Adeph wrote...
What does make an RPG then?
Since I come from playing table-top role-playing games, I will give you my personal explanation. Keep in mind its not a definitive answer, and you will find different perspectives on this topic.
Successful role-playing games put the player into the role of a character. Dialogue choices, the voice of the character, character customization - skills, abilities, disciplines, & special abilities, weapons choices, armor choices, and the path taken to reach a specific location. Dungeon Masters (storytellers) come up with the rules, which govern how the world revolves around the player characters. Successful Dungeon Masters (storytellers) allow players as much customization freedom as possible, and they allow a certain amount of flexibility to keep the game enjoyable. Its all about allowing the rules to be slightly broken, so that the player characters can enjoy the world that is being created.
Examples:
"Diablo II" does not have a strong player character story, but it allows a high level of character customization. Other words, you are not playing any specific role. You are customizing a puppet character.
"Dragon Age: Origins" and "Neverwinter Knights II" can be considered a role-playing game, for they have both storyline choices and full character customization. When you get into character (your role), the voice you hear through dialogue is your own. Choices (customization) in skills, abilities, clothing, and weapons determine how the world around you functions.
"Dragon Age II" is not a role-playing game for one reason. As a result of applying a fully voiced playable character, the player is no longer playing the role of the main character. Anything that takes you away from being the character removes the idea behind playing a role. Even though "Dragon Age II" meets the other criteria, removing the player's subconscious voice removes it from being a role-playing game. Sure, you get to chose your characters dialogue options, but the voice and what is being said seperates you from playing the role.
Actors (role-players) cannot make a character their own while using someone elses voice.
Modifié par Deadmac, 13 mars 2011 - 07:02 .