It's not the tedious re-use of the same f*ing maps over and over that bothers me... But in all seriousness Bioware, do you really think every cave should looke the same? Or should every nobleman's estate have exactly the same layout as the next, giving me the impression that Kirkwall only has ONE BLOODY ARCHITECT WITH NO FANTASY?
It's not the obvious change of gameplay from it's great predecessor DA:O... It's mostly unwise to change a winnng formula. While I think that this approach of "dumbing down" has greatly benefitted the Mass Effect series (as the second turned out much, MUCH better that the first IMO), same does NOT apply to DA.
And while I didn't overly enjoy the hack n' slash approach of hurling wave after wave of cheap-a** enemies against my fearful man-beast of a warrior; and overall combat only being a dumb "click of a button affair" w/o any serious strategic background as opposed to the first game, I did enjoy how combat felt a little more responsive as opposed to DA:O...
But that's all beside my point and already overly discussed in other threads such as this one: http://social.biowar...20238/1#6520238
What really, REALLY enrages and saddens me is the game's awful cliffhanger ending. Tell me Bioware, wasn't this game supposed to cover 10/12 or whatnot many years, yes?
Then why does it not feel like 10 or more years? >.< Why have all this build-up of a story and then end it with something that felt like a kick in my crotch?? I would have been overly satisfied with the game if it only would have continued where it stopped!
Hell, I even swallowed my pride and purchased that bloody Exiled Prince DLC beforehand which IMO should have been part of the original game! And DLC chara Sebastien event threatened me to send more bloody armies (of most probably more cheap-a** enemies) after my sorry hero's arse as I decided to forgive Anders (who was a much cooler homocidal MoFo than DLC Sebastien anyday!) But no... No armies I would have to face as Viscount of Kirkwall with crazy Knight-Commander Meredith's head on a stick in front of the city gates... No running from vengeful Templars in a daring escape by ship and leading an awesome pirate's life till the chantry comes begging for my help against the war teased throughout the whole game... ABSOLUTELY NOTHING!?
Are you honestly telling me I just spend 50 plus another 7 Euros on Steam; coupled with the pain of signing up for bloody EA newsletters and bending over backwards for their f*ing marketing bosses only to get some cheap-in-game-bonus-items that should have been there from the start on a game WITHOUT A PROPER ENDING!?
I'm really pissed and would ask for my money back, if I hadn't bought it on Steam... I don't feel like busting my ballz and waste my time trying to do so.
Instead I use my time and anger to write a page long rant on the Bioware forums which will probably not be read or regarded by anyone responsible anyways. I can only pray to the maker they won't pull a DA2 failure on ME3.
Modifié par NickV, 14 mars 2011 - 01:04 .





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