Brp650 wrote...
I think if it was named anything other than DA2, then there wouldnt be such an outrage.
I think that people still would have said "it's Mass Effect with swords".
Brp650 wrote...
I think if it was named anything other than DA2, then there wouldnt be such an outrage.
Bleers wrote...
If this was just Dragon Age:Kirkwall, would the people who are so upset just evaluate it on its own merits and not as a sequel to dragon age origins? I really hope they do end up making a sequel eventually.
Modifié par Cobrawar, 16 mars 2011 - 01:35 .
thesilverlinedviking wrote...
I think the problem is the Baldur's Gate II fanatics that DA:O attracted with the Spiritual Successor line BW always used. The fanatics that fear change like it's a nuclear apocalypse. As soon as they clicked the mouse button their heads exploded with rage since they saw the faster animations.
kr33g0r wrote...
thesilverlinedviking wrote...
I think the problem is the Baldur's Gate II fanatics that DA:O attracted with the Spiritual Successor line BW always used. The fanatics that fear change like it's a nuclear apocalypse. As soon as they clicked the mouse button their heads exploded with rage since they saw the faster animations.
Sigh! The faster animations are NOT the problem, they are not even A problem. The problem's run much deeper.
thesilverlinedviking wrote...
kr33g0r wrote...
thesilverlinedviking wrote...
I think the problem is the Baldur's Gate II fanatics that DA:O attracted with the Spiritual Successor line BW always used. The fanatics that fear change like it's a nuclear apocalypse. As soon as they clicked the mouse button their heads exploded with rage since they saw the faster animations.
Sigh! The faster animations are NOT the problem, they are not even A problem. The problem's run much deeper.
I only used animations as an example. The fanatics, in my opinion anyway, blow some of the problems out of proportion.
kr33g0r wrote...
thesilverlinedviking wrote...
kr33g0r wrote...
thesilverlinedviking wrote...
I think the problem is the Baldur's Gate II fanatics that DA:O attracted with the Spiritual Successor line BW always used. The fanatics that fear change like it's a nuclear apocalypse. As soon as they clicked the mouse button their heads exploded with rage since they saw the faster animations.
Sigh! The faster animations are NOT the problem, they are not even A problem. The problem's run much deeper.
I only used animations as an example. The fanatics, in my opinion anyway, blow some of the problems out of proportion.
Examples please
thesilverlinedviking wrote...
kr33g0r wrote...
thesilverlinedviking wrote...
kr33g0r wrote...
thesilverlinedviking wrote...
I think the problem is the Baldur's Gate II fanatics that DA:O attracted with the Spiritual Successor line BW always used. The fanatics that fear change like it's a nuclear apocalypse. As soon as they clicked the mouse button their heads exploded with rage since they saw the faster animations.
Sigh! The faster animations are NOT the problem, they are not even A problem. The problem's run much deeper.
I only used animations as an example. The fanatics, in my opinion anyway, blow some of the problems out of proportion.
Examples please
The dungeons, calling the combat ability spamming, button mashing garbage, companion armor, the story, the characters, the whole 'play as human only' thing, although that has cooled down a bit, the inventory. The only complaint I really agree with is the act 3/ending not being that great.
Modifié par kr33g0r, 16 mars 2011 - 02:11 .
kr33g0r wrote...
thesilverlinedviking wrote...
kr33g0r wrote...
thesilverlinedviking wrote...
kr33g0r wrote...
thesilverlinedviking wrote...
I think the problem is the Baldur's Gate II fanatics that DA:O attracted with the Spiritual Successor line BW always used. The fanatics that fear change like it's a nuclear apocalypse. As soon as they clicked the mouse button their heads exploded with rage since they saw the faster animations.
Sigh! The faster animations are NOT the problem, they are not even A problem. The problem's run much deeper.
I only used animations as an example. The fanatics, in my opinion anyway, blow some of the problems out of proportion.
Examples please
The dungeons, calling the combat ability spamming, button mashing garbage, companion armor, the story, the characters, the whole 'play as human only' thing, although that has cooled down a bit, the inventory. The only complaint I really agree with is the act 3/ending not being that great.
ok fair enough. I personally have no issue with the combat. I think it is fun although some of the animations are stupid but I can look passed that. The play as human only is..... well, not my personal choice but I can live with that as well.
However, the story is not really that interesting or engaging, the companions are bland and even the ones that are from your own family are hard to care about. Now for a game like this the story and the companion's are quite important. If you don't want a game with a good story just play COD or BC2.
The dungeon's are copied and pasted from each other with a few things put in the way for the illusion of variety. The BW rep said that they were going to limit the number of places we could visit so they could focus on making a world that was unique and exciting..... they failed. DA:O had a large world to explore with varied locations ranging from the Forest to the Deep Roads to a number of towns/cities. Here we have Kirkwall....... more Kirkwall, The deep roads, recycled dungeon. It just makes the game very bland.
To me this is not the evolution of games, this is the devolution of games. The fact that a squel (which this was marketed as) can have so many step's backwards from the original and so few forwards is a bad thing. I am all for change and innovation but this was not an example.
Now taking the game on its own merit without comparing it to Origins. It is a ME clone, no one can say it isn't, and it was done poorly in comparison. The comabt is fun, the graphics... well they aren't bad but they aren't good either and I am not a fan of the new art direction but graphics don't make a game so I can overlook that.
The story is poor but the storytelling is quite good. I like the idea behind it the way the story is told.
For me there is just a few things missing and I could tell it was rushed.
Modifié par thesilverlinedviking, 16 mars 2011 - 02:20 .
thesilverlinedviking wrote...
I just hate how people see one reused dungeon and then rush to the forums calling the game repetitive garbage, although the reused dungeons was a problem. The reason behind staying in Kirkwall is probably so the player can develop some sort of emotional attachment to the city, so that you know the city like the back of your hand and when something bad happened to it you'd care. I liked the companions, but thats a more personal preference then an arguement. The thing I think went wrong with DAII is that BW tried to do new things but EA rushed them and they couldn't work out the kinks, which the game has plenty of. And I do agree that the story could have been better but I did like that they went with a more personal story rather then 'OMG BIG EVIL ARMY SOLVE EVERYBODIES PROBLEMS SO THEY CAN HELP'
mtpatterson13 wrote...
I really think that if it hadn't been called a direct sequel to Dragon Age: Origins then it wouldn't have as many negative comments, as long as along with that the game was touted for what it is.
The point is, a lot of people bought the game expecting a vast RPG with a lot of choices and options that had consequences. They wanted a cake and they got bread. It might be really good bread, but some people don't even like bread. And some people were expecting cake, so the bread just annoys them, because they were promised cake.
Metapohor aside, the reception wouldn't be so bad if the game had been called an action RPG, not a tactical RPG because it would have had a different player base and the player base that it has now that would have played it anyway wouldn't have been so disappointed because what they got was bread, or an action RPG...or was it cake?
Modifié par Cobrawar, 16 mars 2011 - 02:20 .
I was totally going to say in my original post that referencing the cake is a lie would be silly, but this is awesome in every way.bill4747bill wrote...
The cake is a lie! (Sten said so!)
Guest_M-G-D_*
Guest_M-G-D_*
mtpatterson13 wrote...
I was totally going to say in my original post that referencing the cake is a lie would be silly, but this is awesome in every way.bill4747bill wrote...
The cake is a lie! (Sten said so!)
Let's just agree to disagree.Nimpe wrote...
People only hate it because it's different than what the first was.
If this was a whole new title, more people would like it.
Sacred_Fantasy wrote...
If DA 2 wasn't labelled as RPG, It may be the best action adventure game in history.
Brp650 wrote...
I think if it was named anything other than DA2, then there wouldnt be such an outrage.
Modifié par joriandrake, 16 mars 2011 - 03:54 .