Am I the only person who really loves DA2?
#176
Posté 11 février 2012 - 05:10
#177
Posté 11 février 2012 - 05:31
The Ethereal Writer Redux wrote...
No offense (to immediately differentiate from my previous posts), but that's backwards. During a recession, cheap recreation purchases actually go up. Games, comic books, sports cards, DVD's... all go up. See here:
http://www.pcworld.c...ys_nielsen.html
The idea is that people look for recreational items that provide a higher bang for the buck. $60 for 100 hours of gameplay? Cheap, compared to what they would spend money on in boom times. People look for ways to take their minds off their situation.
None taken. I honestly did not know that people spend more money in a recession. Doesn't make much sense to do so, but it's understandable for them to do so. I just thought people might save up their money for the more important things like gas, car repairs, bills, food, and stuff.
I don't think its that they spend more money... They spend less. They just switch their preferences to save money. For instance before the recession I used to go out partying a lot... Easily dropping a couple of hundred on a weekend...
Now I can't afford that so I buy maybe one video game per month and play that on wkends instead.
#178
Posté 11 février 2012 - 06:07
culletron1 wrote...
The Ethereal Writer Redux wrote...
No offense (to immediately differentiate from my previous posts), but that's backwards. During a recession, cheap recreation purchases actually go up. Games, comic books, sports cards, DVD's... all go up. See here:
http://www.pcworld.c...ys_nielsen.html
The idea is that people look for recreational items that provide a higher bang for the buck. $60 for 100 hours of gameplay? Cheap, compared to what they would spend money on in boom times. People look for ways to take their minds off their situation.
None taken. I honestly did not know that people spend more money in a recession. Doesn't make much sense to do so, but it's understandable for them to do so. I just thought people might save up their money for the more important things like gas, car repairs, bills, food, and stuff.
I don't think its that they spend more money... They spend less. They just switch their preferences to save money. For instance before the recession I used to go out partying a lot... Easily dropping a couple of hundred on a weekend...
Now I can't afford that so I buy maybe one video game per month and play that on wkends instead.
Friend of mine works at the local funeral home, says he picks up less bodies a week since before the recession…
I don’t know if that’s a good thing or not.
#179
Posté 12 février 2012 - 12:41
I'm crying on the inside.Filament wrote...
I see being the better man is overrated. Wait, Plaintiff wasn't insulting anyone to begin with. I guess that means those were just unprovoked attacks. Hmm.
#180
Posté 12 février 2012 - 01:50
Modifié par thenemesis1, 12 février 2012 - 01:54 .
#181
Posté 12 février 2012 - 02:00
#182
Posté 12 février 2012 - 03:10
I don't think I have ever felt so let down by a videogame than by DA2. I can't stand the game. I just can't. I wish I had never bought it.
#183
Posté 12 février 2012 - 04:39
Take a reading comprehension class, you condescending jackass. At no point did I claim that DA:O was disliked. I was acknowledging the possibility, and it's a perfectly valid one.Imrahil_ wrote...
Oh, wow, no. Just no.Plaintiff wrote...
Sales numbers are not an accurate reflection of a game's quality or its fanbase. Generally, when people don't buy a sequel to something, it's because they disliked the first installment.
I mean, you are a joke, no one takes you seriously, sure, most people understand that, but even *you* don't generally offer such crazy, baseless theories. You're seriously trying to claim that DA:O was *disliked*?
DA:O won awards. DA:O has high ratings on any scale, on any rating system, on any board you choose, in any arena you'd care to look at. If you want to make such a wild, baseless, unsupported claim, you surely need to provide evidence for it. DA:O was *disliked*? That's a ridiculous claim to make, completely unsupported by any evidence. Wildly untrue. Hilariously wrong. Literally LOL worthy.
Thank you. I haven't laughed at a post this much in quite a while.
Sales are not necessarily indicatve of popularity. Neither are industry awards or critical acclaim. The two concepts are only tangentially related at best. A game that receives good reviews doesn't always sell well. A game that sells well does not always get good reviews. A game that sells well and gets good reviews is not always popular.
How do you account for the extremely poor sales of the Awakening expansion and other DA:O DLC? If DA:O was so popular, why were so few people interested in continuing it through additional content?
Modifié par Plaintiff, 12 février 2012 - 04:40 .
#184
Posté 12 février 2012 - 04:42
The moderators must be on holiday. Up until a couple of months ago, a comment like this would not have been allowed to happen without an immediate ban.Plaintiff wrote...
Take a reading comprehension class, you condescending jackass
#185
Posté 12 février 2012 - 04:44
Given the typical content of your posts, you must be extremely familiar with what it takes to get banned.Yrkoon wrote...
The moderators must be on holiday. Up until a couple of months ago, a comment like this would not have been allowed to happen without an immediate ban.Plaintiff wrote...
Take a reading comprehension class, you condescending jackass
Address the points I'm making or don't address me at all.
Modifié par Plaintiff, 12 février 2012 - 04:45 .
#186
Posté 12 février 2012 - 04:46
Can you call me a Jackass, like you did the other guy?
PS:
Sales are the only indicator of popularity.Plaintiff wrote...
Sales are not necessarily indicatve of popularity.
Awakening sold quite well for an expansion. Show me another Bioware expansion that has outsold it.Plaintiff wrote...
How do you account for the extremely poor sales of the Awakening expansion
As for DLC, you have no idea how much any DA:O (or DA2) DLC has sold. No one here does, so stop pontificating on matters you're clueless about.
Modifié par Yrkoon, 12 février 2012 - 04:55 .
#187
Posté 12 février 2012 - 05:09
The information is freely available on the internet, dude. It's common knowledge that Awakening and the DLCs underperformed.Yrkoon wrote...
Ooh, you're so manly when you fight back on the internet. And such witty responses too.
Can you call me a Jackass, like you did the other guy?
PS:Sales are the only indicator of popularity.Plaintiff wrote...
Sales are not necessarily indicatve of popularity.Awakening sold quite well for an expansion. Show me another Bioware expansion that has outsold it.Plaintiff wrote...
How do you account for the extremely poor sales of the Awakening expansion
As for DLC, you have no idea how much any DA:O (or DA2) DLC has sold. No one here does, so stop pontificating on matters you're clueless about.
Sales of Origins are an indicator of NOTHING. You can't know if you'll like a game until you've played it.
Modifié par Plaintiff, 12 février 2012 - 05:15 .
#188
Posté 12 février 2012 - 05:14
A game that sells well and gets good reviews is not always popular.
I guess this could be true if you're comparing Bastion to Battlefield 3 in popularity. However I'd say comparing an indie dev to EA is a bit unfair.
Dragon Age: Origins DLC sold 'well over 1 million $ worth'.
http://www.industryg...n-in-dlc-sales/
Electronic Arts executive vice president and CFO Eric Brown confirmed that the DLC has been a boon for Dragon Age Origins. Brown said the downloadable content has racked up over $1 million in sales on all platforms combined
Modifié par strive, 12 février 2012 - 05:17 .
#189
Posté 12 février 2012 - 05:16
Plaintiff wrote...
The information is freely available on the internet, dude. It's common knowledge that Awakening and the DLCs underperformed.
Awakening sold ~400,000 units, or about 10% of the main title's sales. Making it quite successful as far as non-standalone expansion packs go. Again, show me another Bioware expansion pack that has done better.
Modifié par Yrkoon, 12 février 2012 - 05:17 .
#190
Posté 12 février 2012 - 05:17
#191
Posté 12 février 2012 - 05:32
Dear Sales world:Plaintiff wrote...
Sales of Origins are an indicator of NOTHING. You can't know if you'll like a game until you've played it.
The 100,000+ year old notion of Word of mouth driving sales is a myth
Sincerely,
Plaintiff
Modifié par Yrkoon, 12 février 2012 - 05:42 .
#192
Posté 12 février 2012 - 09:37
/that is all
#193
Posté 13 février 2012 - 04:03
But the combat....
I hated the combat in DA2 with a burning passion. The 30 second cooldowns on even the most simple of attacks. How every single low-life has a small army of bodyguards that always seem to spawn next to your casters, or the endless button mashing. By the Act 3 I wanted to avoid combat all together.
Modifié par jackofalltrades456, 13 février 2012 - 04:11 .
#194
Posté 13 février 2012 - 04:57
#195
Posté 13 février 2012 - 05:01
Masako52 wrote...
Imrahil_ wrote...
No, that's demonstrably wrong. It sold less than half of the original, so it clearly weakened the fanbase, even if you assume all the DA2 purchasers liked it, which is also demonstrably untrue.Masako52 wrote...
Lots of people love DA2. It's generated a strong fanbase, despite criticism. So no, OP is not alone.
DA2 lost over half the fanbase, & that continues to get worse as DA:O outsells DA2 to this day. So, let's say DA:O sold a very conservative 4 million & generously say that DA2 sold 2 million, 'cause it makes the math easy. Granted, DA:O is a good deal higher & DA2 is likely a bit lower, but let's go with that.
Even if every DA2 player was also a DA:O player, it lost 2 million players from the fanbase. So, just based on that, DA2 is a weak fanbase, because of math, & that's assuming every DA2 purchaser actually liked DA2 (we know that's not the case - it's at best split). So, weaker fanbase is obvious.
But, certainly, not every DA2 buyer was a DA:O player, right? Which means that for every new DA2 player added, that's an additional DA:O player lost, yes? Because of math. Let's say it added 500,000 new players. That now means it lost 2.5 million+ players from the original game! 2.5 million customers lost! And for every new customer you'd like to claim over 500,000, that means it lost an additional player from the original, making it even worse.
That's... well... I mean, after searching for an appropriate term, I gotta settle on *weak*. Certainly not strong. Weak.
That has little to do with the fanbase itself. There are any number of reasons DA2 didn't sell as well as DAO, first being that sequels don't usually sell as well as originals.
Proof? Games based on established franchises are said to have an easier time selling. DA: Origins was an original IP.
#196
Posté 13 février 2012 - 05:03
#197
Posté 13 février 2012 - 05:12
Masako52 wrote...
And no, that's not true. I participate in DA2 fandom, so I'm pretty sure I have a better idea of how big it is than you do. (and lol, I've participated in pro-DA2 threads on 4chan, so um, fail? 4chan is hardly a single collective opinion.) It's a laughingstock to people who are convinced it deserves to be a laughingstock and no more. Listen, I don't care if you don't like DA2. I don't care if lots of people don't like DA2 - and I never denied that the game doesn't have a lot of critics. But honestly you seem to be trying to speak for the Internet and deny something that exists and flourishes - and that's a DA2 fandom. Seriously, some of the haters on this board seem to have a vendetta against the game, for goodness sake, and can't seem to comprehend that a lot of people legitimately love and enjoy the game.Imrahil_ wrote...
No. Are you now claiming 4chan likes DA2? No, sorry. Go to any gaming forum & ask what they think about DA2. Seriously, go do it, now. It's a laughingstock of the internet. I have no doubt you could find some fanfic site that likes it, but check out any *gaming* forum. It doesn't even need to be an RPG forum. DA2 is a laughingstock.
And as far as sequels go, there can be sequels that do better than originals, sure. But this is also simple math - with games that have a connected storyline, most people who play the sequels have played the originals, you have less people that go out and buy sequels, especially when the original is still a very new game. But this is so very beyond the point I'm making here.
DA2 has a strong Internet fanbase. What I said is completely true. Fans of the series have a lot of very active outlets online, and it's pretty stupid/ignorant/petty to pretend that doesn't exist. A lot of people do like the game, so the OP hardly has to feel isolated about it.
And I participate in DA 2 hating; I'm fairly sure there's a strong consensus to be found about the game on message boards (it sucks), and judging from the youtube videos about BioWare (and the targeting of certain developers), metascore 'raids', and 'mock' fan fiction (my favourite), I'd guess 4chan isn't too fond of the game either. Sorry.
Visiting deviantart and fanfiction.net doesn't make the game well-liked.
#198
Posté 13 février 2012 - 05:13
#199
Posté 13 février 2012 - 05:43
#200
Posté 13 février 2012 - 05:47





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