I haven't read all the posts but I think there seems to be the opinion of a) Love it,

Hate it, or c)It's good fun but a few things bug me
I keep finding fault with the game, although, I've not gone a long way through it yet. I'm currently in the c) group. The fact that these things ALREADY bug me (and I'm pretty forgiving of game design choices) is worrying...
so. I'll just spit it out. My problems?
Shops seem pointless; any clothing is restricted to Hawke. Weapons are so class specific, that even if it seems inefficient for a rogue to swing a long sword around, and even if you just want to mix things up a bit for fun, you can't. You can't put Varric in a mage robes. I understand they might, in real life, make their own choices about what they wear, but where is the fun in that?
It really does remind me of ME2, where the freedom of choice, of how to play is taken away to make things as easy as possible.
I find myself wandering kirkwall following the big shiny arrows on the map, clicking on people randomly and being rewarded. I'll say, find a book, think, okay, I'll read that codex entry later, or the new quest entry in a few minutes... however I just end up going outside, seeing an arrow, walking over and suddenly Hawke says "I think you dropped this!" ..."Thank you! I thought I'd never find it!"
These WTFQuests are really... really weird and atmosphere breaking. Finding say, a piece of jewellery, then maybe talking to someone, entering dialogue, finding out that they are missing it, OR the other way around, before handing it over, is much more engaging.
Dialogue!
What happened?
I like the acting and so far, the writing. I don't mind the fact that it has a dialogue wheel.
I do mind being told when and where to speak to people. First place I wandered into was the brothel. One person to talk to; whether I wanted to spend money, or not. That was it. No background. No interesting characters. Not yet anyway. I'm sure a big flashy arrow will tell me what to do.
Maybe then I'll get my achievement and I'll be a HARDCORE GAMER!!!! YEAHH! ACHIEVEMENT HUNTER!!!
okay.
No overhead camera is dreadful. Not being able to say, cast fireball on an unsuspecting group of enemies because combat hasn't started yet, also, dreadful. No cross dressing party members, shame. Having to go to a party members house even if they are with you, just to have a quick conversation, only to leave again with them (probably to chase one of those pretty WTFQuest arrows) is just weird.
It's compelling to me, so far. It's frustrating. It DOES feel dumbed down.
I like the combat, I like the characters, but I'm baffled. My wife and I spent over 300 hours on DA:O last summer. We'll probably go back... lets see what happens with DAII.