Riloux wrote...
-Reusing the same four maps 500 times.
-The whole game takes place in one city.
-Enemies have tons of HP and come in waves so the game feels longer.
-Frame narrative to avoid being too descriptive about what happens between large periods of time.
-Half as much dialogue, more passive interaction.
-Millions of stupid side quests that have nothing to do with anything.
-Dull environment bereft of life and matter.
-Inability to customize companions allows you to skip designing different armor models.
-Collecting hundreds of-- literally, junk items-- to create the illusion of immersion and depth.
-Poor character development, so you hardly care about your companions by the end of the game.
-Lack of any substantial choices that have lasting effects.
-Contrived ending, that tells you nothing, and leaves a huge gap for sub-par DLC
-Generic UI showing a lack of creativitiy and effort.
--Reuse...bad on them and awfully lazy.
-- That is the point. That'd be like saying DAO cut corners by doing generic fantasy setting #1.
-- Ummm, that's not new. That's the same as DAO or did you skip that game?
-- Framed narrative: How else do you suggest covering a decade of time? You can't show everything.
-- Half as much dialog. Umm, not that I've noticed. Dialog seems to be about the same and since I can hear the other half it doesn't sound like an old Bob Newhart routine.
-- Stupid side quests - -Really did you even play the first game? There were 4 quests that were plot related and the rest were all stupid side quests except in DAO it made no sense you were taking time out to do any of them when the blight was threatening you.
-Dull environment. I guess if you just say something it is true but the environments here are no more bereft of life than DAO. Go wander the Denerim markets and see the same people in the same places and a handful of interactive merchants. Seriously, did you even play the first game?
-Inability to customize companions - Oh booh-flippn' hoo. You can't put armor on them. Cut corner or a good design element. I'd say you deicde but you can't think clearly so I'll tell you - good idea. Can all of you who want to play Barbie dress up just go buy that game and shut up about this?
-Collecting hundreds of-- literally, junk items: Again, did you PLAY the first game where you were buried in vendor trash so badly that you had to leave the Roads and Brecillian Temple to sell crap.
-Poor character development - Personal taste but you are wrong.
-Lack of any substantial choices - untrue
-Generic UI - Seriously, the UI is 100X better and shows info in a clear and meanignful way. That is what UI's do not look pretty.
Basically you didn't play the first game or don't recall it because many of the "flaws" are the same as DAO and most of the rest barely rise to the level of personal taste or are just plain wrong. The only legit gripe you've got is that they badly and ham-handedly re-used environments.




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