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I love this game, but it can throw some serious bull**** your way sometimes


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#26
Bruce Venne

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That encounter is meant to test your abilities. It's a warning about the difficulty level of the rest of Orzammar. If you can make it through that encounter, than you can handle the rest of Orzammar. If you are having problems, then your best bet is to do another plot and then try Paragon later.

#27
EricHVela

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Hmmm. That would explain why I barely squeaked by (only [Dog] survived) and promptly, repeatedly got pwned in Orzammar encounters.

#28
Setz69

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Really? I walked through this encounter right after lothering. My setup was shale, main rogue, sten and morrigan.



For your setup, I'd set a tactic for allistair to use healing poultices at <50% health. Send him in with a taunt and threaten up against the main bounty hunter leader. Have morrigan use whatever cc spell she has available while your 2 rogues quickly dispatch the mage, and the hunter beside him. Easiest way is to set leliana to attack whatever target your main is attacking.



After after this us your rogues to stunlock and drop opponents while morigan is ice'ing whoever allistair is fighting. Shouldn't be that hard on normal. Make sure Allistair is shield bashing and if your using Leliana as a ranged make sure she DOESNT have rapid shot on. You want her crit'ing those squishies.

#29
bblasphemous

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Yeah, trying to do Orz first is very hard. I'm trying to head there first to pick up Oghren since he's one of my least used companions at this point, but I think I may have to do the mage tower and perhaps the Urn first again.

#30
Spura

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cipher86 wrote...

tl;dr Dragon MAGE.  If you try and roll anything else, **** you.

Lol yeah...blame your failure on easy diffculty on some imbalance. I had one mage on hard...no problems.

#31
Orogun01

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Spura wrote...

cipher86 wrote...

tl;dr Dragon MAGE.  If you try and roll anything else, **** you.

Lol yeah...blame your failure on easy diffculty on some imbalance. I had one mage on hard...no problems.

Mages are the most powerful class, so is a little easier to tackle higher difficulties. But the enemy lv scale is a little broken up, you can kill a dragon on haven and yet be taken down by a bunch of nugs later.

#32
Blessed Silence

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cipher86 wrote...

Doing my second playthrough (PC version).  Decided to do a different party setup this time.  Currently have:

Main (Rogue)
Allistair
Leliana
Morrigan

I'm on my way to Orzammar to get Ohgren early, because I got him LATE on my first playthrough and really liked him, but didn't want to replace my party makeup that game.

So I'm at the mountains, just running up, and I run into those bounty hunters.  On Normal.  Battle begins:

- Have Morrigan "Horror" on the Bounty Leader
- Allistair is stunned by one of the Bounty Hunters
- Leliana Dirty Fighting's one of the Hunters
- Main Dirty Fighting's one of the Hunters
- Morrigan blasts away at Bounty Mage w/ Winter Blast and Lightning, then pummels away to kill her quickly (that Chain Lightning is a *****)
- Hunters and Leader are out of stun - Allistair still has 4 sec left on his stun
- Main Below the Belt's the leader
- Leliana Below the Belt's a hunter
- Allistair wakes up with 10hp left - goes for a health potion
- Allistair dies
- Fight goes to **** from there

I've tried several other tactics, but this is the best I could do thus far.

So what?  Am I not able to go to Orzammar this early because this game wants you to roll with 3 mages almost everywhere?  Even on Easy I have a hard time getting passed this battle without losing a character or two... and that's with a ****load of pausing and micromanaging.

tl;dr Dragon MAGE.  If you try and roll anything else, **** you.


I would like to say I play on easy and got past this battle.

You are correct to take out the mage.  But I do agree if you aren't high enough you're gonna die.  And the mage argument is a bunch of crap and needs to stop.  I did it with 1 mage (main) Alistair Dog and Sten ...

#33
Ecomage46

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Orogun01 wrote...

Spura wrote...

cipher86 wrote...

tl;dr Dragon MAGE.  If you try and roll anything else, **** you.

Lol yeah...blame your failure on easy diffculty on some imbalance. I had one mage on hard...no problems.

Mages are the most powerful class, so is a little easier to tackle higher difficulties. But the enemy lv scale is a little broken up, you can kill a dragon on haven and yet be taken down by a bunch of nugs later.


I see people saying this a lot but on my first playthrough I leveled a warrior and got him full sword/shield full warrior to death blow, and was able to solo a good amount of deep roads with some healing pots. My party died a lot cause I didn't have wynne and didn't have morrigan spec'd into healing but I'd be able to roll down tons of monsters before I'd come close to dying.

Gonna make another warrior after my rogue so I can try it out again heh. :)

#34
Dragonlanxe

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Freeze them, knockdown them, CC them. That's the key to wining every fight in DA:O.

#35
cipher86

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Blessed Silence wrote...
And the mage argument is a bunch of crap and needs to stop.  I did it with 1 mage (main) Alistair Dog and Sten ...


Is it really?  Pretty much all of the dev tips revolve around a minimum 2 mage party - I wonder why.

#36
hankmurphy

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how does the difficulty scale in this game? do certain areas contain enemies of fixed levels, or do enemies' levels scale to the players level?

try dropping leilana and use wynne. i use rogue/sten/wynne/morrigan. also gave morrigan a heal spell to help out in tough battles.

#37
Nodrak

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Oz is a level 10 min area, if you are not level 10, go level up

#38
cipher86

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Well I'm going to try really hard and redo my tactics. On my last playthrough I played on Hard right up until going to Ozrammar (I had all the other treaties and done as much as I could with Denerim at that point) and didn't really have much trouble.



I can just put it on Easy, but Easy feels like I'm just cutting through grass, whereas Normal feels like it should be the "Hard" mode. No middle ground, it seems.

#39
seb__

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I had exactly the same setup on normal - the party just rocks, even with one single mage.

Oh noes, bug!



Serious, just because you're able to go everywhere doesn't mean you can kill everything you see there. Get a few levels, gear up, do some tweaks on the tactics - try it again.



It's Dragon Age, not Hello Kitty Online, right?

#40
cipher86

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Yeah I know, I was just really looking forward to getting Ohgren asap and now I have to go finish at least one other treaty before I can even think about doing so :(

#41
trh5001

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[quote]Setz69 wrote...

Really? I walked through this encounter right after lothering. My setup was shale, main rogue, sten and morrigan.

For your setup, I'd set a tactic for allistair to use healing poultices at

After after this us your rogues to stunlock and drop opponents while morigan is ice'ing whoever allistair is fighting. Shouldn't be that hard on normal. Make sure Allistair is shield bashing and if your using Leliana as a ranged make sure she DOESNT have rapid shot on. You want her crit'ing those squishies.[/quote

Not to nit pick or anything but you can't have shale unless you went and got him after lothering meaning you did the quest for him first.

#42
Blessed Silence

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cipher86 wrote...

Blessed Silence wrote...
And the mage argument is a bunch of crap and needs to stop.  I did it with 1 mage (main) Alistair Dog and Sten ...


Is it really?  Pretty much all of the dev tips revolve around a minimum 2 mage party - I wonder why.


Then I say they are wrong.  If you know how to lock down the torublemakers and have the DPS rip them apart (Crushing Prison is awesome for locking down and doing damage) and not grab aggro where it's not needed, you can do fine with one mage.

#43
cipher86

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I loaded up an earlier save and snagged Wynne (killed her previously, but w/e, guess I can't handle it). Rogue DPS + Allistair Tank + Morrigan CC/DPS + Wynne Heals = Win.



Not exactly how I'd like my party to be, but if that's how it's gotta be then that's how it's gotta be.

#44
Orogun01

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seb__ wrote...

I had exactly the same setup on normal - the party just rocks, even with one single mage.
Oh noes, bug!

Serious, just because you're able to go everywhere doesn't mean you can kill everything you see there. Get a few levels, gear up, do some tweaks on the tactics - try it again.

It's Dragon Age, not Hello Kitty Online, right?

Sure some strategy is fun, but there are some instances where it also screws your roleplaying, like in every option to fight an enemy who outnumbers you ;and despite all the trials and toils your PC may go through, they still outclass you. There is just so much strategy that I can do with four people getting stunt or overwhelmed while the enemies have every advantage.

#45
Archfiend

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Blessed Silence wrote...

cipher86 wrote...

Blessed Silence wrote...
And the mage argument is a bunch of crap and needs to stop.  I did it with 1 mage (main) Alistair Dog and Sten ...


Is it really?  Pretty much all of the dev tips revolve around a minimum 2 mage party - I wonder why.


Then I say they are wrong.  If you know how to lock down the torublemakers and have the DPS rip them apart (Crushing Prison is awesome for locking down and doing damage) and not grab aggro where it's not needed, you can do fine with one mage.


2 mages just makes everything trivial. you really should have at lest one mage, but you dont need two. i do fine with one. using two mages is just ez mode, considering you can lockdown pretty much any mob in the game indefinatly.

#46
Maria Caliban

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Setz69 wrote...

Really? I walked through this encounter right after lothering. My setup was shale, main rogue, sten and morrigan.



If you did it with Shale, then you obviously didn't do it right after Lothering.

#47
Blessed Silence

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oooh Maria yer looking sexah today!

#48
Devilsway

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Ice spells are you friend early on. Cone of cold aimed right is money. I also recommend one healing intensive mage in the party. I usually go Wynne/Morrigan one warrior class and maybe Liliana or another rogue. Morrigan can CC whole encounters with the entropy tree, waking nightmare/sleep/mass paralysis(yum yum).



In any case pause alot and issue commands if you are having trouble with the encounter. Like stated above Orz is probably the hardest zone in the game. Some of the best battle and encounters at least until some more DLC comes out.

#49
Mikka-chan

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I went straight to Orz, because I wanted my Exiled noble to run back in all 'HAI GUYZ, I'M BACK AND YOU CAN'T DO A DAMN THING ABOUT IT'-like. I was using a rogue/archer, Alistair, Morrigan, and a rather underdeveloped Sten (as I was planning on switching in Ohgran, whenever I found him, and hadn't quite figured out that I could just put nice stuff on Sten, then take it off to give it to the dwarf, doh).



It was hard, but it was definitely possible. Sten and Alistair got the mage down quick (then, uh, basically died themselves). Morrigan just did crowd control. My archer picked off the archers. Slow going and I did use quite a few potions (as well as running around things to try and get the archers to chase me, or stop hitting me for a bit). It did work, though, in the end. :)

#50
Chesta12345

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That fight isn't that hard..