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Carver, Deep Roads Expedition and End-Game.


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#1
Baldurs Gate

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 I`m currently in my second playthough of the game. This time I`m a mage and therefore I got Carver as my sibling companion.

  I am almost about to start the Deep Roads and I was wondering what should I do with him. In my first playthrough I left Bethany at home, she joined the circle and in the final battle I supported Mages, so she was okey with it. Now, it`s my understanding that Carver can either die, Join the Templars or Join the Wardens. My question is, if Carver joins the templar and I support Mages, Do i have to kill him near the end of the game when the battle unleashes? Because I would like to avoid that.

 And also, which fate do you enjoy the most? Making him a templar or making him a Warden?

 Thanks.

#2
Bruddajakka

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From what I've seen both of the twins react differently to becoming a Warden. Bethany ends up resenting you, and it actually seems like she wants to join the circle since she's sick of running. Making Carver a Warden seems to give him a sense of purpose which is what he's desperately looking for going off the conversations with him.

#3
Hellosanta

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Best choices (which make them most happy) are Warden for Carver and Circle for Bethany, I think.

#4
Rheia

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Carver as a Templar makes up for continuous rivalry, and there is a clear sence of lingering resentment when you meet later on, (not sure if it's different if you manage to friend him, in my game he was max rival). The touching part for me was that he refused to turn against the templars even when Hawke sided with mages, but he also put himself between Meredith and Hawke at the end saying that he refuses to let her kill his sister.

#5
DuskWanderer

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Carver tends to be a lot mellower if he's a Warden. He's still a little upset when you show up in a Warden sidequest, but he tends to get over his rivalry with you and matures significantly more.

Take from that whatever you will, if you prefer the rivalry dialogue make him a Templar. However, even if you side with the mages, Carver will disobey Meredith and refuse to kill you along with Cullen.

#6
Baldurs Gate

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Great then, I can make him a templar and I wont have to kill him at the end-game. Thanks!

#7
StartOrange

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Hah. You should ask yourself if you want your brother to die early due to blight sickness or become retarded because of the lyrium.

Either way, you can't win :)

#8
Rhayth

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Was kinda shocked with Bethany as the freedom to walk around not hiding as warden mage to me would seem more appealing then being locked in Kirkwall's mage prison...if it were Ferelden and Greagoir(sp?) then maybe sure I could see that. I really thought she would have dug being able to openly be a mage walking around town

#9
Esmerella

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I played through as a rogue. Bethany joined the circle.  I sided with the templars.  After killing Orsino I had a choice to kill Bethany or not.  I did not and she was able to join me against the end boss. I imagine Carver will be the same

#10
JamesX

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Rhayth wrote...

Was kinda shocked with Bethany as the freedom to walk around not hiding as warden mage to me would seem more appealing then being locked in Kirkwall's mage prison...if it were Ferelden and Greagoir(sp?) then maybe sure I could see that. I really thought she would have dug being able to openly be a mage walking around town

Wardens are far more oppressive than the Circle (if you take a look at Ander's spewing).  

It could be that Bethany does not agree with the Warden's "Win at any Cost, no room for softness, etc" philisophy.  Or that her mentor in the Warden could simply be an arse.

#11
Frinklin

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I'm not quite sure what happened with the Wardens here. Alistair sure seemed to describe a comfortable, informal group of Wardens pre-Ostagar. The Calling novel, while ultimately a downer, showed Wardens that really cared for each other, fell in love and married and all that. In DAA, my Warden-Commander led a rather fun-loving and merry band of misfits.

Now, in DA2 Anders freaks out and runs away (because of a cat? really?), Stroud seems like a king jerk and Bethany writes Hawke letters about how miserable she is a Warden. What the heck happened between now and then?

#12
Rhayth

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JamesX wrote...

Rhayth wrote...

Was kinda shocked with Bethany as the freedom to walk around not hiding as warden mage to me would seem more appealing then being locked in Kirkwall's mage prison...if it were Ferelden and Greagoir(sp?) then maybe sure I could see that. I really thought she would have dug being able to openly be a mage walking around town

Wardens are far more oppressive than the Circle (if you take a look at Ander's spewing).  

It could be that Bethany does not agree with the Warden's "Win at any Cost, no room for softness, etc" philisophy.  Or that her mentor in the Warden could simply be an arse.

Well I think the lack of knowledge about the Wardens makes it hard to agree to you saying the oppressive style as Anders is just unpleasable he'll never be happy until he can do whatever he wants all day...basically what i'm getting at is he's not a good example to use IMO.  I can see the Bethany wanting to put some roots in the ground thing, but what i'm saying is I'm kinda shocked she gets so mad when joining the wardens comes with that nifty "Hey i'm a mage but i'm warden so sod off stupid Templars."

I do agree though that every group has its pro's and cons...to me it seems the Warden's have more pro's then the Circle (Kirkwall's Circle to be exact) does.  I think if she gave it a shot she'd love being a Warden...maybe not the lifespan, but its better to live short and free then long and caged once again IMO

#13
DarkSpiral

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I don't think it's all that ambiguous. Bethany has always been a sweet girl at heart, and now she's tainted with the blight sickness forever, she hears the Darkspawn Horde in her head (which she flat out tells you about if you ask how she's been, when meeting her in the deep roads) and is unable to do things she actually wants to do.

In the Circle, she's surrounded (for the first time in her life) by other mages, gets to study magic without having to watch to make sure noone sees her do it, and teaches young mages more about their art. She's a nurturing, teacher sort of girl and the Circle makes her happy. Yes, the templars are watchdogs and have the power of life and death over her. But she isn't cut out for the grim choices and lifestyles that being a Warden is, at heart. Those that ARE cut out for it (Nathaniel, Alistair, The Warden Commander (or at least *my* Warden-Commander)) can find happiness in the life. Bethany never really does. She might be outside the authority of the Tenplars in the Wardens, but she isn't free to do the things that make her happy.

Kinda of like Anders, I suppose. But with much less selfishness and explosions.

#14
DaisyWondercow

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Wow, hold on, you can make him a Warden? Man, I really missed the boat on that one. Maybe I should have treated him nicer.... Pfff, who am I kidding. Get back in my shadow.

#15
Kline1003

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So does Carver fight in the final battle with you and rejoin your group after he refuses Meredith or is he still out of the group? And more importantly, does he leave the templars? If he leaves the templars, might as well let the guy live past 48 and not make him a Warden(i'm leaning in that direction as of now)

Modifié par Kline1003, 15 mars 2011 - 02:20 .


#16
keiden612

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I had Carver as a Grey Warden and he joined my party for the final battle, he's back as part of my party Post Campaign.

#17
Torax

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If any readers are still confused. If you take your sibling Carver/Bethany to the deep roads with Anders and Varric they can become a grey warden. If you do not take Anders as well? They will die to the taint. The main difference game play wise is you get your sibling sooner. You run into them really early in the fight through city in act 3. So for example if you killed Anders and are a rogue or warrior? You can use Bethany as your healer with her spiffy Grey Warden Garb.

edited to add.

No matter what the siblings are taken out of the picture at the conclusing of the deep roads. Carver goes to the Templars and Bethany goes to the Circle so you don't see them besides cameos until the final act 3. If they do not die in the deep roads you get a mail from them and then just see them again when you are fighting through the city for the Qunari invasion and again your sibling is kidnapped by Grace & Thrask. If the sibling is dead the duo kidnaps your love interest or another companion if they are in your party. It's all very scripted.

Modifié par Torax, 30 mars 2011 - 11:10 .


#18
leggywillow

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You don't have to kill him in any ending.  If you're a templar, he'll defy Meredith and stand by you for the final battle.

For Carver, I personally prefer the Grey Warden path while I prefer Bethany as a Circle mage.

Initially, Carver seems happier in the templars than in the Wardens.  I think this is mainly because joining the templars was HIS choice, the first real choice he's ever had in directing his own life, and I think he's very happy and proud of that fact.  I also think that he sees some of the templars' actions and becomes disillusioned with that life.  As a Warden, he initially resents Hawke for it because Carver sees it as yet another major life decision he had no choice in.

By the end-game, though, Carver is content and happy with the Wardens.  He finds a purpose there that he can be proud of.

#19
HolyJellyfish

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I prefer Carver as a Warden. The Deep Roads has really made him grow up, and he seems so apologetic and lovely in the end of the game.

Grey Warden Carver has the best character growth of any of the other characters.

#20
highcastle

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I'm with the majority in preferring Carver as a warden. I've played it all three ways thus far (Templar, Warden, and killed in that order). I felt the templar choice was just a bit OOC, personally. He spent the whole first Act trying to keep me away from the templars, and then he joins them just like that? I suppose it's justified during his reaction to Tehrone, but I still felt a bit blind-sided by it my first time through.

Mainly, though, I appreciated how much more of Carver you see if he's a Warden. He shows up in Act 2, in Nate's quest in Act 3, when he's kidnapped, and during the endgame. Templar!Carver gets only the kidnapping quest, which means the player has more chances to see Carver grow and mature when he's a warden.