-Reusing the same four maps 500 times.
1. Slight imagination there, i for one didn't mind revisiting places, didn't bother me in origins either. Although with a longer development time they could of added a bit more variety, a small town, an old fort or something like that.
-Setting the whole game in one city.
2. Has potential to truely give meaning to choices i for one like this idea but it was underused
-Enemies have a ton of HP and come in waves so the game feels longer.
3. Disagree, lots of enemy's die quickly, however i miss the coloured names to distinguish different enemy ranks, elite,boss,normal,weak etc.
-Frame narrative to avoid being too descriptive about what happens between large periods of time.
4. Kind of not true, i for one think it has to be vague as i'm assuming dlc/expansions will be placed in these gaps of time, however again if the game had a longer development time they could have had a few more convo's for the party to give an idea as to whats gone on over the gaps of time. Hoping this gets covered in dlc/expansions.
-Half as much dialogue, more passive interaction.
5. Agree, not enough dialogue to really drag me into the stories or build up a good relation to characters. but was pleased with the party banter for me personally it was through party banter that i most connected to the companions.
-Millions of stupid side quests that have nothing to do with anything.
6. I'm not sure on this one i liked a lot of the side quests that came back in later acts, however again this could of been much better if they had longer to develop.
-Dull environment bereft of life and matter.
7. This isn't elderscrolls its a static RPG, this never bothered me in origins and doesn't in DA2 its more about story than random people walking around
-Inability to customize companions allowed you to skip designing different armor models.
8. I like the companion set armor however there should of been a variety maybe a new one for each act at the latest so to keep things fresh, only avelene and merril could change there armor as far as i was aware.
-Collecting hundreds of-- literally, junk items-- to create the illusion of immersion and depth.
9. Meh origins had lots of junk to it did have better art though than just a standard junk icon this again shows a lack of development time.
-Poor character development, so you hardly care about your companions by the end of the game.
10. Totally agree with this point. Never really connected with companions, varric and meril being the 2 i felt had the deeper story but still lacking. Again my opinion is this is due to lack of development time
-Lack of any substantial choices that have lasting effects.
11. This is the most true statement, nothing had worth to me no huge choices like origins had (mage/templars being the only one, where origins had one at the end of each act. plus a good amount of medium choices throughout the game.
-Contrived ending, that tells you nothing, and leaves a huge gap for sub-par DLC
12. True i didnt even realise the ending was the ending as i thought the game was based over 10 years but it actually ends in the 7th year however the ending is hinting at a dragon age 3 and i am expecting a full expansion to add to this.
-Generic UI showing a lack of creativitiy and effort.
13. Ingame UI was fine for me, the new talent tree is a great improvement. I miss the screen shot profile though telling your story, or the stats screen listing players kills etc there not major bad points but again hints at a small development time
So my overall opinion is that this game was playable, but always felt lacking and shallow. I wasn't drawn into the story unlike origins, and companions where more like sidekicks than actual companions. I loved all of there personalites they just lacked depth not enough time to really bring there stories into it. Anders didn't have enough about justice for my liking either i was hoping he would be the ultimate companion story when i first read the two had merged big disappointment for me.
This game was an improvement in a lot of areas, but due to the quick release i agree with others they should of either just made an expansion based on origins engine with extra content, or added another year or 2 to the development time so the writers could of really made the epic story that is in dragon age 2 really come to life. Verdict 6/10 And as long as the DLC/expansions are aimed purely at adding story and depth this could easily be a 9/10 game in the end!
I have faith!
Modifié par Scous3, 14 mars 2011 - 05:25 .