Hawke attacking in Extreme Slow-mo.
#276
Posté 02 avril 2011 - 06:48
#277
Posté 02 avril 2011 - 01:35
#278
Posté 02 avril 2011 - 09:37
#279
Posté 03 avril 2011 - 12:23
#280
Posté 04 avril 2011 - 05:50
#281
Posté 04 avril 2011 - 10:10
Posted in the other thread. It's about damn time they gave us some sort of update. Hope they are clear on the Isabella bug, and whether we'll have to start over.
#282
Posté 05 avril 2011 - 04:21
as for da2, i'll buy it back for pc when the price goes down, or the eventual repack editions. or just 'get it from another source'. adios.
#283
Posté 05 avril 2011 - 07:47
#284
Posté 06 avril 2011 - 05:51
EDIT:
That's it. I can't finish the game. My party is level 23 and I'm in the last quest (The Last Straw) where I'm at the Docks with that Blood-mage, huge ass demon, and crazy amount of shades. I'm getting gangbanged in less than 10 seconds (That's a first). I have that stupid glitch where my character is fighting in slow-motion.

I'm playing on casual btw.
Modifié par OceanH, 06 avril 2011 - 06:31 .
#285
Posté 08 avril 2011 - 01:32
And then, after 50 hours into carefully crafting every nuance of my Rouge – she slows to an agonizing crawl. No problem, I’ll reboot. Humm. Okay, I’ll just drop back and . . . crap – you mean this thing has rippled through every game save on my hard drive? Can’t be. Is my PS3 crashing? What? And then, aftr hours and hours uninstalling, reinstalling, destroying potentially buggy inventory, trading out companions, applying runes – I finally realize the whole game is fatally crippled by a bug that a twelve year old beta tester should have caught on the first play through. So I log into this site for comfort only to find the scores and scores of players praying to the maker for deliverance. So then I take a look to see what Bioware is saying and I find: We’ve just sold more than 2 million copies! Thanks everyone!
Glad we could make you all so happy, boys. Myself, I’m irritated, angry, and feeling flat out used. Seems DA2 wasn’t out to break new ground or leave a cornerstone in RPG history. It was all about the cha-ching factor.
It’s actually kind of tragic. When I think about the talent, the voice acting, the attention given to even quick cut scenes – the time spent creating an intelligent, strategy driven game play that exploited cross combos and demanded more than a hack and slash mentality – when I consider there were some truly brilliant designers and writers at work here – what I figure, they’re as angry and irritated as the pages and pages of devoted players on this post.
My heart goes out to the creativity and imagination that made this game so engrossing you wanted to slow down and savor every last quest. They all did a hell of a job. What a pitiless waste to have it all crippled by some lame QA team unable to uncover a flaw the size of Cleveland! How does that happen? A bug so malevolent that it leaves the entire game simply beyond redemption. To me, it’s just damn sad. Because this truly coulda been a contender.
#286
Posté 08 avril 2011 - 06:24
I'm just surviving because of haste and equipments/weapons with +attack speed. But only for a little while. My enjoyment is just slowing down as well. I'm in Act 3, 2nd Playthrough. After this I'm gonna stop.... even though I still haven't tried the female Hawke. I'm just glad I ignored Isabela and Sebastian in my first playthrough. Kinda sucks since I paid for that Sebastian DLC.
#287
Posté 08 avril 2011 - 10:23
righelseven wrote...
And then, after 50 hours into carefully crafting every nuance of my Rouge – she slows to an agonizing crawl. No problem, I’ll reboot. Humm. Okay, I’ll just drop back and . . . crap – you mean this thing has rippled through every game save on my hard drive? Can’t be. Is my PS3 crashing? What? And then, aftr hours and hours uninstalling, reinstalling, destroying potentially buggy inventory, trading out companions, applying runes – I finally realize the whole game is fatally crippled by a bug that a twelve year old beta tester should have caught on the first play through. So I log into this site for comfort only to find the scores and scores of players praying to the maker for deliverance. So then I take a look to see what Bioware is saying and I find: We’ve just sold more than 2 million copies! Thanks everyone!
Glad we could make you all so happy, boys. Myself, I’m irritated, angry, and feeling flat out used. Seems DA2 wasn’t out to break new ground or leave a cornerstone in RPG history. It was all about the cha-ching factor.
It’s actually kind of tragic. When I think about the talent, the voice acting, the attention given to even quick cut scenes – the time spent creating an intelligent, strategy driven game play that exploited cross combos and demanded more than a hack and slash mentality – when I consider there were some truly brilliant designers and writers at work here – what I figure, they’re as angry and irritated as the pages and pages of devoted players on this post.
My heart goes out to the creativity and imagination that made this game so engrossing you wanted to slow down and savor every last quest. They all did a hell of a job. What a pitiless waste to have it all crippled by some lame QA team unable to uncover a flaw the size of Cleveland! How does that happen? A bug so malevolent that it leaves the entire game simply beyond redemption. To me, it’s just damn sad. Because this truly coulda been a contender.
My thoughts exactly (except my Hawke is a warrior)
#288
Posté 09 avril 2011 - 11:11
#289
Posté 09 avril 2011 - 11:14
And then, after 50 hours into carefully crafting every nuance of my Rouge – she slows to an agonizing crawl. No problem, I’ll reboot. Humm. Okay, I’ll just drop back and . . . crap – you mean this thing has rippled through every game save on my hard drive? Can’t be. Is my PS3 crashing? What? And then, aftr hours and hours uninstalling, reinstalling, destroying potentially buggy inventory, trading out companions, applying runes – I finally realize the whole game is fatally crippled by a bug that a twelve year old beta tester should have caught on the first play through. So I log into this site for comfort only to find the scores and scores of players praying to the maker for deliverance. So then I take a look to see what Bioware is saying and I find: We’ve just sold more than 2 million copies! Thanks everyone!
Glad we could make you all so happy, boys. Myself, I’m irritated, angry, and feeling flat out used. Seems DA2 wasn’t out to break new ground or leave a cornerstone in RPG history. It was all about the cha-ching factor.
It’s actually kind of tragic. When I think about the talent, the voice acting, the attention given to even quick cut scenes – the time spent creating an intelligent, strategy driven game play that exploited cross combos and demanded more than a hack and slash mentality – when I consider there were some truly brilliant designers and writers at work here – what I figure, they’re as angry and irritated as the pages and pages of devoted players on this post.
My heart goes out to the creativity and imagination that made this game so engrossing you wanted to slow down and savor every last quest. They all did a hell of a job. What a pitiless waste to have it all crippled by some lame QA team unable to uncover a flaw the size of Cleveland! How does that happen? A bug so malevolent that it leaves the entire game simply beyond redemption. To me, it’s just damn sad. Because this truly coulda been a contender.
You said it how it is matey .... I used to love fallout 3 and pre booked the collectors edition of new vegas. I then spent about 2 months playing it and had to deal with the constant crashing of the damned gamebro engine and eventually have now decided ile never buy a bethesda game again. I was also sooooo excited about DA2 and could not wait to play it and got to act 3 an had to stop because of my useless warrior due to this glitch. Now it seems Bioware do not care about us and there so happy they sold so many coppies. Its completely unacceptable. I doubt i will buy any further dragon age titles after this its just upsetting.
such a shame ... a real shame indeed
#290
Posté 10 avril 2011 - 03:59
http://social.biowar...0/index/6993445
#291
Posté 11 avril 2011 - 03:11
#292
Posté 11 avril 2011 - 08:36
#293
Posté 13 avril 2011 - 11:05
And as the patch won't fix my 60 hour save I'll continue to count the days until it does in what is the most significantly bugged game I've ever played.
#294
Posté 14 avril 2011 - 02:51
Testosterohne wrote...
One whole bloody month!
And as the patch won't fix my 60 hour save I'll continue to count the days until it does in what is the most significantly bugged game I've ever played.
Hear hear!
#295
Posté 15 avril 2011 - 12:12
#296
Posté 15 avril 2011 - 12:54
ONE BLOODY MONTH AND A DAY
Bioware feel free to use this as a back up calendar of sorts in case the one in the office has you know...bugs.
Modifié par Testosterohne, 15 avril 2011 - 12:58 .
#297
Posté 15 avril 2011 - 08:32
#298
Posté 16 avril 2011 - 01:23
#299
Posté 17 avril 2011 - 02:27
This here is the real London Marathon.
Modifié par Testosterohne, 17 avril 2011 - 02:29 .
#300
Posté 17 avril 2011 - 04:16





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