For Dragon Age 3, we need our Warden back.
#51
Posté 13 mars 2011 - 07:14
That said, I would support the return of the Warden, but only on the condition that they are voiced by Bobcat Goldthwait and Fran Drescher.
#52
Posté 13 mars 2011 - 07:14
#53
Posté 13 mars 2011 - 07:15
#54
Posté 13 mars 2011 - 07:21
#55
Posté 13 mars 2011 - 07:21
#56
Posté 13 mars 2011 - 07:24
#57
Posté 13 mars 2011 - 07:26
#58
Posté 13 mars 2011 - 07:28
#59
Posté 13 mars 2011 - 07:28
Bioware writers need to understand basic concept of a sequel. Look at Starwars, Matrix, Godfather.
The problem may be they call it a franchise but they have no other story to tell beyond origins. They writers are lost like the writers of 'Lost' serial after season 1.
#60
Posté 13 mars 2011 - 07:30
in DA3:Orlais we will be playing Ravenwing...
tahaha
#61
Posté 13 mars 2011 - 07:30
XX55XX wrote...
I didn't care much about Hawke. He/She wasn't really a hero, but more of an opportunist who just had decisions and opportunities thrown upon his/her lap. Hawke's "rise to power" has been punctuated by moments of sheer luck and little else.
What we need, is for our Warden to come back as the primary protagonist. I don't care if BioWare elects to bring back voice acting or not with this Warden. I don't care if all of our savegames are retconned. The Warden is a far more compelling person than Hawke - yeah, yeah, Hawke started a mage rebellion, but the Warden freaking saved Thedas from the march of the darkspawn.
They also should bring back the old style of narrative - namely, saving the world from a grave threat. I think the qunari would be play an excellent role in being that enemy.
It will be a controversial move, but Dragon Age 2 felt more like a spinoff game than an actual sequel.
Oh please, for the love of God no...I liked my warden, I enjoyed playing as my warden, but I'd rather not see him (or her) in another game...
This also assumes that an import is a necessity. What about those who are switching systems (played DA:O on a console and switches to PC for example) or who have lost their DA:O saved files (lost their computerin the intervening time between DA:O and DA3)? That doesn't even touch the issue about those who had their warden survive and those who did not.
How would you deal with the issue of characters starting at (probably) at least level 20? would you have all the enemies mysteriously get that much more powerful than DA:O (gee, how come I could destroy a giant spider just by looking at it with my original warden, but now it takes longer to kill the same giant spider in DA3?) or would you have the warden mysteriously lose his/her powers from DA:O?
#62
Posté 13 mars 2011 - 07:33
Then you obviously haven't paid attenton to their explanation of Dragon Age.Sandy2009 wrote...
It is like after Fellowship of Ring, in second movie, they started telling you story of some insignificant hobbits in shire.
Bioware writers need to understand basic concept of a sequel. Look at Starwars, Matrix, Godfather.
The problem may be they call it a franchise but they have no other story to tell beyond origins. They writers are lost like the writers of 'Lost' serial after season 1.
Origins was the story of the Warden and the Blight.
DA2 was the story of a refugee rising to prominence.
They are stories with the Dragon Age of Thedas, but not continuations like the sequels you listed. That was the point. They are out to tell stories about Thedas, not create a single continuous story as those you listed were intended to be.
Modifié par Lord Aesir, 13 mars 2011 - 07:34 .
#63
Posté 13 mars 2011 - 07:34
Fdingo wrote...
I somehow doubt that the Warden will be back as the main playable protagonist in DA3 due to all the difficulties surrounding the save import feature (which at this point are pretty evident based on both DAO->DA2 & ME->ME2). There's a better chance of hawke returning and I think that unless we get a lot of DA2 DLC she/he absolutely needs to return. The story would feel so uncomplete otherwise.
i have to say you said what i thought after beatin the game. and i think the sibling is they survived might play a bigger role. oh cann't say what i think it might come out wrong.
#64
Posté 13 mars 2011 - 07:35
pumpkinman13 wrote...
Either Flemeth is a main supporting role and party character. OR, DA3 is a prequel set 1000 years prior or however long before it is and basically charts the rise of Flemeth from some lowly peasant girl to the epic sorceress she is now.
no possiblity of failure in that game...wouldn't be interesting (at least to me) if I knew I couldn't lose.
#65
Posté 13 mars 2011 - 07:36
I liked Hawke, but I don't want him either.
I want a new hero, one that I can create from scratch just like in Origins, only this time fully voiced and with the ability to choose a Qunari as my race whether it be male or female.
#66
Posté 13 mars 2011 - 07:38
Lord Aesir wrote...
Then you obviously haven't paid attenton to their explanation of Dragon Age.Sandy2009 wrote...
It is like after Fellowship of Ring, in second movie, they started telling you story of some insignificant hobbits in shire.
Bioware writers need to understand basic concept of a sequel. Look at Starwars, Matrix, Godfather.
The problem may be they call it a franchise but they have no other story to tell beyond origins. They writers are lost like the writers of 'Lost' serial after season 1.
Origins was the story of the Warden and the Blight.
DA2 was the story of a refugee rising to prominence.
They are stories with the Dragon Age of Thedas, but not continuations like the sequels you listed. That was the point. They are out to tell stories about Thedas, not create a single continuous story as those you listed were intended to be.
i seen bioeware explanation of the series. but unless their alot of dlc or a major expanison(not like awkening).. i think is set up to return in da3. then i think we might get a new character
#67
Posté 13 mars 2011 - 07:39
#68
Posté 13 mars 2011 - 07:40
flushfire wrote...
XX55XX wrote...
flushfire wrote...
No, only PC elitists read stupid dialogue. I want my hero voiced like Shepard. I cannot feel the emotion when I talk if I dont hear anything. Hawke stays.
I agree, the Warden should be voiced in a future sequel. But then again, the lack of voice acting had its upsides as well. I'll leave that up to BioWare.
But the Warden cannot be voiced because he/she does not have a preset history like Hawke. That means the dialogue will be far more complex & complex dialogue requires too much resources to be fully voiced. I do not want complex dialogue trees L0Lz I want the outcome of my dialogue to be the same even if I choose to be a jerk, that way I won't have to replay the game to see everything. So Hawke stays, fully voiced and with the same number of choices. What they should improve is the apperance of icons in the wheel that are not usually there, those are confusing! I don't want to have to think about what my character is going to say! I just look at the icons and sit back watch the convo, that is a lot more enjoyable.
Ok, I've always wondered about this argument here. How can you argue that a warden"does not have a preset history like Hawke?" Just to take the Dwarven noble, for example. You are the middle child (male or female) of the Aeducans (and thus nobility). Through machinations, the youngest brother has the oldest killed and has the middle blamed and exiled. No matter how many different Dwarven nobles you make, on however many different systems, those events are always going to happen. Seems pretty preset to me
#69
Posté 13 mars 2011 - 07:42
Lord Aesir wrote...
Then you obviously haven't paid attenton to their explanation of Dragon Age.Sandy2009 wrote...
It is like after Fellowship of Ring, in second movie, they started telling you story of some insignificant hobbits in shire.
Bioware writers need to understand basic concept of a sequel. Look at Starwars, Matrix, Godfather.
The problem may be they call it a franchise but they have no other story to tell beyond origins. They writers are lost like the writers of 'Lost' serial after season 1.
Origins was the story of the Warden and the Blight.
DA2 was the story of a refugee rising to prominence.
They are stories with the Dragon Age of Thedas, but not continuations like the sequels you listed. That was the point. They are out to tell stories about Thedas, not create a single continuous story as those you listed were intended to be.
You didn't understand my post. I know what Bioware has stated and what they want to do. The story of origins was a classic hero's journey story. After that they served meh story of insignificant character (instead of continuing with interesting characters of origins like flemeth. morrigan, etc). The story of DA2 is too weak... that's part of their problem.
All the sequels I have listed are considered outstanding fantasy literature. Bioware had a shot at that kind of literature after origins because the mythology had gripped the audience. Now they have lost it.
#70
Posté 13 mars 2011 - 07:44
Hiei987 wrote...
I liked the way Hawk's path went much better, actually spending a lot of time and effort in getting your title. The Warden was a random nobody who within a year became the most powerful person in Ferelden. Either way its highly doubtful either of them will be playable in future games.
It's doubtful, yes, but that's the point. Aragorn was a random nobody until he went on his amazing quest and became king. Peter Parker was a random nobody until bitten by a radioactive spider and became a superhero. Luke Skywalker was a random nobody until he bought those droids.
The point is, it makes a great story. Hawke's story maybe a little more realistic but that doesn't mean it makes for good gameplay .
#71
Posté 13 mars 2011 - 07:44
bsbcaer wrote...
flushfire wrote...
XX55XX wrote...
flushfire wrote...
No, only PC elitists read stupid dialogue. I want my hero voiced like Shepard. I cannot feel the emotion when I talk if I dont hear anything. Hawke stays.
I agree, the Warden should be voiced in a future sequel. But then again, the lack of voice acting had its upsides as well. I'll leave that up to BioWare.
But the Warden cannot be voiced because he/she does not have a preset history like Hawke. That means the dialogue will be far more complex & complex dialogue requires too much resources to be fully voiced. I do not want complex dialogue trees L0Lz I want the outcome of my dialogue to be the same even if I choose to be a jerk, that way I won't have to replay the game to see everything. So Hawke stays, fully voiced and with the same number of choices. What they should improve is the apperance of icons in the wheel that are not usually there, those are confusing! I don't want to have to think about what my character is going to say! I just look at the icons and sit back watch the convo, that is a lot more enjoyable.
Ok, I've always wondered about this argument here. How can you argue that a warden"does not have a preset history like Hawke?" Just to take the Dwarven noble, for example. You are the middle child (male or female) of the Aeducans (and thus nobility). Through machinations, the youngest brother has the oldest killed and has the middle blamed and exiled. No matter how many different Dwarven nobles you make, on however many different systems, those events are always going to happen. Seems pretty preset to me
Because the Warden can be any of the origins, Hawke can only be human. It's really not complicated.
#72
Posté 13 mars 2011 - 07:56
#73
Posté 13 mars 2011 - 08:09
BobSmith101 wrote...
bsbcaer wrote...
flushfire wrote...
XX55XX wrote...
flushfire wrote...
No, only PC elitists read stupid dialogue. I want my hero voiced like Shepard. I cannot feel the emotion when I talk if I dont hear anything. Hawke stays.
I agree, the Warden should be voiced in a future sequel. But then again, the lack of voice acting had its upsides as well. I'll leave that up to BioWare.
But the Warden cannot be voiced because he/she does not have a preset history like Hawke. That means the dialogue will be far more complex & complex dialogue requires too much resources to be fully voiced. I do not want complex dialogue trees L0Lz I want the outcome of my dialogue to be the same even if I choose to be a jerk, that way I won't have to replay the game to see everything. So Hawke stays, fully voiced and with the same number of choices. What they should improve is the apperance of icons in the wheel that are not usually there, those are confusing! I don't want to have to think about what my character is going to say! I just look at the icons and sit back watch the convo, that is a lot more enjoyable.
Ok, I've always wondered about this argument here. How can you argue that a warden"does not have a preset history like Hawke?" Just to take the Dwarven noble, for example. You are the middle child (male or female) of the Aeducans (and thus nobility). Through machinations, the youngest brother has the oldest killed and has the middle blamed and exiled. No matter how many different Dwarven nobles you make, on however many different systems, those events are always going to happen. Seems pretty preset to me
Because the Warden can be any of the origins, Hawke can only be human. It's really not complicated.
yet, whenever you make a choice on race, each character has a preset history. If you're a dwarven noble, your always going to be the middle child; if you're a Duster, you're always going to be working for the Carta; if you're a city elf, you're always going to have had one adventuring parent (who died) and are getting married. How is that any less preset than having an apostate father who died and you're the oldest of three children?
#74
Posté 13 mars 2011 - 08:15
Modifié par Eternalist, 13 mars 2011 - 08:16 .
#75
Posté 13 mars 2011 - 08:58
XX55XX wrote...
I didn't care much about Hawke. He/She wasn't really a hero, but more of an opportunist who just had decisions and opportunities thrown upon his/her lap. Hawke's "rise to power" has been punctuated by moments of sheer luck and little else.
What we need, is for our Warden to come back as the primary protagonist. I don't care if BioWare elects to bring back voice acting or not with this Warden. I don't care if all of our savegames are retconned. The Warden is a far more compelling person than Hawke - yeah, yeah, Hawke started a mage rebellion, but the Warden freaking saved Thedas from the march of the darkspawn.
They also should bring back the old style of narrative - namely, saving the world from a grave threat. I think the qunari would be play an excellent role in being that enemy.
It will be a controversial move, but Dragon Age 2 felt more like a spinoff game than an actual sequel.
for DA3 i think it should be the wardens child or alistars child be cool to be royalty:)
perhaps fereldon gets into another war with orlais?





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