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Why Are People Lying? It's Not Just Hack and Slash


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#1
Eternal Phoenix

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People are saying DA2 is just hack and slash, I have no idea what game they're playing then (probably The Witcher) because some tactics do come into play in DA2. If they do indeed own DA2, they probably play on casual. They should try the higher difficulties before saying that no tactics are needed because I certainly remember using tactics to win many fights and using certain abilities to disable enemies on higher difficulties. While they claim that they rose to victory just by bashing the A button and running off. Granted, DA2 is more action than DA:O but consideration is still needed when leveling up companions and tactics are needed against boss type enemies on higher difficulties.

Origins is certainly better but DA2 is still a good game and combat is good at times.

Modifié par Elton John is dead, 15 mars 2011 - 03:45 .


#2
Romantiq

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I only use tactics for auras. Can't have dumb AI screwing me up with automatic casts on Nightmare.

#3
tryingtowarnyou

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Man-Giraffe-Dog has been spotted! It's all over the news! I've come here to warn you! Here's Proof

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Still Super Duper Serial.

#4
AkiKishi

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Elton John is dead wrote...

People are saying DA2 is just hack and slash, I have no idea what game they're playing then (probably The Witcher) because tactics do come into play in DA2. If they do indeed own DA2, they probably play on casual. They should try the higher difficulties before saying that no tactics are needed because I certainly remember using tactics to win many fights and using certain abilities to disable enemies.


The only tactic you need is to avoid damage while your cool downs recharge. I'm guessing people who say you don't need tactics are 2h fighters and they are correct, you really don't if that is the case. Even Fenris who is a weak joke compared to a 2h hawk can scythe and whirlwind his way through most things.

#5
Brenus

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OP never played Baldur's Gate, or DAO in top down view.

#6
JabbaDaHutt30

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Romantiq wrote...

I only use tactics for auras. Can't have dumb AI screwing me up with automatic casts on Nightmare.


no not tactic slots he means tactics. 

#7
Eternal Phoenix

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BobSmith101 wrote...

Elton John is dead wrote...

People are saying DA2 is just hack and slash, I have no idea what game they're playing then (probably The Witcher) because tactics do come into play in DA2. If they do indeed own DA2, they probably play on casual. They should try the higher difficulties before saying that no tactics are needed because I certainly remember using tactics to win many fights and using certain abilities to disable enemies.


The only tactic you need is to avoid damage while your cool downs recharge. I'm guessing people who say you don't need tactics are 2h fighters and they are correct, you really don't if that is the case. Even Fenris who is a weak joke compared to a 2h hawk can scythe and whirlwind his way through most things.


I am a 2h fighter and I needed tactics while on normal difficulty with one party member with me. If I play on nightmare with 4 party members, I'm pretty sure more tactics are needed.

Brenus wrote...

OP never played Baldur's Gate, or DAO in top down view.


But I did play NWN and other classic RPG's and while DAII is different from them, it's still an RPG and is not as dumbed down as Mass Effect 2. Statistics still remain and so do abilities.

#8
Brenus

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Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.

Modifié par Brenus, 13 mars 2011 - 06:03 .


#9
Adeph

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What does make an RPG then?

#10
Cymaniel

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When wave after wave of mobs i cant see or predict poof into reality from nowhere, it tips the scales so far over towards hack and slash that anything i may do or not do to get through the fight aren't enough to balance the scale again.

I

#11
Eternal Phoenix

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Brenus wrote...

Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.


Well the fact you call NWN rubbish pretty much says everything. Did you even enjoy Origins? Statistics do make an RPG as does the character customization which DAII offers. Now tell me, what do YOU think makes an RPG? Did you enjoy The Witcher by any chance? You've just joined and have no games registered...have you even played Origins? lol

Modifié par Elton John is dead, 13 mars 2011 - 06:07 .


#12
Helena Tylena

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Brenus wrote...

Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.


Then praytell, what DOES make an RPG that DAII has lacking? No re-use of the same areas? The ability to craft stuff yourself? What?

#13
Emerald Melios

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Brenus wrote...

Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.


It sure looks like an RPG to me. They even have levels and stats.

#14
Brenus

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Elton John is dead wrote...

Brenus wrote...

Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.


Well the fact you call NWN rubbish pretty much says everything. Did you even enjoy Origins? Statistics do make an RPG as does the character customization which DAII offers. Now tell me, what do YOU think makes an RPG? Did you enjoy The Witcher by any chance?


I didnt call NWN rubbish, I enjoyed it and DAO.

Read the post again with your brain switched on and try to make sense of what it meant.

#15
Eternal Phoenix

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Brenus wrote...

Elton John is dead wrote...

Brenus wrote...

Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.


Well the fact you call NWN rubbish pretty much says everything. Did you even enjoy Origins? Statistics do make an RPG as does the character customization which DAII offers. Now tell me, what do YOU think makes an RPG? Did you enjoy The Witcher by any chance?


I didnt call NWN rubbish, I enjoyed it and DAO.

Read the post again with your brain switched on and try to make sense of what it meant.


Why don't you switch your brain on, stop spamming these forums and research about what an RPG is. No agrees with you and you haven't addressed their posts because you know you're wrong. Obvious troll is obvious.

#16
Eternal Phoenix

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Brenus wrote...

Elton John is dead wrote...

Brenus wrote...

Statistics dont make an RPG.

DA2 is NOT an RPG.

NWN was complete **** compared to BG and Planescape Torment, but it was still 100x better than DA2.


Well the fact you call NWN rubbish pretty much says everything. Did you even enjoy Origins? Statistics do make an RPG as does the character customization which DAII offers. Now tell me, what do YOU think makes an RPG? Did you enjoy The Witcher by any chance?


I didnt call NWN rubbish, I enjoyed it and DAO.

Read the post again with your brain switched on and try to make sense of what it meant.


And you haven't answered my question. Obviously you don't know what an RPG is. How old are you Brenus?

#17
Aermas

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So DA2 has tactics that allow two or three warriors to force the enemies to cluster whilist my mage bombs them?

Or to have a fast/strong warrior charge the center & have the enemies flee & disperse?

Or have my more maneuverable people run around behind the enemy while I'm holding the front line with a few other fighters?

No, DA2 has very little tactics

#18
AkiKishi

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Elton John is dead wrote...
I am a 2h fighter and I needed tactics while on normal difficulty with one party member with me. If I play on nightmare with 4 party members, I'm pretty sure more tactics are needed.


Interesting thing about RPGs like this, they are sometimes easier with less people than more people.Trying to keep "squishies" alive for example. If by tactics you mean having to move everyone away when the the next wave spawns, yes. If you mean actually having to do different things to react to certain situations, not so much.

Repeating the same thing over for each wave is more effective. You just need to be able to buy the time to do that.

#19
Guest_simfamUP_*

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Brenus wrote...

OP never played Baldur's Gate, or DAO in top down view.


Am I wrong, but wasn't BG's combat already built with 2ed D&D? 

The top down view is over rated, made it much easier tbh.

#20
Brenus

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simfamSP wrote...

Brenus wrote...

OP never played Baldur's Gate, or DAO in top down view.


Am I wrong, but wasn't BG's combat already built with 2ed D&D? 

The top down view is over rated, made it much easier tbh.


It made it strategic, thats what it did. 

#21
andar91

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I dunno, I don't think it's hack-n-slash either. Yes, individual enemies go down a lot easier if they're just grunts, but that doesn't make it hack-n-slash in my opinion.

#22
Eternal Phoenix

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BobSmith101 wrote...

Elton John is dead wrote...
I am a 2h fighter and I needed tactics while on normal difficulty with one party member with me. If I play on nightmare with 4 party members, I'm pretty sure more tactics are needed.


Interesting thing about RPGs like this, they are sometimes easier with less people than more people.Trying to keep "squishies" alive for example. If by tactics you mean having to move everyone away when the the next wave spawns, yes. If you mean actually having to do different things to react to certain situations, not so much.

Repeating the same thing over for each wave is more effective. You just need to be able to buy the time to do that.


No, it's easy on the difficulty I'm playing with but in one quest where I had just one companion with me, I did need tactics and I'm sure the same would go with nightmare mode. Remember Origins? Remember casual and normal difficulties when the only tactic you needed was to have enough health potions?

#23
AkiKishi

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simfamSP wrote...

Brenus wrote...

OP never played Baldur's Gate, or DAO in top down view.


Am I wrong, but wasn't BG's combat already built with 2ed D&D? 

The top down view is over rated, made it much easier tbh.


BG combat is like playing an RTS with 6 "units" it works very well for tactical control. The main reason being unlike the more recent games you are not so much at "eye level".

#24
GregoriusMaximus

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Elton John is dead wrote...

People are saying DA2 is just hack and slash, I have no idea what game they're playing then (probably The Witcher) because tactics do come into play in DA2. If they do indeed own DA2, they probably play on casual. They should try the higher difficulties before saying that no tactics are needed because I certainly remember using tactics to win many fights and using certain abilities to disable enemies.


*WHOOSH* right over your head!

Some people play cRPGs for more than the fighting bits. That's what they say when they say it's hack-and-slash and over-simplified.

Also, the mobs are dull and repetitive and there's no proper healing role or aspect even with Anders.

#25
bEVEsthda

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It's certainly true that if you raise the difficulty to hard, you as a player have to make an effort.
So you have a point, whatever people say. I have no doubts that is enough to make it a game for a lot of people.
DA2 is not void of quality. Graphics and artwork are also nice enough.