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Just finished the game and...WTF?!?!?! (WARNING: Spoilers and Ranting highly likely)


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#1
NickV

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Well, here I am after submitting myself for 20+ hours of my free time to revisit the Dragon Age once again and I return with terrible disappointment...

It's not the tedious re-use of the same f*ing maps over and over that bothers me... But in all seriousness Bioware, do you really think every cave should looke the same? Or should every nobleman's estate have exactly the same layout as the next, giving me the impression that Kirkwall only has ONE BLOODY ARCHITECT WITH NO FANTASY?

It's not the obvious change of gameplay from it's great predecessor DA:O... It's mostly unwise to change a winnng formula. While I think that this approach of "dumbing down" has greatly benefitted the Mass Effect series (as the second turned out much, MUCH better that the first IMO), same does NOT apply to DA.
And while I didn't overly enjoy the hack n' slash approach of hurling wave after wave of cheap-a** enemies against my fearful man-beast of a warrior; and overall combat only being a dumb "click of a button affair" w/o any serious strategic background as opposed to the first game, I did enjoy how combat felt a little more responsive as opposed to DA:O...

But that's all beside my point and already overly discussed in other threads such as this one: http://social.biowar...20238/1#6520238

What really, REALLY enrages and saddens me is the game's awful cliffhanger ending. Tell me Bioware, wasn't this game supposed to cover 10/12 or whatnot many years, yes?

Then why does it not feel like 10 or more years? >.< Why have all this build-up of a story and then end it with something that felt like a kick in my crotch?? I would have been overly satisfied with the game if it only would have continued where it stopped!

Hell, I even swallowed my pride and purchased that bloody Exiled Prince DLC beforehand which IMO should have been part of the original game! And DLC chara Sebastien event threatened me to send more bloody armies (of most probably more cheap-a** enemies) after my sorry hero's arse as I decided to forgive Anders (who was a much cooler homocidal MoFo than DLC Sebastien anyday!) But no... No armies I would have to face as Viscount of Kirkwall with crazy Knight-Commander Meredith's head on a stick in front of the city gates... No running from vengeful Templars in a daring escape by ship and leading an awesome pirate's life till the chantry comes begging for my help against the war teased throughout the whole game... ABSOLUTELY NOTHING!?

Are you honestly telling me I just spend 50 plus another 7 Euros on Steam; coupled with the pain of signing up for bloody EA newsletters and bending over backwards for their f*ing marketing bosses only to get some cheap-in-game-bonus-items that should have been there from the start on a game WITHOUT A PROPER ENDING!?

I'm really pissed and would ask for my money back, if I hadn't bought it on Steam... I don't feel like busting my ballz and waste my time trying to do so.

Instead I use my time and anger to write a page long rant on the Bioware forums which will probably not be read or regarded by anyone responsible anyways. I can only pray to the maker they won't pull a DA2 failure on ME3.

Modifié par NickV, 14 mars 2011 - 01:04 .


#2
Antaress

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welcome on board ^_^

#3
Persephone

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What part of "No spoilers allowed" didn't you get?

#4
NickV

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P.S. if the awesome daring-escape-from-vengeful-templars-pirate-life will come out as DLC for 13 bucks in a few weeks WOULD NOT calm me down but ****** me off even more!

#5
NickV

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Persephone wrote...

What part of "No spoilers allowed" didn't you get?


But I did get it, which is why I wrote Warning: Spoilers in the title... And btw many topics in this "General Discussion" thread actually contain spoilers!

But I'd be more than willing to spend that extra minute and copy/paste my rant in another section if i'd suit you better.

Modifié par NickV, 14 mars 2011 - 12:32 .


#6
Persephone

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NickV wrote...

Persephone wrote...

What part of "No spoilers allowed" didn't you get?


But I did get it, which is why I wrote Warning: Spoilers in the title... And btw many topics in this "General Discussion" thread actually contain spoilers!

But I'd be more than willing to spend that extra minute and copy/paste my rant in another section if i'd suit you better.


Title warnings do not give you Cart Blanche to ignore the rules. But then, all the hate threads do it, so why not yours? Meh.

#7
maselphie

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There is a spoiler board, joe.

#8
Antaress

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NickV wrote...

we

Persephone wrote...

What part of "No spoilers allowed" didn't you get?


But I did get it, which is why I wrote Warning: Spoilers in the title... And btw many topics in this "General Discussion" thread actually contain spoilers!

But I'd be more than willing to spend that extra minute and copy/paste my rant in another section if i'd suit you better.


nah you are ok :wizard:    
there is whole Crusade against DA2 :ph34r:

#9
MGD4

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Man-Giraffe-Dog has been spotted! It's all over the news! MGD is the greatest threat to mankind ever and I've come

here to warn you! Here's Proof (person who took the picture was brutally killed 5 seconds after taking it) And it's HIDING it's manliness at the moment, that's why it looks like a giraffe-dog.

Posted Image

Still Super Duper Serial.

#10
NickV

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Quit your spamming already!

#11
AtreiyaN7

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It was a proper ending - it's just one that you didn't like. What did you expect someone on the run to do? Have a happy little coronation ceremony? *snort* This is one piece in a larger story, and if you don't have the patience to see what happens next (now that we've been made aware that the Warden and the Champion have vanished at pretty much the same time), that's your loss. If they pulled a Sopranos thing, then I think you'd be justified in complaining.

#12
-Zorph-

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NickV wrote...

Well, here I am after submitting myself for 20+ hours of my free time to revisit the Dragon Age once again and I return with terrible disappointment...

It's not the tedious re-use of the same f*ing maps over and over that bothers me... But in all seriousness Bioware, do you really think every cave should looke the same? Or should every nobleman's estate have exactly the same layout as the next, giving me the impression that Kirkwall only has ONE BLOODY ARCHITECT WITH NO FANTASY?

It's not the obvious change of gameplay from it's great predecessor DA:O... It's mostly unwise to change a winnng formula. While I think that this approach of "dumbing down" has greatly benefitted the Mass Effect series (as the second turned out much, MUCH better that the first IMO), same does NOT apply to DA.
And while I didn't overly enjoy the hack n' slash approach of hurling wave after wave of cheap-a** enemies against my fearful man-beast of a warrior; and overall combat only being a dumb "click of a button affair" w/o any serious strategic background as opposed to the first game, I did enjoy how combat felt a little more responsive as opposed to DA:O...

But that's all beside my point and already overly discussed in other threads such as this one: http://social.biowar...20238/1#6520238

What really, REALLY enrages and saddens me is the game's awful cliffhanger ending. Tell me Bioware, wasn't this game supposed to cover 10/12 or whatnot many years, yes?

Then why does it not feel like 10 or more years? >.< Why have all this build-up of a story and then end it with something that felt like a kick in my crotch?? I would have been overly satisfied with the game if it only would have continued where it stopped!

Hell, I even swallowed my pride and purchased that bloody Exiled Prince DLC beforehand which IMO should have been part of the original game! And DLC chara Sebastien event threatened me to send more bloody armies (of most probably more cheap-a** enemies) after my sorry hero's arse as I decided to forgive Anders (who was a much cooler homocidal MoFo than DLC Sebastien anyday!) But no... No armies I would have to face as Viscount of Kirkwall with crazy Knight-Commander Meredith's head on a stick in front of the city gates... No running from vengeful Templars in a daring escape by ship and leading an awesome pirate's life till the chantry comes begging for my help against the war teased throughout the whole game... ABSOLUTELY NOTHING!?

Are you honestly telling me I just spend 50 plus another 7 Euros on Steam; coupled with the pain of signing up for bloody EA newsletters and bending over backwards for their f*ing marketing bosses only to get some cheap-in-game-bonus-items that should have been there from the start on a game WITHOUT A PROPER ENDING!?

I'm really pissed and would ask for my money back, if I hadn't bought it on Steam... I don't feel like busting my ballz and waste my time trying to do so.

Instead I use my time and anger to write a page long rant on the Bioware forums which will probably not be read or regarded by anyone responsible anyways. I can only pray to the maker they won't pull a DA2 failure on ME3.


The game had about a year and a half to two years for development, versus 5 for DA:O. They had to voice dialog for the main character so obviously they couldn't, in the interest of time make unique dungeons for every different place you go. Thinking otherwise is ignorant.

The ending was FANTASTIC! I loved it so much! It bridges the franchise to future DLC and Dragon Age 3. If it didn't leave it at a cliffhanger and with many questions, it would have been a disappointment. IMHO.

#13
-Zorph-

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AtreiyaN7 wrote...

It was a proper ending - it's just one that you didn't like. What did you expect someone on the run to do? Have a happy little coronation ceremony? *snort* This is one piece in a larger story, and if you don't have the patience to see what happens next (now that we've been made aware that the Warden and the Champion have vanished at pretty much the same time), that's your loss. If they pulled a Sopranos thing, then I think you'd be justified in complaining.


Exactly.

Look at the bigger picture, this ending gets me pumped for the next game; while satisfying me with 40 hours of playthrough. Great entertainment product, and why would you complain about a bridging sequel having a cliffhanger, lol?

#14
LadyRenegade

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lol @ the spammers pic, but anyway

I don't think the ending was that bad, it gave enough closure n cliffhanger for DA3. This was a rushed game, compared to the first, so I hope they take time with making DA3, so everyones answers will be filled from DAO n DA2. Especially the Morrigan, Flemeth n warden stuff lol. anyway yea the same maps started to urk my nerves near the end of the game, cause I'm like, wasn't I already in this place, but they give us a lot of quests, so i can understand the repetition for the side quests.

I do enjoy the combat though, its a lot smoother, and when playing as a rogue, it really feels like it ( no more light armored warriors lol). The characters don't stick with you as much as DAO, but they are pretty funny, i love the banter

#15
Edge2177

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You could... maybe not rush through the game, do the side content and see there's more to it. Sure if you skip all the companion quests, and all the other events it's going to be half the story.

That said, most of us aren't happy with the reuse of many areas but it's not a big deal.

#16
nubbers666

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all that comes to mind is join the club many of us are pissed off at the ****** poor quality of the story line and regret buying it
fact is that its a non refundable game you got ripped deal with it

as for bioware i do hope they read all the hate mail about this game and learn from it when da3 comes out
though i my self have no intention on buying da3 untill price drops a great deal like how i waited for dao

#17
NickV

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-Zorph- wrote...

The game had about a year and a half to two years for development, versus 5 for DA:O. They had to voice dialog for the main character so obviously they couldn't, in the interest of time make unique dungeons for every different place you go. Thinking otherwise is ignorant.

The ending was FANTASTIC! I loved it so much! It bridges the franchise to future DLC and Dragon Age 3. If it didn't leave it at a cliffhanger and with many questions, it would have been a disappointment. IMHO.


And that's where our opinions totally clash!

1.5 years of development compared to a previous 5 for its predecessor make it seem like EA and Bioware made it a cheap and rushed job wanting to increase their sales by surfing on the hype of the Bioware brand after releasing the great first DA and ME 1+2. And btw ME2 was developed in nearly the same timeframe as DA2 (ME1 came out May 2008, ME2 Jan 2010... = ca. 1.5 - 2 years inbetween) and yes, in ME2 they managed to make every space station look like a different place and didn't end up re using the EXACTLY same map over and over for different locations.

ALSO, the damn cliffhanger is just another marketing plot from greedy EA when they release a bunch of DLC which I bet the game devs already finished or -at least- halfway completed and just refrained from including it in the major release...

Please don't get me wrong, I don't mind your opinion of a fantastic ending, and yes my opinion might just depend on me personally (although, as a look through this forum suggests I don't stand alone with my point of view, quite the contrary, many agree)

It's just that I don't feel like the game fully delivered to what I hoped it would be... Everything felt like a rush job gone wrong... The same map countless times again, spamming armies of cheap-a** enemies at you just to make the game feel longer (cut out all the useless fights with mobs in the strees and these ridiculous "pick up item X and return it to bloke Y for some coin" filler-quests and the game would have been considerably shorter)

DA:O on the other hand was a completely different deal. Unique level design (for the most part, at least every single dungeon didn't have the same layout as the next) and majour questlines that took hours upon hours to complete (think of the deep roads questline in DA:O and compare it to the meager deeproads questline of DA2...poor)

The last quest in DA2 was named "the last straw" which I find strangely ironic as I wouldn't have cared considerably for all those aforementioned flaws if it wasn't for the let-down finale... While the game is advertised to tell the time of 10 or so years, it just did not feel as epic as it sounds, as most of these years were just jumped with a brief cutscene. <_<

#18
NickV

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Edge2177 wrote...

You could... maybe not rush through the game, do the side content and see there's more to it. Sure if you skip all the companion quests, and all the other events it's going to be half the story.

That said, most of us aren't happy with the reuse of many areas but it's not a big deal.


Heck I did all companion quests as I considered them importaint plus (most) of the lame filler quests
where you'd bring loot X to bloke Y.

That said, DA:O felt much more epic in scale comparison... Completing only the main questline with the few companion relevant sidequests made the game according to my Steam timer much longer than the sequel and there I didn't play all the filler quests