I laughed and was sad with Origins, and I'm laughing way more and have had more
Am I the only person who really loves DA2?
#101
Posté 14 mars 2011 - 06:24
I laughed and was sad with Origins, and I'm laughing way more and have had more
#102
Posté 14 mars 2011 - 06:28
The biggest improvements are in the narrative. It lets you really live in the changes around the world rather than have an exposition character recite the ingame history for you. The way your party works outside combat makes so much sense.
The other biggest improvement in the game is the enemies attacking in waves. I know some people hate it, but you know why it's great? It removes the necessity for unending corridors. I despised painfully long dungeons in DA:O. And it's not like there was much to see in those dungeons. DA II allows you to take on the same numbers of enemies without having you waste so much time just walking. Of course for major plot missions, you still have unique set pieces.
Another vast improvement? The mage class. So fun to use, and actually looks cool this time. Controlling characters in combat is fast paced, while it really doesn't seem like it lost much of the tactical element from the first game. I have no problem with this.
Speaking of looking cool, I absolutely love the art direction for DA II. The first game had the generic fantasy game look to it. DA II world really looks like it's taken an identity of its own. And everything is lovingly rendered on screen. Character models are all very pretty, the costume design is awesome, and Kirkwall is one imposing and impressive city.
Voice acting is absolutely top notch. Everyone sounds fantastic, especially for sarcastic Lady Hawke and Aveline. Of course the best voice actor is still Kate Mulgrew.
I love Inon Zur's work. Although his battle themes get very droney, at least in cutscenes or plot locations, he really sure knows how to set the tone. I must have heard Fenris' Theme/Mage Pride like 1000 times now. I hear that the work's been rushed, but it's still a fantastic bit of work. Now only if we can get the music from the trailer somehow...
I can see why this upset many DA:O fans. It is a different game. It's got a whole new character, a whole new setting, and a whole new kind of narrative. (which I won't discuss here because of the spoilery nature) However, I'd like to believe that BioWare retained all the great things about DA:O and was brave enough to drastically change everything else. They have my respect for that, for what it's worth. I hope BioWare isn't discouraged by all the negative feedback, because as far as I'm concerned, they're still the best story tellers in the game industry.
#103
Posté 14 mars 2011 - 06:31
#104
Posté 14 mars 2011 - 06:36
#105
Posté 14 mars 2011 - 06:38
I've already played DA2 far longer than I ever managed to stomach DA:O.
Probably helps that they made archers actually cool and fun to play....
And I'm already planning a second playthrough. So there. Loving it!
#106
Posté 14 mars 2011 - 06:40
It's wonderful. I love it. Thank you Bioware for giving me a break from all of my SC2 Zerg nerd rage. I needed it.
#107
Posté 14 mars 2011 - 06:40
Melduran wrote...
This game was great at first I was scared of the changing enviornment but after my 300th side mission I was able to map out and plan far ahead to what I would do differently when I went back to the same warehouse,cave,house, landscape. What was really unique was the way I was allowed to return to the companions houses to see if they were ok before I went on to another side quest. At one point I didnt think the game could get any better but I found a quest to kill a bloodmage unlike the 97 before it which was little hard. All in all I give this 5 wow players out of 5.
So you're complaining that a game that revolves around the City of Kirkwall and the tensions between Templar and the Circle...had too many quests in Kirkwall, and too many blood mages?
Interesting.
#108
Posté 14 mars 2011 - 06:42
Combat was definitely an improvement over DA:O, imo. In DA:O I had to assign every single character to their purpose, within combat. Here I can mostly concentrate on just my main character, while the rest of my team is taking care of themselves. As they should. The usefulness of warrior types has also significantly improved, making different team setups much more flexible. I hated to use the same setup over and over again, in DA:O. Not to mention having warriors whom were utterly useless.
I also feel DA2 has more character interactions (cutscenes) than DA:O, making the story more compelling to me.
Anyway, there's more reasons but I want to go back and play the game now. lol!
So far, it's getting more fun the further I progress.
PC player btw.
Modifié par TileToad, 14 mars 2011 - 06:44 .
#109
Posté 14 mars 2011 - 06:45
#110
Posté 14 mars 2011 - 06:52
Completed one PC playthrough and started another one right after that. A rare game does that for me.
#111
Posté 14 mars 2011 - 06:54
#112
Posté 14 mars 2011 - 06:57
There are always some people who expect a sequel to a good rpg to be the second coming, and these people do always have a strong voice in the forums - honestly, I think most people love this game.
#113
Posté 14 mars 2011 - 07:02
Modifié par Einherjar420, 14 mars 2011 - 07:03 .
#114
Posté 14 mars 2011 - 07:04
Ps. game was good
#115
Posté 14 mars 2011 - 07:06
Modifié par mark1610, 14 mars 2011 - 07:10 .
#116
Posté 14 mars 2011 - 07:08
#117
Posté 14 mars 2011 - 07:09
#118
Posté 14 mars 2011 - 07:10
#119
Posté 14 mars 2011 - 07:11
Einherjar420 wrote...
I'm enjoying Dragon Age II far more than Dragon Age Origins. I like Hawke a lot more than the Warden. The only thing about Dragon Age Origins that I miss is Morrigan. Nothing else, especially the boring, slow combat.
By far Morrigan and Ogren. I miss them so much! And Alistair as the party dog!
#120
Posté 14 mars 2011 - 07:12
more than I did Origins.
#121
Posté 14 mars 2011 - 07:15
i think the combat system is better. although the one playthough ive done i found the heal system not as good.
i didnt like the re use of backgrounds
i did like the characters. i liked hawke, especially the plots involving her family
i didnt like the glitches
i did like the home setting, excellent idea i thought, reminds me of tom braider with croft manor!
sure there are flaws, but i havent played a game since i was a teenager that i havent thought was flawed!
bring back the days of tomb raider 1 -3 and abes oddysee and broken sword! lol
#122
Posté 14 mars 2011 - 07:19
#123
Posté 14 mars 2011 - 07:21
#124
Posté 14 mars 2011 - 07:22
I personally am enjoying the heck out of it so far. Plus, I see it as a story within the Dragon Age realm, and that that realm will be expanded upon in future games.
I've learned to enjoy games away from criticisms. In reviews and forums, I look for the things that I think I enjoy and matter to my playing style. For example, this whole issue about streamlining the game for the console crowd did not matter much. I play on a console, and I played DA:O on a console, and I loved it and was fine with its controls and what have you.
Point is that DA 2 is not DA:O...thankfully.
#125
Posté 14 mars 2011 - 07:25
The combat is well-paced, just the right speed and strategy for me.(I'm playing a mage)
The talent trees are fantastic in my opinion.
Frame narrative is interesting, though I haven't seen anything really clever done yet apart from the opening.
First few quests around Kirkwall are cool. I like the vague, open format to the start. It's cool how there's one goal I'm working towards and there are just some things I have to do along the way that I can do when I want.
Characters are pretty good. I especially like the dialogue and plot set up. The whole family story and immigrant story aspect is very unique to videogames, especially RPGs.
I'll keep coming in with my impressions.





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