Just a minor one. When you first meet Nathaniel he acts as if your Warden spared the Architect, even if you killed him. I went back and checked the save I used, and it was definitely 'Architect is dead'. Obviously this is just a minor bug but I thought I'd report it anyway.
Bug in the 'Finding Nathaniel' quest
Débuté par
Thomas9321
, mars 13 2011 08:09
#1
Posté 13 mars 2011 - 08:09





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