Primal Lyrium Rune - Who did you use it on?
#26
Posté 23 mars 2011 - 04:16
#27
Posté 23 mars 2011 - 04:21
naughty99 wrote...
I was referring to the rune you get for saving him, which I thought had some kind of knockback buff
It does and yes,I would hold back on using that...although I suppose it wouldn't hurt to use it when you take on the arishok at the end of act 2....so, I guess you do have a choice to make there...
#28
Posté 23 mars 2011 - 04:26
Modifié par godlike13, 23 mars 2011 - 04:42 .
#29
Posté 23 mars 2011 - 04:44
#30
Posté 23 mars 2011 - 04:58
#31
Posté 23 mars 2011 - 05:05
All that plus a ruin of devastation's 10% bonus to damage, and the Primal Lyrium Rune
Modifié par godlike13, 23 mars 2011 - 05:09 .
#32
Posté 23 mars 2011 - 05:58
naughty99 wrote...
Atmosfear3 wrote...
On an end-game weapon, it gives like 37% haste. I'd say yes.
holy ----! that might be enough to counteract the Thumbs Up bug and move at a normal speed again
Honestly man, since you play on the PC version, just get the daosavegame editor and change the values back to default. Its #42 under Party > CharName. Default speed is 0.0. If you have the bug, it should be somewhere in the negatives. Make sure to unequip any haste items so you get an accurate reading. The save editor can be found over at http://social.biowar...m/project/1936/
Modifié par Atmosfear3, 23 mars 2011 - 05:58 .
#33
Posté 23 mars 2011 - 06:15
Atmosfear3 wrote...
Honestly man, since you play on the PC version, just get the daosavegame editor and change the values back to default. Its #42 under Party > CharName. Default speed is 0.0. If you have the bug, it should be somewhere in the negatives. Make sure to unequip any haste items so you get an accurate reading. The save editor can be found over at http://social.biowar...m/project/1936/
TVM for the tip!
Animation Speed is now set to base 0.0, Modifier +5.0 - does this mean I got rid of it?
#34
Posté 23 mars 2011 - 06:22





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