toggled wrote...
Brenus wrote...
You pretty much summed up every criticism that people have about this game, yet no, Bioware refuse to comment or acknowledge them, and the herp derp blind sheep that follow the game keep on saying that no valid criticisms are being raised as to why this game is bad.
Both bioware and their newfound fans have gone completely blind and senseless to video game quality.
Bioware has commented on the criticism - see the Eurogamer interview:
http://www.eurogamer...ge-ii-interview
Mr. Laidlaw circles the wagons and claims that anyone who doesn't like Dragon Age 2 simply hates change. He also justifies recycling areas with the 'less is more' argument.
We hate change? Oh my.
Mr. Laidlaw, people can hate change. But you have to remember, change is like a coin, it has two faces. One face is good, whilst one face is bad. This time around, you lost the coin toss.
I for one, am not opposed to change if it BENEFITS the player experience. For example, the fact you can delete all your junk in one go, as opposed to manually removing each individual piece. THAT IS GOOD CHANGE.
But removing the voiceless character to bring in the Mass Effect-style dialogue wheel was not a beneficial change, and hampered my playing experience.
In addition, a sequel should build on the strengths of the original. DA:O was a tactics-oriented homage to older RPG's like Baldurs gate, and having a voiceless protagonist allowed you to place yourself in the role of the hero, as opposed to Hawke, who is just another character. Since DAII is a sequel to this, the same formula should have been applied. Instead, you now have Dynasty Warriors Dragon Age. In essence, you have almost changed the game genre.
Imagine the outcry that would be had if Mass Effect 3 had no voiced Shepard, no dialogue wheel, and the ability to switch between party members. People enjoy Mass Effect for the way it is already built. In ME2, you built upon the same structure, and it worked well (with the exception of thermal clips). Just because one style of gameplay is good for one series, doesn't mean it's good for another.
And if future "change" means re-using environments, bland textures, a jumpy narrative which leaves the player almost confused, poor customisation and an ultimately shallow RPG experience, then I feel that I can say definitively that I dislike change.




Ce sujet est fermé
Retour en haut




