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Talents that dont work


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32 réponses à ce sujet

#1
Cloaking_Thane

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Could anyone post the talents/skills that arent applying properly currently, so I (and others) can make the judgement call of wether to avoid them or not for a talent tree?

Thanks!

#2
Atricks

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Didn't realize there were any.

#3
Cloaking_Thane

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I heard that some weren't applying the upgrades properly etc.

#4
RPGamer13

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Just because they aren't reflected in the stat screen, doesn't necessarily mean they aren't working properly.

#5
Jaysenedwinward

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Disorienting Criticals is NOT working for me. I get disorients from any criticals I do with any move while obscured. I also only get a disorient on a target pinned by pinning shot if I am the only one left in my party.

#6
Parrk

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Some talents are over-contributing. I am not sure what was causing ever auto-shot bow attack to hit for 1400 damage, but I know that it was probably not intended that I should 2-shot lieutenants with autoshot during the final battle.

It has something to do with elemental damage and using the Jackal bow. there is a multiplier coming off of one of my mage's buffs that is adding an additional 100% modifier on top of my 200% crit.

#7
majnuker

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Power and Speed for rogues is able to be activated at the same time, although the description says it shoudln't be. Cannot activate with precision though.

When i found that i was VERY surprised.

#8
Rail Tracer

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I don't think shadow veil (100% Obscure chance while stealthed) is working, disorient isn't applied to the targets I am attacking while I am stealthed.

#9
Taleroth

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Goad and Armistace do not work on consoles due to targeting issues.

#10
iLogic

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Anyone figure out why sometimes if I kill an enemy standing directly next to another enemy, both will die? Most noticeable when I'm killing one of the 3 enemies in the game with a healthbar befitting a mook and one of the standard BOSS HP mooks standing next to him, who I haven't hit yet, dies with him.

#11
Thalandor21

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iLogic wrote...

Anyone figure out why sometimes if I kill an enemy standing directly next to another enemy, both will die? Most noticeable when I'm killing one of the 3 enemies in the game with a healthbar befitting a mook and one of the standard BOSS HP mooks standing next to him, who I haven't hit yet, dies with him.


Because normal weapons hit everything in a 1/4 of your front arc and great weapons hit everything in 1/3 of your front arc. I think its explained in the manual.

#12
Kaigen42

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According to the readme file, Rally is not sharing the benefits of sustained abilities with party members like indicated in the tooltip. The Mage talent that shares Arcane Shield works, but shares a less powerful version of the shield with the party.

#13
TyphoonChef

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Archers Lance for a rouge archer on xbox 360 does not "tear through every enemy in its path" as afar as i can see, it will kill the first one and that is it. Also sorry to go off topic but why are there no decent specializations for an archer? or am i missing somthing?

#14
TyphoonChef

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Archers Lance for a rouge archer on xbox 360 does not "tear through every enemy in its path" as afar as i can see, it will kill the first one and that is it. Also sorry to go off topic but why are there no decent specializations for an archer? or am i missing somthing?

#15
Cloaking_Thane

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Kaigen42 wrote...

According to the readme file, Rally is not sharing the benefits of sustained abilities with party members like indicated in the tooltip. The Mage talent that shares Arcane Shield works, but shares a less powerful version of the shield with the party.


Thanks! this is what I mean, does Arcane Shield stack if Anders and Merril apply it?

#16
Stalky24

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two weird things I noticed.

Winters Grasp freezes target and everyone around him

Blood Slave'd low hp enemy is promoted to medium hp enemy

#17
iNixiRir

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Stalky24 wrote...

two weird things I noticed.

Winters Grasp freezes target and everyone around him

Blood Slave'd low hp enemy is promoted to medium hp enemy


Blood Slave is really broken. 80% of the time it doesn't work at all, so you lose vital seconds to cast it and you get absolutely nothing in return.

#18
Infinity83

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I don't know about anyone else but, no matter how little health my group had, I couldn't ever seem to cast Group Heal. Maybe I wasn't doing something right or whatever, but I always had to go in manually and have my companions drink potions. I'm playing on the PS3.

#19
Zerbin

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Can't seem to get the upgraded version of Varric's Kickback talent to kick in.

#20
Leo Church 13

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Infinity83 wrote...

I don't know about anyone else but, no matter how little health my group had, I couldn't ever seem to cast Group Heal. Maybe I wasn't doing something right or whatever, but I always had to go in manually and have my companions drink potions. I'm playing on the PS3.


The group heals can only be activated when the requisite sustained ability is activated.  Spirit healer or similar companion ability.  Same goes for Group Rez.

#21
SuicidalBaby

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Taleroth wrote...

Goad and Armistace do not work on consoles due to targeting issues.

working fine on ps3

#22
kotli

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Stalky24 wrote...

two weird things I noticed.

Winters Grasp freezes target and everyone around him

Blood Slave'd low hp enemy is promoted to medium hp enemy


Winters Grasp yeah it is werid its just its a mini AOE that placed on your target it just dont say so.

#23
Icy Magebane

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Cloaking_Thane wrote...

Kaigen42 wrote...

According to the readme file, Rally is not sharing the benefits of sustained abilities with party members like indicated in the tooltip. The Mage talent that shares Arcane Shield works, but shares a less powerful version of the shield with the party.


Thanks! this is what I mean, does Arcane Shield stack if Anders and Merril apply it?


As far as this goes, I want to say that Rally does in fact work the way it's intended to, because when I played, I always noticed a higher crit rate from all my characters when Fenris used it with Control/Command... When combined with Carver's Rally + Might/Muscle, we were powerhouses... just my personal experience there.

Also, Arcane Shield does not stack if multiple mages are using it.  All abilities only work once and apply the highest values, but these values can be stacked by different ablities.  So if you have 2 abilities that give +10% attack, they will stack, while using the same power with two characters will not.  As I understand it, the +5% sharing is intentional...

Edit:  I just loaded my game and used Rally with both Fenris and Carver... the bonues do not appear on the stats screen, so I have no idea whether or not it works... very strange, because I certainly felt more powerful when I was playing the game.

Modifié par Icy Magebane, 15 mars 2011 - 12:21 .


#24
termokanden

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Rail Tracer wrote...

I don't think shadow veil (100% Obscure chance while stealthed) is working, disorient isn't applied to the targets I am attacking while I am stealthed.


Definitely something fishy going on there. Either this or Disorienting Criticals isn't working right.

#25
Rail Tracer

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termokanden wrote...

Rail Tracer wrote...

I don't think shadow veil (100% Obscure chance while stealthed) is working, disorient isn't applied to the targets I am attacking while I am stealthed.


Definitely something fishy going on there. Either this or Disorienting Criticals isn't working right.



Disorienting Criticals is working, at least it works while I am obscured by other effects, like Chameleon's Breath and Impenetrable Fog.