here to warn you! Here's Proof (person who took the picture was brutally killed 5 seconds after taking it)

Still Super Duper Serial.

I have played table-top rpgs for twenty years.Razcalking1978 wrote...
Oh, please. You really think that the protangonist saying the lines instead of a line of text appearing changes it from an RPG to a non-RPG? That makes no sense at all, and really just looks like you grasping at straws. Dragon Age 2 is a great example of an RPG. YOU decide how your character will respond to things, and Hawke's decisions actually affect the game world unlike all of the previous examples. Hearing Hawke speak has nothing to do with anything.
Modifié par Deadmac, 13 mars 2011 - 07:13 .
hiagain wrote...
Man-Giraffe-Dog has been spotted! It's all over the news! MGD is the greatest threat to mankind ever and I've come
here to warn you! Here's Proof (person who took the picture was brutally killed 5 seconds after taking it)
Still Super Duper Serial.
Brenus wrote...
OP never played Baldur's Gate, or DAO in top down view.
What? I am sorry but i never used kiteing in a Baldurs gate game^^Melness wrote...
Brenus wrote...
OP never played Baldur's Gate, or DAO in top down view.
Baldur's Gate was a kite fest.
Modifié par Darji, 13 mars 2011 - 07:14 .
hiagain wrote...
Man-Giraffe-Dog has been spotted! It's all over the news! MGD is the greatest threat to mankind ever and I've come
Still Super Duper Serial.
Darji wrote...
What? I am sorry but i never used kiteing in a Baldurs gate game^^Melness wrote...
Brenus wrote...
OP never played Baldur's Gate, or DAO in top down view.
Baldur's Gate was a kite fest.
Melness wrote...
Brenus wrote...
OP never played Baldur's Gate, or DAO in top down view.
Baldur's Gate was a kite fest.
Melness wrote...
Oh it was very effective. Especially on mosters that changed targets a lot.
Very funny to see a ghast surrounded by 5 ranged characters, not knowing where to go, unable to use its cursed fang.
Modifié par Brenus, 13 mars 2011 - 07:17 .
Deadmac wrote...
I have played table-top rpgs for twenty years.Razcalking1978 wrote...
Oh, please. You really think that the protangonist saying the lines instead of a line of text appearing changes it from an RPG to a non-RPG? That makes no sense at all, and really just looks like you grasping at straws. Dragon Age 2 is a great example of an RPG. YOU decide how your character will respond to things, and Hawke's decisions actually affect the game world unlike all of the previous examples. Hearing Hawke speak has nothing to do with anything.
Look at the words you are using. "Hawke's decisions" You have already seperated yourself from the role. When I was playing the game "Dragon Age: Origins", I was making decisions on how 'I' wanted my character to manipulate the world. I 'the Warden' was in complete control over my role as 'the Warden'. Within the game "Dragon Age II", you decide how Hawke 'the puppet' responds to the world. Big difference in mindset.
Adeph wrote...
What does make an RPG then?
Brenus wrote...
Paul Sedgmore wrote...
Brenus wrote...
Role-playing video games use much of the same terminology, settings and game mechanics as early pen-and-paper role-playing games such as Dungeons & Dragons.[2] Generally, the player controls a small number of game characters, usually called a party, and achieves victory by completing a series of quests and reaching the conclusion of a central storyline. Players explore a game world, while solving puzzles and engaging in tactical combat.
Point 1 - Dragon Age 2 does use a rule system similar to D&D
Point 2 - The player does control a small number of game characters
Point 3 - The victory conditions are completing a series of quests to reach the conclusion of a cental storyline
Point 4 - you might have a point with the tactical combat but then I remember Baldur's gate not needing tactical thinking on lower dificulties.
Would you count games like Final Fantasy to be an RPG?
Yes, I played final fantasy 8 and I was exploring a gameworld and engaging in tactical turn based combat. I loved it, but thats a console RPG, not really a PC one, even though it was ported to the PC.
1 - DA2 is nothing like D&D (DAO was pretty close, but I cant see the same standard in DA2).
2 - You cant change any of your parties armor or weapons, you dont have control over them.
3 - The victory conditions seem pretty linear, with no option to go off side questing for many hourse like in other RPGs
4 - DA2 is hack n slash, Baldur's Gate needed plenty of tactical thinking regardless of what you remember about it.
Brenus wrote...
Melness wrote...
Brenus wrote...
OP never played Baldur's Gate, or DAO in top down view.
Baldur's Gate was a kite fest.
No it wasnt.Melness wrote...
Oh it was very effective. Especially on mosters that changed targets a lot.
Very funny to see a ghast surrounded by 5 ranged characters, not knowing where to go, unable to use its cursed fang.
Just because you played the game like a lamer, doesnt make it a kite fest.
Modifié par Melness, 13 mars 2011 - 07:25 .
Yeah you maybe can play it like that but you dont need to. In DA2 on the other hand its the only way for many fightsMelness wrote...
Darji wrote...
What? I am sorry but i never used kiteing in a Baldurs gate game^^Melness wrote...
Brenus wrote...
OP never played Baldur's Gate, or DAO in top down view.
Baldur's Gate was a kite fest.
Oh it was very effective. Especially on mosters that changed targets a lot.
Very funny to see a ghast surrounded by 5 ranged characters, not knowing where to go, unable to use its cursed fang.
Razcalking1978 wrote...
Oh, please. You really think that the protangonist saying the lines instead of a line of text appearing changes it from an RPG to a non-RPG? That makes no sense at all, and really just looks like you grasping at straws. Dragon Age 2 is a great example of an RPG. YOU decide how your character will respond to things, and Hawke's decisions actually affect the game world unlike all of the previous examples. Hearing Hawke speak has nothing to do with anything.
Guest_cosgamer_*
Modifié par Gisle Aune, 13 mars 2011 - 07:34 .
Darji wrote...
Yeah you maybe can play it like that but you dont need to. In DA2 on the other hand its the only way for many fights
cosgamer wrote...
The Witcher, as it's been mentioned, was an action rpg (meaning it leans towards more action than role playing). DA:O was almost a traditional rpg. DA 2 is closer to the Witcher than DA:O in hack-and-slash (that in no way reflects on the superior game playing experience of the Witcher).
This will confuse some of you. The reason people are incensed over DA 2 is that we were promised a quality, more traditional rpg experience and then it turns out they lied (as they did with DRM and some other things), making it more action adventure and leaving out what made DA:O special to begin with.
Bioware has started down the long and depressing path of offering subpar games at high prices, and has traded on its reputation to do so.
What depresses me most of all is, most of you people who claim DA 2 is an RPG don't even know what an RPG is.
This will get you started, though I expect most of you will be unable to get the differences, both subtle and in your face, between action RPG and traditional RPG:
http://en.wikipedia....le-playing_game
Yes, it will actually require you to read that, then read some more and use your brain.
Melness wrote...
Darji wrote...
Yeah you maybe can play it like that but you dont need to. In DA2 on the other hand its the only way for many fights
I beg to differ. I can't imagine other way to get through a group of dire wolves on the beginning with only Imoen and another ranged character.
In the end-game though, kiting is a way to make the game more interactive. I'd say things get really easy after the Cloakwood Mines, with a Minsc that one-shots monsters like crazy and all that stuff.
Modifié par Brenus, 13 mars 2011 - 07:33 .