Philosophy:
Use special attacks to get rid of annoying enemies quickly. Also a decent autoattack because you can't always spam special abilities. Focus on critting often and big. Use Decoy to avoid attention and obscured to cause DISORIENT and crit harder.
class synergies:
Works very well with mages. Uses BRITTLE and causes DISORIENT.
Stats:
Alternate between 2 dex 1 cun and 1 dex 2 cun. Sometimes worth it to keep dex a bit ahead for weapon requirements, but not strictly necessary.
Archer talents:
- Bursting Arrow (fully upgraded). Useful against a frozen group and obscures the party.
- Pinning Shot. Requirement to proceed. Not too fond of this one otherwise. It's slow and expensive for what it does.
- Hail of Arrows. Pretty good, but the duration is too short.
- Archer's Lance (upgraded). One of the best talents. Line up a lot of targets and kill them all with one shot.
Specialization 1: Assassin:
- Bloodlust. This is where your stamina will come from. Get this ASAP.
- Mark of Death. Good when upgraded. First just get it to proceed in the tree.
- Pinpoint Strikes. Good early on, but not needed later. So I don't upgrade it.
- Devious Harm. Must-have talent.
- Assassinate (fully upgraded). This one gets rid of most enemies in one shot. Definitely worth upgrading.
Specialization 2: Shadow:
- Pinpoint Precision. More crit damage is always good.
- Inconspicuous. I don't like it, but it's a prerequite for Decoy.
- Decoy. Brilliant talent. Saves your life AND puts you in a position to exploit the top part of the Shadow tree. Not sure you need to upgrade it though.
- Disorienting Criticals. Always good to cause DISORIENT. Extra crit damage too when obscured. Good stuff.
- Shadow Veil. This allows you to become obscured when using Decoy and is therefore very useful.
- Predator. You now always crit when flanking. Do I even have to say why this is awesome?
Other talents:
- Blindside. 120% damage most of the time. Why wouldn't you spend one point on this?
- Precision. I personally like this for when I am forced to use autoattacks a lot. Keeps hit rates high. Early on when you can't crit when flanking, extra crit chance is also useful. Kind of expensive to get to upgrade though.
Modifié par termokanden, 13 mars 2011 - 05:57 .





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