 hours to get out of Kirkwall (desperately scraping together 50 sovereigns, then discovering i have to finsih some mandatory linear quest sucked, then a mission bugged out on me (Thrask)).
Ancient Rock Lord (or whatever) completely --cked. There is no way my Deep roads team can kill that thing. No one has resistances ( and only one of them has any health, and I'm not going to spend 40 minutes to kill another dragon. Ever.
The Saarebas mission almost made me quit, my team just can't seem to kill people. I don't kite btw - i do take asvatnage of a mob attack pattern, and my mage can solo a few, and I get instkilled by assassins. And now my only good char just got killed in the weakest plot device ever.
SO yeah, turned the difficulty down for Rock Wraith. Looking forward to noobing this up some more.
NIghtmare on DAO was a total cakewalk compared to this. Hell on my 3rd playthrough with 2h warrior, I killedthe Archdemon by myself. Now, a single assassin will kill my entire team....
And I only read today somewhere that the reason my potions were disappearing from my inventory was cos i was getting pickpocketed. greeeeeaat (i thought it was a bug)
SO anyway, my build (from what i can remeber)
2xspirit bolt
1xwalking bomb (which i cam going to try and use more often since the one time it did work ws awesome)
1xfist maker
1xsuper_fortitude (or whatever it's callled, it's awesome for running away from ranged enemies)
1xcold
2xHOrror
2xCrushing prison
I have like 36 magic (+ a worthless full Spiral Eye Outfit)
I know. I'm screwed. I'm sure there's a great way to powerclass but I'll stick with my terribad speccing decisions. Then cry some more later
Modifié par TcheQ, 14 mars 2011 - 11:21 .