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Just noticed somthing


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#1
kensweeezy

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 Hello viewers, im new to this game so call me a noob:lol:

Ive been playing for aroung 3 days now and I have noticed that
I can rape enemies more when my character's level is lower than compared to when
I have a higher level. is it not  supposed to be the other way around??:huh::huh::huh: (I did notice though enemies got tougher when i had a higher level:P) 

I would appreciate any opinion from anyone!
Thanks:D

#2
Mark B

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Enemies are scaled against your characters level to maintain a "challenge".
I'm not sure they are scaled correctly because I have noticed my warrior labors to kill a standard foe at higher levels because the damage output is just not there and I have to hack away for ages or use up my stamina using abilities.

#3
BattleRaptor

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they went and did oblivion... despite the fact oblivion to this day has never lived it down... that the next ES wont have world level scaling... that they partically removed it from fallout3 and then New Vegas almost entirely removed it....

Bioware went for the level scaling craptastic option.

Da2 was rushed however.. so its not surprising they took shortcuts with balance.

I Love most of all enemy units that just magicly appear.

#4
Mark B

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I do think they've messed this up a bit, as the OP says I'm now supposed to be a super bad ass but my DPS just doesn't seem to progress enough to make it feel that way - as a warrior anyway.
How can I be a champion when it takes me so many hits to kill a big spider?

#5
DA Trap Star

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I had the same issue starting act 2 with my 2H warrior.
I didn't have Cleave yet though, it fixed the problem.
But it was annoying starting act 2 and all enemies were taking damage from my sword swings like my sword was made out of wood.
I also looked at the attribute screen and realized my critical chance % was at 1 because I never put any points into Dex. I made sure I put on accessories and weapons that increase my critical chance person and that helped a lot.

#6
StingingVelvet

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Hmmm, I feel kind of the opposite, hard mode got a lot easier in act two.

#7
skippy1776

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BattleRaptor wrote...

they went and did oblivion... despite the fact oblivion to this day has never lived it down... that the next ES wont have world level scaling... that they partically removed it from fallout3 and then New Vegas almost entirely removed it....

Bioware went for the level scaling craptastic option.

Da2 was rushed however.. so its not surprising they took shortcuts with balance.

I Love most of all enemy units that just magicly appear.


yeah when i played on normal it was not to bad, but now i am playing on hard and i am still in act 1 rescuing the boy Pryce from an assassin, and whille i can just barely kill the assassin and his four buddies, once i kill one of his buddies, four archers appear out of no where behind my party and start screwing me over big time.. Still trying to get past that part.