There seems to be some changes in how the normal and tangent vectors are stored in DA2 .msh files:
* the binormal vector data is no longer present. This ain't a biggie, but the other one can be:
* the normal vectors appear to be compressed into 0-1 range, meaning the actual vector is: source_vector * 2 + (-1, -1, -1) and when producing a mesh it's the opposite: vector_in_file = original_vector / 2 + (0.5, 0.5, 0.5)
* the tangent vectors are compressed like the normal vectors
is this correct?





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