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I would like to apologize. To Bioware.


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#101
maselphie

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3LECTRICOSITY wrote...

All the dialog is either "good" "middle way sarcasm" or "IMA SKULL **** YOU". And there are never multiple options for each of them. In Origins, I could have 4-5 different things to say. 

I'm going to outright disagree with this because, yes, that was my assumption, until I played all 3 types. The red one, the one that you THINK would be evil or whatever, is actually just blunt/get to the point. It's like how Fenris talks. The most evil choice in the game, to me, is the neutral one where the char just jokes about what's going on. Sibling died? Well at least father won't be lonely. o_O Ooooh kay. Thing is, chars respond appropriately to the snarky lines. Either it's "lol writers are funny thanks for picking this line," or more realisticly "wtf? what is wrong with you?" Which prevents me from really playing that tone of character. BUT, there are so many times when there are 5 options to pick from. Flirty, asking your compansions opinions, and of course, the investigation tab, though that doesn't count here. If I recall, the options in DA:O were just like this. Some were obviously good, obviously a joke, obviously evil, and obviously flirty, etc. Except, they WEREN'T as obvious as this game, which is why I think people have a problem with it. My favorite choices are the ones that don't have the different tones displayed. The ones with the spirals which are just choices, not replies. I think the flirt ones really needed to be marked, though, so no accidental romances happened.

Here i'm wondering how any of my companions can wear... almost no protection and not DIE when an arrow is shot at my 70s pornstar dwarf with an open shirt and exposed chest.

Hahaha, welcome to my world where every girl char looks like they're freezing their butt off! xD
Of course, Varric looks awesome in his own story about himself.

Again on armor, it was possible to not have the same type of armor on the characters at once, but they were all the same type of armors, some just recolored. The Juggernaut was basically the most unique heavy armor, and mostly for the helm that I modded out, heh. It was way more appealing to me to see a diverse cast, and not see Sten suit up in an outfit that looks remarkably un-Qunari.

What I would have loved is upgradable armor that changed appearances, or at least have their alternate outfit actually obtainable in some way. Right now, it's totally a mystery why they get their alternate outfits. o_O

I hate the game because it's lacking any real story. It's like "Ya... so.. go get money... so you can come on the expdition to get money... which you won't need because you earned it to come on the expidition.. so i'll leave without you if thats alright.".  Like, the start of the game could end at that point based on the dialog. 

That really bothers you, doesn't it? (Have you completed the game or no? I've forgot.)
I agree, that's not much of a plot at that time. But I could tell you the plot and you would agree that it's there. But I'm not going to so that no one else is spoiled, yourself included just in case. Is the plot way more sutble? Yes! Which is why I think people could miss it and not think one exists until it slaps you across the face. Just tell me, while completing your quests, didn't you feel there was a heavy theme to most of them? Would you agree that that theme was important to establish for DA3? It wasn't strong enough in DA:O to support the entire premise of DA3.


I agree Loghain wasn't pure evil, and I'm sooo happy he has motivations. But most pure villian chars are "crazy", like Sephiroth. Once they're gone, is "evil" eradicated? That's what's black and white to me.

#102
Malice_Unarmed

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I really liked the game but what I disliked about it is the lack of depth in any of your choices, none of them what so ever is close to DA1 (the Dalish choice), the narrative pushes you down 1 path and those choices really don't make much difference. Bioware was all about choice and other then the 1on1 with an NPC good/bad, none of it really mattered. Also would have liked to see my first game saves actually have more of an impact since I played it 5+ times.

Hope there will be some good DLC and an even better XP.

#103
SexBomb

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It's funny, because I feel the exact opposite. Had incredibly high hopes. Was looking very forward to it. Dreams dashed.

#104
DinoCrisisFan

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Well at least you have the bullocks (no, I'm not British) to take responsibility for your actions and words.

#105
maselphie

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Malice_Unarmed wrote...

I really liked the game but what I disliked about it is the lack of depth in any of your choices, none of them what so ever is close to DA1 (the Dalish choice), the narrative pushes you down 1 path and those choices really don't make much difference. Bioware was all about choice and other then the 1on1 with an NPC good/bad, none of it really mattered. Also would have liked to see my first game saves actually have more of an impact since I played it 5+ times.

Hope there will be some good DLC and an even better XP.

The ending is predetermined. The world has to go to war. Why and how is what branches. There are similar Dalish choices to make, have you forgotten them already? Then I guess they weren't as impactful.

But I agree, give me some good DLC and not some random dungeon DLC. I want character stuff. :)

#106
2Hard2C

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On behalf of all those needlessly hating DA2, I appolagize BioWare.

The game is good, flawed, but better than most games released in the past decade. Learn from your mistakes and take your time with DA3, and I'm sure everybody will have a good laugh about it later. With cake.

#107
sympathy4saren

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Looks as if Bioware sent their employees to the forums...

#108
3LECTRICOSITY

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maselphie wrote...

3LECTRICOSITY wrote...

All the dialog is either "good" "middle way sarcasm" or "IMA SKULL **** YOU". And there are never multiple options for each of them. In Origins, I could have 4-5 different things to say. 

I'm going to outright disagree with this because, yes, that was my assumption, until I played all 3 types. The red one, the one that you THINK would be evil or whatever, is actually just blunt/get to the point. It's like how Fenris talks. The most evil choice in the game, to me, is the neutral one where the char just jokes about what's going on. Sibling died? Well at least father won't be lonely. o_O Ooooh kay. Thing is, chars respond appropriately to the snarky lines. Either it's "lol writers are funny thanks for picking this line," or more realisticly "wtf? what is wrong with you?" Which prevents me from really playing that tone of character. BUT, there are so many times when there are 5 options to pick from. Flirty, asking your compansions opinions, and of course, the investigation tab, though that doesn't count here. If I recall, the options in DA:O were just like this. Some were obviously good, obviously a joke, obviously evil, and obviously flirty, etc. Except, they WEREN'T as obvious as this game, which is why I think people have a problem with it. My favorite choices are the ones that don't have the different tones displayed. The ones with the spirals which are just choices, not replies. I think the flirt ones really needed to be marked, though, so no accidental romances happened.

Here i'm wondering how any of my companions can wear... almost no protection and not DIE when an arrow is shot at my 70s pornstar dwarf with an open shirt and exposed chest.

Hahaha, welcome to my world where every girl char looks like they're freezing their butt off! xD
Of course, Varric looks awesome in his own story about himself.

Again on armor, it was possible to not have the same type of armor on the characters at once, but they were all the same type of armors, some just recolored. The Juggernaut was basically the most unique heavy armor, and mostly for the helm that I modded out, heh. It was way more appealing to me to see a diverse cast, and not see Sten suit up in an outfit that looks remarkably un-Qunari.

What I would have loved is upgradable armor that changed appearances, or at least have their alternate outfit actually obtainable in some way. Right now, it's totally a mystery why they get their alternate outfits. o_O

I hate the game because it's lacking any real story. It's like "Ya... so.. go get money... so you can come on the expdition to get money... which you won't need because you earned it to come on the expidition.. so i'll leave without you if thats alright.".  Like, the start of the game could end at that point based on the dialog. 

That really bothers you, doesn't it? (Have you completed the game or no? I've forgot.)
I agree, that's not much of a plot at that time. But I could tell you the plot and you would agree that it's there. But I'm not going to so that no one else is spoiled, yourself included just in case. Is the plot way more sutble? Yes! Which is why I think people could miss it and not think one exists until it slaps you across the face. Just tell me, while completing your quests, didn't you feel there was a heavy theme to most of them? Would you agree that that theme was important to establish for DA3? It wasn't strong enough in DA:O to support the entire premise of DA3.


I agree Loghain wasn't pure evil, and I'm sooo happy he has motivations. But most pure villian chars are "crazy", like Sephiroth. Once they're gone, is "evil" eradicated? That's what's black and white to me.


I don't like being told outright WHAT i'm saying it going to do.... when your having a conversation with someone, sometimes people miss out on snarky sarcasm and might get offended or pissed off.. but in this, it's basically "I know exactly what their response is going to be when I pick any of these". And ok, well if you want to go into flirty and other types of conversation, then DA:O your adding about 2-3 more options atleast.

I liked not knowing how the person was going to react to what I said. I may of meant something, and they may of gotten offended. It's like i'm writing the story while I play... but I know exactly the response I want.. so I never get caught off guard unless the game blatenly LIES about what my character is supposed to say. 

And please don't get me started on investigation..... I love how I can almost completely ignore what the **** the person asked me and go investiage "So you asked if I need anything. So whose your daughter?". That doesn't even make any social sense.... if I asked someone something and they ignored me and asked me something else ,i'd tell them to go **** themselves >_>. 

Regardless, I like being able to read my choices and be literally sit there for a moment to think, because i'v had times i'v said something in Origins, and they got offended. I'm like ".. ****". In this, i'm just like "yayaya, **** you, oh ya lets have sex. um. your shifty. but ill help you." It's to messed up to me. None of it makes sense to me. But again, I thought origins was flawless in this regard (for the most part). 

I haven't yet no. I'm slowly trudging through it. I can only find myself to play it little bits at a time or I get ready to hang myself.. but if the story gets better, thats great. HOWEVER, it's a fatal flaw in this game that it takes THAT long to get to any decent story. I can argue it took about 4-5 hours to get through the kinda lameness in origins. I got sick of all the warden stuff after awhile. But atleast each character type has a seperate story, and it's only that long. And that long including collecting all codex, doing all conversations, talking to everyone etc. I'm over 10 hours into DA2, i'm still in town. I'm still doing subquests (yes. its my fault for bogging myself down. but there should be some semblence of fun in sub quests, yet? for people who want to complete everything.). And i'm sick of it. God am I sick of it. I went home.. and had like 12 ****ing letters!!! AND MOST OF THOSE WERE MORE QUESTS!! I'm all for the town. To be honest, I think it's superbly done. I love how it feels big and it's easily to travel through, and it feels like a real place (lacking some more random NPC stuff but I can live with that). But i'v only left for quests.. to caves.... which look the same... and mountains.. which I keep getting sent back to...

I probably will change my thoughts over time, but for me if the game even remotely continues in the fashion it does, i'm going to be grasping at air. 

And i'v never been a fan of skimpy female characters! Like, Morrigan I kept in her robes because to me, her type of character was from the wilds. Shes never had alot, so to me I figured she'd (as a person) be comfortable in them. And even over time, I had her change into her own stuff. Leliana was in leather armor which covered her up. Wynne stayed in robes. 

I see where your coming from and your views :). However to me, the stuff that should make this game for me, breaks it. It's missing the KEY stuff in this game (and from what i'v read on the forums, alot of the game takes place in the same areas). I can always hope however. I am looking forward to Mirelleth (is that her name, I keep forgetting lol) conversations. So far she seems like the only character that doesn't feel like I could walk down the street and associate that person with the character :P

#109
Bolboreta

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maselphie wrote...

Having finished DA2, I can think of only a few games that have invoked such an emotional response from me


This is the clue. DA:O is better, but I only enjoyed it. DAII made me feel sick sometimes, angry other times; it made me laugh and I almost cried in two occasions. I disliked it more when I started playing, but in the end I liked it and I don't feel bad for liking it.

#110
wulfsturm

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3LECTRICOSITY wrote...

Thanks for making me feel special enough by going to wikipedia. /winning


Quoting Charlie Sheen, /failing.

#111
William Bell

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i didn't have high expectations after i played the demo to say the truth, but i ended up loving DA2 as much as the DAO. The story was good, the characters were interesting and there were many decisions to make.

The only flaw was the cliffhanger ending. Waiting another couple years to see what happens next is not fun :/ (If they make DA3) .

Dragon age origin had proper ending and its the reason i didn't bother to play the Awakening expansion. But DA2 really needs an expansion. And the expansion should continue right where we were left off

#112
maselphie

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3LECTRICOSITY,

Awww, c'moooon. Play the whole game and then review it. You wouldn't walk out on a movie and the review it, would you? You can walk out on a movie, sure, but do you have the right to review it? If you dislike the game, then you don't have to play ... I think a lot of what really, really made this game for me was the rollercoaster of emotions you start riding from Act2 all the way to the end. No, Act 1 isn't the best part. It's like a giant "sewer rat" level to get you familiar with the game -- but also the characters and the world. What makes the ending so great is how intimate you are with it all by then. But then, all these negative reviews could HELP the ending be better to you, because you'll be expecting crap.

As for the quests, yes, you will be getting handfuls of quests. The 12 messages thing was really a unique thing for the beginning of Acts. Maybe even just Act 2, if I recall right. Denerim was one of my favorite places in DA:O, and that's basically what Kirkwall is. I always came back to do more things, but I felt I only ever visited the Dalish or the Circle for crafting supplies after their ten hour quest was done.

@Morrigan's clothes: See! You agree that her outfit was important to her personality and background. :)

Yes, Merril is a cutie! I was "meh whatever" about her when she was revealed on the site here, but in game, you're immediately drawn to her. She is pretty complex. But I would say the same for some other characters, too! Aveline, Fenris, Anders ... really intriguing characters. As intriguing or more than the people from DA:O. It's a genuinely good experience, over all. I wish I could say "trust me" but some people play the game all the way and still disagree. If you don't WANT to like it, then you won't. Simple. =\\ If you hang around this forum reading instead of playing, then you're going to suck up all that negative energy and not make your own decisions. Also, spoilers!! Dude, the ending is totally amazing if you don't spoil yourself.

With that, I'll argue with you when you finish the game, sir! ;)

Modifié par maselphie, 14 mars 2011 - 12:30 .


#113
Dridengx

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daemon1129 wrote...

I disagree.


You disagree with her apology to Bioware? hmm okay.. although a better word would have been disaprove but then again, who are you to approve her feelings anyway? lol

#114
3LECTRICOSITY

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maselphie wrote...

3LECTRICOSITY,

Awww, c'moooon. Play the whole game and then review it. You wouldn't walk out on a movie and the review it, would you? You can walk out on a movie, sure, but do you have the right to review it? If you dislike the game, then you don't have to play ... I think a lot of what really, really made this game for me was the rollercoaster of emotions you start riding from Act2 all the way to the end. No, Act 1 isn't the best part. It's like a giant "sewer rat" level to get you familiar with the game -- but also the characters and the world. What makes the ending so great is how intimate you are with it all by then. But then, all these negative reviews could HELP the ending be better to you, because you'll be expecting crap.

As for the quests, yes, you will be getting handfuls of quests. The 12 messages thing was really a unique thing for the beginning of Acts. Maybe even just Act 2, if I recall right. Denerim was one of my favorite places in DA:O, and that's basically what Kirkwall is. I always came back to do more things, but I felt I only ever visited the Dalish or the Circle for crafting supplies after their ten hour quest was done.

@Morrigan's clothes: See! You agree that her outfit was important to her personality and background. :)

Yes, Merril is a cutie! I was "meh whatever" about her when she was revealed on the site here, but in game, you're immediately drawn to her. She is pretty complex. But I would say the same for some other characters, too! Aveline, Fenris, Anders ... really intriguing characters. As intriguing or more than the people from DA:O. It's a genuinely good experience, over all. I wish I could say "trust me" but some people play the game all the way and still disagree. If you don't WANT to like it, then you won't. Simple. = If you hang around this forum reading instead of playing, then you're going to suck up all that negative energy and not make your own decisions. Also, spoilers!! Dude, the ending is totally amazing if you don't spoil yourself.

With that, I'll argue with you when you finish the game, sir! ;)


Oh I plan to play it all the way through. It will just take me longer to get through than Origins since. I could literally sit there from start til finish with that game. And yes, I did enjoy morrigans outfit. That being said. I could still equip her with other stuff (which I did). Shes got three robes total I think which all loko like her main one, but have better stats, and even then she spent quite awhile with a different set a bit later on when I felt she'd become more in tune with how general civilization was when she was more comfortable! And yes, Merrill is awesome. Watching her stumble over her words is funny, and I sort of like how shes almost immediately drawn to Hawke. However, what I see wrong with her, is she seems to have no qualms about blaten murder of other people. (like while your in town at night). Since i'v had my hiatus for quite a few hours now I am going to jump back on and try to get, *sigh* more subquests done....

I will say I do not expect anywhere near the emotional feeling I got whilst playing through Origins. Especially at times when Alister has accepted his duty as king and leads you out into the dark spawn army for the final confrontation. Stuff like that is just never going to be topped because they nailed it. His personality changed, his voice changed, and his feeling and general awareness came into full. Nothing ever felt more epic than watching that army storm denirim from that point on. 

I will however say. I'm only going to play this on easy because. I find these "spawn waves" to be absolutely stupid and I refuse to play "Get lucky with cooldowns" because I dont know WHEN the spawn stops. 

But I will give it a fair review. I already have. I'v admitted it's a good game. However, for me (this being my biased opinion) it's not a true sequel and I am trying to look at it as a game thats new and i'v never related to anything. 

In Origins for me, I found myself going back to the circle, dalish camp and orzammar because it's not a huge change, but the NPCs have been further developed and you can usually notice people talking to different people, making notice of certain stuff etc. For me it was always fun going back. 

And for the record while Merrill rocks, is when you go visit her home and she says she watched someone get mugged and it was exciting xD. I almost cried laughing.

#115
Bankruptcy

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maselphie wrote...

I rushed to judgement over the direction of DA2. I assumed the series was being "dumbed down" to sell to more customers, and that the western RPG as we knew it was a dying breed. When I played the demo, I had criticisms out the wazoo. I was vocal about them, and I got upset when the developers lashed out at those who did.

Having finished DA2, I can think of only a few games that have invoked such an emotional response from me or kept me as entertained the whole way through. As corny as this sounds, I'm sorry.

I sincerely hope the developers know that they made a great game, all this disappointment nonsense aside. I would be severely let down if you let all this complaining get to you and you really do dumb down the game for them. The story was deep, ethical, and challenged me as a person and player. The battle system was as complicated, if not more complicated than DA:O. And all my little complaints I had from the demo were nowhere to be found as soon as an hour into the game.

I hope time shows you your work was not in vain. A lot of us really, really enjoyed this game. I look forward to the DLC (which is something I never thought I'd say!!)


http://t2.gstatic.co...skQ6gZm4VeQ&t=1

#116
Timon44

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I am in Act 2 right now and so far I completeley agree with the OP.
Was I more amazed by DA:O when I played it for the first time than I am by DA2? -Yes.
Do I think DA:O is a better game than DA2? -Definitely not.

- I love being in Kirkwall most of the time and not having to get to know a new city all the time but seeing signifant changes nonetheless. I just really like the feeling of familiarity that I am getting.


The characters and story may have been better in DAO but the improved gameplay in DA2 easily makes up for that IMO.

Also when I read everyone complaining about recycled levels I was expecting something a lot worse from what it actually turned out to be. It really didn't bother me at all so far that some levels look identical... In ME1 that was much much worse. I am playing the game for the tactical fights and the story anyways.
And if recycling levels here and there saves time for the production I actually think that is a good thing. A lot of people here may prefer something like the Diablo series where you literally have to wait 12 years for the next part to come out. I would much rather have a very good game every 2 years than an incredible game every 5 years or so.

Everyone who is going to hate and troll about my post: grow up.

#117
Spuritan

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OP, I applaud thee! ^__^ It also seems we look for mostly the same things in a game.

oh, my heart bled for the characters, they fascinated me, and I loved them to bits and pieces. Also loved that not all the NPC banter was humorous. Some of their comments to each other were painful to hear/watch, they were so mean-spirited. I really can't wait for some character-based DLC!!

Also loved how... well, deep, the story was, and the delicious shades of grey. There's too little of it in both games and in fantasy story telling.

#118
maselphie

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Spuritan wrote...

OP, I applaud thee! ^__^ It also seems we look for mostly the same things in a game.

oh, my heart bled for the characters, they fascinated me, and I loved them to bits and pieces. Also loved that not all the NPC banter was humorous. Some of their comments to each other were painful to hear/watch, they were so mean-spirited. I really can't wait for some character-based DLC!!

Also loved how... well, deep, the story was, and the delicious shades of grey. There's too little of it in both games and in fantasy story telling.

Yes, exactly! Some of the banter was VERY revealing, and in that, sad.

Character DLC yes please. Mayyybeee Fenris when he's escaping slavery? Isabela's run-in with the relic?

#119
Dorian the Monk of Sune

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Bolboreta wrote...

maselphie wrote...

Having finished DA2, I can think of only a few games that have invoked such an emotional response from me


This is the clue. DA:O is better, but I only enjoyed it. DAII made me feel sick sometimes, angry other times; it made me laugh and I almost cried in two occasions. I disliked it more when I started playing, but in the end I liked it and I don't feel bad for liking it.


Wow you remind me of my baby's mama.