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For Dragon Age 3, we need our Warden back.


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#151
Romantiq

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No thanks! Warden is dead. Story of Hawke will continue I've no doubt about it ^^

#152
Ace of Hart

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Yea you're probably right, but one can always hope.

#153
BioticDeviantx7

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I would personally favor a meeting between both The Hero of Ferelden and The Champion in DA3 and possibly a choice between playing either or. There is no doubt that both characters have and most likely still will play a major role in the next installment (I believe even more so if one or both characters were mages which mine were) due to the rebellion Hawke starts. As for voice acting there should be a default for each race one for each gender would make it 6 in total. Old companions and LI should return as well I believe.

#154
Sammyjb

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And what of those who made the Ultimate Sacrifice? They start all over? Let's just go with a Chevalier in Orlais, please.

Just my two cents. Those who made the US are at a severe disadvantage here.

#155
andraip

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I would like to see a new character in DA3, but with the Warden (if alive) and Hawke both making an appearence as NPCs.

#156
Lethvienne

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Warden all the way for me! Hawke would be a bad choice to have come back if he/she is the only playable choice without the Warden. Why? Well, seems like more people played DA:O than DA2 and given all the negativity DA2 is getting I don't see that changing anytime soon. If ever.

Bringing Hawke back as the main character AGAIN would both alienate and antagonize those of us who refuse to buy DA2, or those like my brother-in-law who bought DA2, but was so disappointed with it that he traded it in for another game and deleted all his saves for it. So, to bring Hawke back as the main protagonist (and if that happens the 3rd installment will likely have saves from the previous game carry over) will repel those people who did not play the game at all. BioWare will lose sales with a move like that, not gain them. I'm not saying Hawke shouldn't be back (though I dislike the character immensely), I'm saying he isn't the only one who should make a comeback. I think it should be both him and the Warden. The only thing that would hinder such a compromise is the voice acting issue, but I'll address that momentarily.

Now, for those of you who keep parroting over and over that your Warden is dead and therefore no one, not even all those of us who chose to let our Warden live, should be allowed to have him/her back. Don't you think that's, no offense, a bit selfish? And I ask that out of genuine curiosity with no intention of giving insult. That's basically saying, "My way is the only way, so the rest of you should just deal with it because /I/ chose to kill my Warden off, therefore YOU can't have yours back ever."

Those of you who use the Warden dying as an argument for why he/she shouldn't be back should at least TRY to take the feelings of us whose Wardens still live into consideration. No one is making you play the same Warden. If you wanted your Warden to remain dead you ALWAYS had that option. Why should WE be forced to have our Wardens remain gone just because of a choice you made that does not affect your ability to play a different character? (and yes, I know there are also those whose Wardens live and feel they should just be in retirement. You also have the same choice to not play them without eliminating them for everyone) Those of us who chose to let our Wardens live were left with a lot of cliffhangers that still need to be answered. I can't say more without giving spoilers, so just suffice to say the Warden's story did NOT end. It was left wide open.

A compromise would be for DA3 to offer both the Warden and Hawke as playable characters. Again, though, there is the issue of voice acting. Hawke is voiced, the Warden is not. However, given that voice acting really limits the number of responses and choices the player can make eliminating in favor of being able to have both the Warden and Hawke return together isn't an outrageous suggestion. Not to mention the known issues people have with the voice wheel saying the wrong thing all the time. I know some of you like the addition of a voiced character, but considering how things are right now and the conflict between DA:O and DA2, I think voiced characters would be a fair sacrifice to make if it meant that both the Warden AND Hawke could return to DA3 as our choice of who we play as the protagonist. BioWare left both their stories up in the air with both of them just vanishing at the end of both games. That suggests there's still things for them to do. But it would be hard to bring back both due the voice acting issue.

Eliminate the voice acting and bringing both of them back as choices in DA3 becomes much more viable. I'm not saying it would be a piece of cake, but it would be completely possible and would satisfy those of us who want the Warden and those who want the Warden gone (dead or retired, take your pick) and would prefer to play Hawke. Isn't voice acting a small price to pay if we could be given such an option?

Of course, BioWare could choose to leave their stories up in the open and try to make a brand NEW protagonist all over again, but that would be a bit risky considering the reception DA2 has gotten. And it really wouldn't feel like a continuation. There is nothing wrong with the original hero coming back in the sequels (that is what generally happens in most, if not all, continuing stories). That's why people grow so fond of certain heroes, because they're also there to save the day. So, I don't understand a few people's assumption that the Warden shouldn't come back just because he/she was the original hero of the first Dragon Age game.

But anyway, just a thought for how Dragon Age 3 could make a come back for both the Warden and Hawke work. Speaking for myself, I'm not crazy about the voice acting and wouldn't be sorry to see it gone, but I do realize that there are those who liked it. I just feel maybe a compromise is in order to give something to everyone without completely slapping one group in the face (again).

Modifié par Lethvienne, 11 avril 2011 - 08:14 .


#157
Teredan

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As much as I love my Warden I don't really want him back, his story felt complete. As for Hawke, i rather forget about him.
What I really want is the adressing of plot points left hanging in both games. For example the old god kid. How the templar vs mages war affects the world. The fate of Shale and Wynne, especially Shale I mean how is the progress of her becoming a dwarf again coming along. etc etc...

#158
Sacred_Fantasy

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It's more likely Hawke going to return since he is BioWare favorite character. BioWare don't like the warden because they insist on using voiced protagonist like Hawke. They are not going to surrender it.

#159
Lethvienne

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Sacred_Fantasy wrote...

It's more likely Hawke going to return since he is BioWare favorite character. BioWare don't like the warden because they insist on using voiced protagonist like Hawke. They are not going to surrender it.


Oh, I don't know about that. Hawke isn't proving to be all that successful. BioWare is a company. They're out to make money. It would be unbelievably foolish of them to stick with something just because they 'like' it better. And I'm not convinced that they actually 'like' Hawke better than the Warden.

BioWare made Hawke under the misguided assumption that making DA2 a ME2 clone with swords would make them more money. They ignored the numerous protests of the fans because they had managed to convince themselves that once DA2 was released the fans would come around to their way of thinking. Overall it backfired on them.

So, no, I don't think they'll bring Hawke back for the 3rd installment of the franchise because they 'like him more'. They made a gamble and it didn't pay off. It's time for them to head back in the direction of Dragon Age's roots. Give it back that tactical, RP element that so appealed to the original audience of Origins. And this time I hope they take their time and develop a game that has not only decent graphics and a more fluid combat system, but a solid story that has more depth than the static plot and one-dimensional characters of DA2.

Take DA2's better graphics and combine them with the elements that made Origins such a success. Give us back our tactical RPG. We don't need another halfbaked, hastily slapped together action game with a story that probably took less time to construct than it's taking me to type up this post.

Ideally, at least in my opinion, the third game would emulate Origins more than Dragon Age II. I mean most people who complain about the silent Warden seem to mainly have an issue with the Warden's lack of facial expressions. The lack of physical / visual reaction to situations. However, you don't need a voiced character for that. If I remember correctly, Origins had originally been intended for the Xbox, but it took so long to make ready that they pushed it up to the 360. Origin's main problem is the subpar graphics.

Remove the voice acting from the main protagonist, but improve the graphics and give the protagonist some emotion in their facial expressions. Use the dialogue tree and the character (Warden, or at least Morrigan's child, hopefully. Even if it's not the god-child) will show the emotion and facial expressions to match whatever dialogue choice the player selected. It really wouldn't be that difficult to do and less bothersome than using a voiced character which would severely limit the players' options not only for race, but for decisions as well. Eliminate the VA and just have the characters visually react accordingly based on what the player had them say or do. With better graphics the Warden in Dragon Age 3 (if they do bring him/her back. Please for the love of all RPers everywhere! :lol:) won't suffer from the same constantly blank expression as he/she did in Origins. And, as mentioned before, to be fair Origins was made with an older gaming console in mind (not including the PC, but it was still an older game design that just took longer than expected for them to release). With a more expressive, though still silent Warden, everyone wins, because this way Hawke, too can return, as a silent but equally expressive, character. Thus allowing everyone to play as they choose.

For us Warden loyalists who want to see the Warden save the day again we have our favorite go-to guy/gal returned to us so we can finally continue on where the cliffhangers left off. For the fatalists who like their Warden being dead, there's Hawke. All you lose is VA and considering the gains, that's not too much a sacrifice now is it? ^_^

If BioWare hasn't thought of any of this yet, then I do hope they'll at least consider it! Especially since DA2 isn't serving them very well right now. Bring the DA franchise back to its roots! No more trying to turn it into a 'shooter'! Just a thought, of course. Because I think, given how drastically different Dragon Age: Origins and Dragon Age II are in style, a compromise is absolutely necessary to appease the largest number of people, to begin rebuilding the faith many fans lost in BioWare's ability to deliver a quality game. Many of the changes they tried to do for DA2, basically making it a completely different style and genre from Origins, was not wise on their parts and now they would be wise fix it, not repeat it. That's the beauty of a compromise. ^_^

Modifié par Lethvienne, 11 avril 2011 - 09:32 .


#160
randName

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No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.

#161
Lethvienne

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randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~

Is that all? I really don't understand how some people can possibly come to the assumption that, if Dragon Age 3 did have the Warden back as a playable protagonist, information imported over from Origins means that our levels and classes would be imported over as well. Because that notion is beyond preposterous. Just because our levels imported over for Awakening and the DLC doesn't mean that same would be true for a completely new GAME. Are you kidding me?

Of course our levels imported over for Awakening and the DLC, because they were just additions to Origins. Naturally our levels would carry over. Dragon Age 3 would be an all new GAME. Not an expansion for goodness sake. If we could import our Wardens from Origins to DA3 I would imagine the only things that carried over would be our appearances and the choices we'd made. Not our former levels. Not our weapons and armor.

I'm surprised people would even assume something so outrageous. BioWare would never allow people to start off a brand new game with a character as strong as the end of Origins Warden or even end of DA2 Hawke. I fail to understand why people can comprehend Hawke transferring over and not the Warden if level (and thus a too powerful character) is the only issue.

So if that's the main reason you think they can't or shouldn't bring the Warden back, it's not really valid. Because it would never happen that way.

Honestly. <_<

Edit: I'm also confused by this response (aside from the reasons mentioned above) because I very clearly gave a way for them to bring both the Warden and Hawke back. So, if BioWare did release DA3 with a version of the idea I laid out, it's not like you would have to play the Warden if you didn't want to. So. Yeah.

Modifié par Lethvienne, 11 avril 2011 - 10:33 .


#162
nicethugbert

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No, absolutely not! I want something new and surprising. I don't want to know anything about the DA3 story until the demo is out. I don't care where it takes place. Surprise me. I don't care who the protagonist is. Surprise me.  Surprise me with something new that I can enjoy! No retreads!

Modifié par nicethugbert, 11 avril 2011 - 10:38 .


#163
nicethugbert

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Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~

Is that all? I really don't understand how some people can possibly come to the assumption that, if Dragon Age 3 did have the Warden back as a playable protagonist, information imported over from Origins means that our levels and classes would be imported over as well. Because that notion is beyond preposterous. Just because our levels imported over for Awakening and the DLC doesn't mean that same would be true for a completely new GAME. Are you kidding me?

Of course our levels imported over for Awakening and the DLC, because they were just additions to Origins. Naturally our levels would carry over. Dragon Age 3 would be an all new GAME. Not an expansion for goodness sake. If we could import our Wardens from Origins to DA3 I would imagine the only things that carried over would be our appearances and the choices we'd made. Not our former levels. Not our weapons and armor.

I'm surprised people would even assume something so outrageous. BioWare would never allow people to start off a brand new game with a character as strong as the end of Origins Warden or even end of DA2 Hawke. I fail to understand why people can comprehend Hawke transferring over and not the Warden if level (and thus a too powerful character) is the only issue.

So if that's the main reason you think they can't or shouldn't bring the Warden back, it's not really valid. Because it would never happen that way.

Honestly. <_<

Edit: I'm also confused by this response (aside from the reasons mentioned above) because I very clearly gave a way for them to bring both the Warden and Hawke back. So, if BioWare did release DA3 with a version of the idea I laid out, it's not like you would have to play the Warden if you didn't want to. So. Yeah.


Dragon Age 3:  Busted Back Down To Level 1!
Dragon Age 3:  The Busted Warden
Dragon Age 3:  Warden Do Over
Dragon Age 3:  Morrigan Drains The Levels Out of The Warden
.............

No thanks.

Modifié par nicethugbert, 11 avril 2011 - 10:38 .


#164
gotthammer

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I want my Warden/s back!

I do like the idea of having either a 'Warden "Origin"' or a 'Hawke "Origin"' that somewhat stated earlier in the thread. (I guess the idea is to choose which protagonist to play?)

#165
Lethvienne

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nicethugbert wrote...

No, absolutely not! I want something new and surprising. I don't want to know anything about the DA3 story until the demo is out. I don't care where it takes place. Surprise me. I don't care who the protagonist is. Surprise me with something new that I can enjoy! No retreads!


So... Just leave the story BioWare has been building up between Origins and Dragon Age 2 up in the air? Because given the way Witch Hunt ended and the way DA2 ended, it really seems as though the two games are meant to eventually connect. You expect them to just drop that and go to something new and unrelated? That defeats the purpose of a sequel.

You can have something 'new and exciting', by all means. Just not with Dragon Age 3. Well, DA3 should tie in the first two games, that is. It can still be new and exciting while still continuing (and hopefully completing) the old heroes' stories. Maybe Morrigan and the Warden vs Flemeth and Hawke. Or something to that effect. But I'd be shocked if they dropped their whole story completely and started something new.

You don't need Dragon Age 3 for that. With the world they've created they can be a seperate story that isn't associated with the Warden/Morrigan/Hawke/Flemeth story. Sort of like the Star Wars Universe has branch offs of other stories that don't involve Luke Skywalker, but that doesn't mean the Luke Skywalker stories have stopped. They're still the main focus of the Star Wars universe.

So BioWare could very well make other games branching off from this franchise, but it'd be unwise to just abandon what they'v started, I believe.

Modifié par Lethvienne, 11 avril 2011 - 10:44 .


#166
Lethvienne

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nicethugbert wrote...

Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~

Is that all? I really don't understand how some people can possibly come to the assumption that, if Dragon Age 3 did have the Warden back as a playable protagonist, information imported over from Origins means that our levels and classes would be imported over as well. Because that notion is beyond preposterous. Just because our levels imported over for Awakening and the DLC doesn't mean that same would be true for a completely new GAME. Are you kidding me?

Of course our levels imported over for Awakening and the DLC, because they were just additions to Origins. Naturally our levels would carry over. Dragon Age 3 would be an all new GAME. Not an expansion for goodness sake. If we could import our Wardens from Origins to DA3 I would imagine the only things that carried over would be our appearances and the choices we'd made. Not our former levels. Not our weapons and armor.

I'm surprised people would even assume something so outrageous. BioWare would never allow people to start off a brand new game with a character as strong as the end of Origins Warden or even end of DA2 Hawke. I fail to understand why people can comprehend Hawke transferring over and not the Warden if level (and thus a too powerful character) is the only issue.

So if that's the main reason you think they can't or shouldn't bring the Warden back, it's not really valid. Because it would never happen that way.

Honestly. <_<

Edit: I'm also confused by this response (aside from the reasons mentioned above) because I very clearly gave a way for them to bring both the Warden and Hawke back. So, if BioWare did release DA3 with a version of the idea I laid out, it's not like you would have to play the Warden if you didn't want to. So. Yeah.


Dragon Age 3:  Busted Back Down To Level 1!
Dragon Age 3:  The Busted Warden
Dragon Age 3:  Warden Do Over
Dragon Age 3:  Morrigan Drains The Levels Out of The Warden
.............

No thanks.


LOL! ^.^ First you're unhappy with the concept of a leveled up Warden at the
start of the game (highly unlikely) then when that's debunked you
decided to hate the idea of the Warden starting off the way all
characters start off for a new game. Can't please everyone, I suppose.

Fortunately I don't think this mindset is in the majority. I certainly hope BioWare means to finish the story they started. :)

Modifié par Lethvienne, 11 avril 2011 - 10:49 .


#167
Tezzajh

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no one dies in dragonage, my list of important characters that i killed but come back
Lelianna
Ogren
flemmeth

so it dont matter if your warden died,

#168
Lethvienne

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Tezzajh wrote...

no one dies in dragonage, my list of important characters that i killed but come back
Lelianna
Ogren
flemmeth

so it dont matter if your warden died,


Hee... This is very true, but since some people were so hung up on the "My Warden is dead so you can't have yours either" argument that I felt it was worth covering. Doesn't hurt to be as thorough as possible. ^.^

#169
gotthammer

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Lethvienne wrote...
 Maybe Morrigan and the Warden vs Flemeth and Hawke. Or something to that effect. 


Ooh. That'd be interesting, at the very least. Provided they execute it properly, of course. ^_^

Lethvienne wrote...

Tezzajh wrote...

no one dies in dragonage, my list of important characters that i killed but come back
Lelianna
Ogren
flemmeth

so it dont matter if your warden died,


Hee... This is very true, but since some people were so hung up on the "My Warden is dead so you can't have yours either" argument that I felt it was worth covering. Doesn't hurt to be as thorough as possible. ^.^


Yeah.
I mean, what's preventing anyone from resurrecting somebody? The 'cardinal rules of magic'? Can't those be circumvented? (hasn't Flemeth done stuff to that effect, and what about blood magic?)

Modifié par gotthammer, 11 avril 2011 - 10:52 .


#170
Lethvienne

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gotthammer wrote...

Lethvienne wrote...
 Maybe Morrigan and the Warden vs Flemeth and Hawke. Or something to that effect. 


Ooh. That'd be interesting, at the very least. Provided they execute it properly, of course. ^_^


That would be the trick, wouldn't it?

But just imagine if BioWare pulled it off! Think of the potential! The two main protagonists of the first two Dragon Age games going at it in a titantic clash, fighting as the champions in a sinister mother/daughter conflict between two powerful witchs. It would be epic! :D

gotthammer wrote...

Lethvienne wrote...

Tezzajh wrote...

no one dies in dragonage, my list of important characters that i killed but come back
Lelianna
Ogren
flemmeth

so it dont matter if your warden died,


Hee... This is very true, but since some people were so hung up on the "My Warden is dead so you can't have yours either" argument that I felt it was worth covering. Doesn't hurt to be as thorough as possible. ^.^


Yeah.
I mean, what's preventing anyone from resurrecting somebody? The 'cardinal rules of magic'? Can't those be circumvented? (hasn't Flemeth done stuff to that effect, and what about blood magic?)


I hadn't thought of that! Mostly I just wanted to come up with a solution that would (finally) appease those who seem to think the Warden should be dead for everyone just because they're determined to leave theirs dead.

However, you propose an interest alternative. I could see Morrigan performing some Blood Ritual to resurrect the Warden. It would be like her. She clearly saw how strong and powerful the Warden is/was and was determined to have the Warden as her ally against Flemeth. The end of Witch Hunt hinted some plot of Flemeth's that Morrigan seemed to think would be even worse than the Blight. Even for those who killed their Warden off, that doesn't change the end of Witch Hunt in that Flemeth is planning something terrible.

It would make sense that, having learned of Flemeth's diabolical scheme, Morrigan would become fearful and seek to bring back the strongest warrior/mage/both that she knows. The Hero of Ferelden. It wouldn't be a stretch to picture her resurrecting the Warden under such circumstances.

Very interesting idea, Gotthammer. ^.^

Modifié par Lethvienne, 11 avril 2011 - 11:08 .


#171
randName

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Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~


Reducing my wardens to level 1, or restarting them, is hardly something I want at all, and is included in the argument; or rather doing such is worse than importing them at full strength.


Or it is beyond preposterous that my Warden would suddenly lose all that (s)he learnt before, and I have no interest at all in seeing my character from DA:O diminished and ridiculed in such a way.


& the idea that this weakling you propose would have slayed archdaemons, cut down dragons, and thousands of enemies of various stripe and colour, sprayed cities crimson and stopped the blight is insane, and I find the whole idea a tragic farce.


So that is all, or do I need to spit out all the consequences of having the Warden return? 

Modifié par randName, 11 avril 2011 - 11:14 .


#172
Lethvienne

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randName wrote...

Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~


Reducing my wardens to level 1, or restarting them, is hardly something I want at all, and is included in the argument; or rather doing such is worse than importing them at full strength.


~shrug~ All I hear is "I want, I want."

And you keep going on about how you don't want the Warden either way, cause nothing will satisfy you but a completely new character (again). Or that's how you sound at the moment.

Does this mentality also apply to Hawke? Because you've responded to half of the compromise I proposed. Because if you're willing to have Hawke back, either with his DA2 level in tact or reduced to level one, then that would make about . . . zero sense.

So, are you equally against Hawke returning in DA3? If so, well then I'm sorry for you. You must not care about continuity or the completion of the story DA:O, Witch Hunt and DA2 started.

Making new characters over and over again and failing to finish the stories they start would get very old. Most people would stop buying. The way the endings for DA:O, Witch and DA2 have been presented make the two games seem like they're two roads running in opposite directions, destined to eventually meet. That's what BioWare seems to be implying, anyway, because they certainly haven't ended either of the games' stories. They left them open as cliffhangers with similar endings to suggest a connection.

The level of involvement Morrigan and Flemeth have in both games also indicate that if there is a 3rd game, it will tie in the two games and finally tell us what happens with both the Warden and Hawke. And so far most people seem to want to know what happens. Thankfully this 'I want something completely new" thing doesn't seem to be in the majority. Nor does it seem very reasonable at this time.

But I think I've said enough on that subject. Have a lovely day. ^.^

#173
Lethvienne

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randName wrote...

Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~


Reducing my wardens to level 1, or restarting them, is hardly something I want at all, and is included in the argument; or rather doing such is worse than importing them at full strength.


Or it is beyond preposterous that my Warden would suddenly lose all that (s)he learnt before, and I have no interest at all in seeing my character from DA:O diminished and ridiculed in such a way.


& the idea that this weakling you propose would have slayed archdaemons, cut down dragons, and thousands of enemies of various stripe and colour, sprayed cities crimson and stopped the blight is insane, and I find the whole idea a tragic farce.


So that is all, or do I need to spit out all the consequences of having the Warden return? 


Wow. Do you even try to think about your arguments before posting them? The level the player has reached in a game has NOTHING to do with the character's strength. Level is a game mechanic to show your progress throughout the game. You thinking a game mechanic has anything to do with the character is ludicrous, The two are not connected in any way. Though I suppose as a RPer I can grasp that concept more easily than you. <_<

That's like saying it'd be pointless to make a superhero game (with superman or some other super-powered character) because a guy who do all the things Superman can do would never start off as a level 1.

Once again, LEVEL is just another way to measure a player's progress through the game. It's got absolutely nothing do with the actual character.

If that's your only argument, your only reason for insisting the Warden can't return, then I really have nothing more to say to you because it's aburd, plain and simple.

Edit: And having the Warden, if he/she returns, start the game at level one as a game mechanic hardly constitutes 'ridicule', which means: to reduce or dismiss the importance or quality of somebody or something in a contemptuous way OR to engage in mocking laughter, mimicry, or comments intended to make fun of somebody in a contemptuous way.

Making the Warden a level 1 (game mechanic) to start off the game is hardly ridicule. Nor does it diminish his/her importance as a character. Please, don't be so dramatic. :?

Modifié par Lethvienne, 11 avril 2011 - 11:39 .


#174
A Crusty Knight Of Colour

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Lethvienne wrote...

randName wrote...

Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~


Reducing my wardens to level 1, or restarting them, is hardly something I want at all, and is included in the argument; or rather doing such is worse than importing them at full strength.


Or it is beyond preposterous that my Warden would suddenly lose all that (s)he learnt before, and I have no interest at all in seeing my character from DA:O diminished and ridiculed in such a way.


& the idea that this weakling you propose would have slayed archdaemons, cut down dragons, and thousands of enemies of various stripe and colour, sprayed cities crimson and stopped the blight is insane, and I find the whole idea a tragic farce.


So that is all, or do I need to spit out all the consequences of having the Warden return? 


Wow. Do you even try to think about your arguments before posting them? The level the player has reached in a game has NOTHING to do with the character's strength. Level is a game mechanic to show your progress throughout the game. You thinking a game mechanic has anything to do with the character is ludicrous, The two are not connected in any way. Though I suppose as a RPer I can grasp that concept more easily than you. <_<

That's like saying it'd be pointless to make a superhero game (with superman or some other super-powered character) because a guy who do all the things Superman can do would never start off as a level 1.

Once again, LEVEL is just another way to measure a player's progress through the game. It's got absolutely nothing do with the actual character.

If that's your only argument, your only reason for insisting the Warden can't return, then I really have nothing more to say to you because it's aburd, plain and simple.


I agree to a point but at the same time, the skills, accomplishments and perceived strength of the character has to be reflected in any sequel involving the Warden. Whereas the level itself is irrelevant, there needs to be a very good reason as to why the character lacks the skills and power that he/she previously had at the end of Dragon Age if there is to be any logical continuity.

I'd also hope we don't go for the amnesia route either. I didn't like it in the Witcher, I somewhat forgave it in PS:T but I'm sure a lot of people will not be satisfied with amnesia for Dragon Age 3. Imagine, your Ferelden Grey Warden, Slayer of the Archdemon. As weak as a homeless beggar. Because she/he got a nasty bump on the head and forgot how great and powerful he/she used to be.

Though, the other obvious argument to bring up is what if you sacrified your Warden?

Modifié par mrcrusty, 11 avril 2011 - 11:41 .


#175
randName

randName
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Lethvienne wrote...

randName wrote...

Lethvienne wrote...

randName wrote...

No, we don't - I for one would see this as a huge negative since all my wardens are close to demi-gods at the end of DA:A, and would be horribly boring to continue.


Oh dear lord. ~rolls her eyes~


Reducing my wardens to level 1, or restarting them, is hardly something I want at all, and is included in the argument; or rather doing such is worse than importing them at full strength.


~shrug~ All I hear is "I want, I want."


Right back at you.

The problem is that reducing the character to level 1, or diminishing it is not keeping continuity, its not telling the story of DA:O since you break it by doing so.

And it's true, I do want one thing, and that is a good believeble story, one that continues the age of dragons within the world of Thedas, so it would need to take into account DA:O and DA2, well actually I'd rather that they scrapped the retcon they did in DA2. For I don't want them to diminish and ruin the story they already built, by changing the past through rewriting and retcons. 
That said if they actually managed to tell a good story using my Warden, in full bloom as seen in DA:A sure, I would like that.

And had BioWare done what they did in BG1 and capped your character at a rather low level, and then continued it in BG2 to a high, but not godly level, and then finished it off with a demi-god phase in TB and finally godhood, sure - I would have liked that.

They didn't.


& When I talk of levels in BG or in DA:O, its not about getting to level 15, or 29 or 100, its more about what you accomplished, and what power relative to man and gods you held.
So Hawk at character level 27 (standard end game) is less level wise in this sense than your character in BG2 at character level 18.

Modifié par randName, 11 avril 2011 - 11:46 .