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Oh my, I don't even know where to begin. Having playing DA2 thought moments ago - and having made notes about thoughts in the last days - I still have this feeling like "this is the last DA game I have bought." It's just designed in ways, I feel not like I made a good choice.
Overall, I never ever saw a single game in 25 years which was SO gloomy, dark and depressive, and that includes even stuff like Fallout, which after all is around World War III. The only thing that dampens my sadness over the course and ending of the game is the fact I never really identified with Hawke over the course of the game. Partially because I always kept thinking of myself as The Grey Warden still, and partially because of the odd storytelling. Let me make some examples:
1) My Family
When I was Grey Warden, I essentially started from scratch. So everyone I knew I knew from the game. Here, I had a mother, sister, brother and god knows who Hawke knew, but I did NOT. So when Carver died at the start, it was more like "meh, there goes my tank". After a while my sister was brought to the mage circle, and until the end I never ever saw her again. Then mother. Good riddance, while I did not feel much for her, this way of killing her off was really tasteless. I felt was WAY too dark and bizarre, and it was one of those moments I thought "is THIS the sort of story I want to play as my spare-time fun? That my virtual mother is used as spare part of some zombie?" And my answer was: rather not. Over time, as the game got darker and darker, I started to EXPECT that all of my family would die horribly, so I stopped caring and it made me distance myself from Hawk, because essentially, I did not WANT to identify with a character with such a fate.
2) Time Jumps
The Time Jumps didn't help either. All the time I seemed to know people, which Hawk knew and with whom Hawk had experiences, but I the played did not.
3) The psycho companions
Good grief what an assortment of psychos. Outside of Varric and The Guard Captain (I didnt even memorize her name...) ALL of the companions seemed in various degrees of madness and severe mental illness. In reality, they all would be the LEAST people I would surround myself. A traitorous and lying Pirate, a mental and hate driven half-mad ex-Slave, that creepy she-elf-wizard, that self-absorbed Prince and of course Anders, prolly the most psycho of all the crew. What a farce. I don't even know where to begin!
Every time I met my old companions from DA:0, I felt like I wanted to wave and jump and yell "hey it's me, your old friend, get me outta here!" And compared to the DA:0 companions, the new companions clearly were B-List. NONE of them had the class, depth or closeness to me that any of my DA1 companions had. And their psychopathy... it was really driving me off. The only reason I treated them well and agreed with their sayings was, that I knew I needed them in my group. Anders was, after Bethany went to the Circle, my only mage able to heal. So I was essentially stuck with him. If I had had my say as I felt about them, almost ALL of them would be either dead or gone FAR before the end. They were a bunch of psychos and outside the Dwarf and the Guard Captain I disliked them all.
4) Anders
Anders is really worth his own topic. Loving to play a gay romance, I had him and that hate driven Elf. The Elf creeped me out with his Anakain way. I did not want someone whose entire heart is absorbed with hate, and while I did not really like Anders much, I sympathized with his pain and played along the romance. And BOY, was that bad. You know the end. My lover, my HUSBAND is a terrorist who blow up the Church just to give a sign! I mean, wow, after the death of my brother and mother and after all the bad that happened, it was really it! The point where I decided, NO way in hell am I going to EVER EVER play romances in Bioware games again. NOT EVER. THIS is certainly NOT what I want to experience in my spare time fun, storytelling or not. It WAAAY overstepped limits of good taste, and I am sure it can seriously unsettle some people. Anders was such a fun char in the DA1 expansion, and I felt that was sort of ruined. Developing him into a terrorist, after he lived with me for 3+ years was just so.... unbelievable. Especially that Hawk would note nothing about it.
5) Every side is evil
In the end, or rather way ahead of it, I often felt like: If I really were Hawk, I'd just sell my stuff and go back to Ferelden. What is keeping him? It all went from bad to worse all the time. I tried to play as good and rational as I could. I did not blame all mages even to the very end, no matter how my rationality was tested. I still think, confining mages is wrong, even if some do bad things. But I felt that all my good doings led to nothing. I can accept that not all good plans work out in a game. But I felt like cheated, since essentially ALL things were for naught. All went downhill and into flames. Besides my two trusted Companions, by and large everyone was evil in various degrees. In such a situation, why stay? Why not leave with King Alistair and go back to Ferelden? I would have done so, in the time Alistair came, and just leave a no-win situation behind. Because at that point it was quite clear this was a no-win situation for Hawk. And did that Chief Mage REALLY had to use Bloodmagic in the end, when I decided to side with the Mages? Did you REALLY even have to destroy THAT small moral victory from the player? It was just mean and sad.
There would be many things to add, how the RPG element was severly cut and the game was way too much a railroaded action game with cutscenes and dialogues, but that has been said enough by others. It was, I really have to emphasize that, rarely had a more unpleasant and depressing game experience in all my life and I seriously do not want to experience such a story ever again.
Modifié par elikal71, 13 mars 2011 - 06:17 .





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