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i figured it out


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12 réponses à ce sujet

#1
focoe

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instead oa arguing whether the game is fair or not about how theres so many blood mages running around or how there was no one good side to choose and thats bad, i was thinking.....
they made a big point to show that varric is recounting a story to cassandra right?
who is to say that the story is true?  since his life is on the line who is to say he isnt just telling her what she wants to hear?  who wants to hear that their side is wrong?  not knowing exactly what side cassandra is on, varric paints a picture where both sides are wrong and hawke just try's to choose the lesser of two evils, which there really isnt since both endings seem identical to me anyway(you kill the head mage and you kill the head templar both ways so, wtf right)
in fact, they made the ending identical no matter what you choose to the best of my knowledge.  nothing changes.  so what is the consequence of our choices?  absolutely nothing.

#2
Gavinthelocust

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As it turns out Gamlen was the real champion.

#3
Tleining

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what changes is who your character is. If you side with the Mages, you are pretty much an enemy of the whole Templar Order. If you side with the Templars, you become Viscount of Kirkwall and leave the City later on.
The War is inevitable, and both Hawke and the Warden leaving without a trace as well.

#4
TJPags

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Varric was Kaiser Soze.

#5
Zyphone

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Tleining wrote...

what changes is who your character is. If you side with the Mages, you are pretty much an enemy of the whole Templar Order. If you side with the Templars, you become Viscount of Kirkwall and leave the City later on.
The War is inevitable, and both Hawke and the Warden leaving without a trace as well.


Yup, both sailing away on a Yacht with Isabella.

#6
PsychoBlonde

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The game was less about choosing which side would triumph and more about deciding how your character was going to act surrounded by all these people that were in the process of going for each other's throats. Keep in mind that the ultimate outcome isn't decided at the end of the game--it's more like the avalanche has just started.

The difference that your choices make are reflected in what kind of person Hawke is. Does he choose sides himself? Does he play them off each other for personal gain? Does he keep trying to push for a rational solution until the very end?

I kind of wish they'd had a "plague on both your houses!!" option at the very end, though, but I can see why they didn't, and I was actually kind of pleased that it didn't ultimately make much difference in the final outcome who you chose.

#7
focoe

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well yeah, so either way ur hunted as a traitor or as a deserter...but your still hunted and none of your choices changes anything in the story. you can take a DA:O save and have one of how many different endings? there are only two endings in DA2, and save for about one or two sentences they are both themselves identical.

it just seems that the story shouldnt have ended here. it seems cut at the midway point. the end epic battle should have been mages versus templars in a grandiose cutscene. not two seekers whispering about your whereabouts.

#8
Tleining

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@ focoe
i think you are missing the point(s). In Origins, you played the game, and in the end got the whole List of what effects your actions caused. In DA2, you'll see the effects in the following Acts. The people you saved in the first Act will thank you in the second or third one. People you wronged take revenge. You receive Letters informing you of things you caused and leading to additional quests.

#9
focoe

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yeah i thought it was great to see joe shmoe random npc that i saved on the streets. it was cool to see the slave girl i hired as a servant. but, it was still so empty. yeah theyre sitting there, but thats it. i wanted to keep the peace between the mages and templars. i wanted to kill meredith via assassination or outright but earlier on. i wanted to take over the blood mages and take over the city instead of killing them all. im not given any of those options. im assuming they intended us to be led to this point so their next big game can involve the war between templars and mages. wasn't one of their big slogans for he game rise to power? what powe do you have at the end of the game? i choose which side i take, but in both endings, i kill the leaders of both sides, kill a mjority of the mages cuz they turn, and what few dont are still imprisoned, and it ends just as i would assume power not really giving me a taste of it at all, and the ending cutscenes tell me my character dissappears so i get no real taste of power anyway.

dont get me wrong...i like the new gameplay, i love the banter between my friends, and i love instant gratification of the little things, but i think they failed to deliver the major things in the end.

#10
Zyphone

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Tleining wrote...

@ focoe
i think you are missing the point(s). In Origins, you played the game, and in the end got the whole List of what effects your actions caused. In DA2, you'll see the effects in the following Acts. The people you saved in the first Act will thank you in the second or third one. People you wronged take revenge. You receive Letters informing you of things you caused and leading to additional quests.


This happens all the way through the game, you know the story after each act except the ending. Theres no closure on the events after you kill Meredith, which is what was dissapointing. It's just oh yeah, he was Viscount, and he's ran off with whats her name.

#11
Tleining

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@ focoe
really? In Origins, i would have liked to kill Eamon, put my Aeducan on the Throne, and so on. But you are playing a game with a fixed Story, so there are limits.
Rise to Power: You start as a simple Refugee from Lothering/Ferelden, and end up as Champion of Kirkwall, who plays a major role in the beginning of a War that will change the World. Did you notice how the powerful people of the City all rely on you, ask for your Support? If that isn't Power, i don't know what is.

@ Zyphone
what closure are you looking for? Nothing is certain, the Chantry is about to completely loose control of both the Mage Circles and the Templars.
To me, the third Act is about tying up loose ends. In Origins, that was the Situation before the Landsmeet. The armies have been gathered, only the Landsmeet and the Battle in Denerim remain. And the only possible Outcome, is for the Blight to end and the Darkspawn to disappear underground.
In DA2, the only outcome is the War. The entire World is about to crumble. To use a famous quote: "but that is another Story for another time."

Modifié par Tleining, 14 mars 2011 - 03:05 .


#12
Zyphone

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Tleining wrote...
@ Zyphone
what closure are you looking for? Nothing is certain, the Chantry is about to completely loose control of both the Mage Circles and the Templars.
To me, the third Act is about tying up loose ends. In Origins, that was the Situation before the Landsmeet. The armies have been gathered, only the Landsmeet and the Battle in Denerim remain. And the only possible Outcome, is for the Blight to end and the Darkspawn to disappear underground.
In DA2, the only outcome is the War. The entire World is about to crumble. To use a famous quote: "but that is another Story for another time."

Well, I meant the 3 years between you killing Meredith and Varric being captured by Cassandra. What happens within them 3 years, because I'm assuming we kill Meredith on Year 7/8. This is on my playthrough, but I sided with the templars so I was made Viscount, wheres my little cutscene of my being crowned or whatever.

#13
focoe

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funn you mentioned that the end of DA2 was like the landsmeet. i agree with you, and i kinda feel that we got cheated out of playing out that war. for 60 bucks they could have thrown another 10 hrs of play by allowing us to see the war from our characters perspective.